Leave Me Alone by hamburger

[raw]
made by hamburger for LD18 (COMPO)
Here it is my friends!

This game is called Leave Me Alone; it's about those sad times when life feels overwhelming.

Goal: Entice the things to destroy each other.

Controls:
Arrows = Move.
Space = Restart Level.
X = Start or Continue Game.
-/+/0 = volume/mute.

Please share your thoughts! This is a lonely game, and your thoughts will help me feel less lonely about it.

Coded in AS3 with Flixel. Software used: FlashDevelop, sfxr, Mixcraft, Audacity, Photoshop, Flan.

Ratings

Coolness 2% 139
Overall 3.61 15
Audio 3.09 26
Community 2.25 120
Fun 3.65 10
Graphics 2.26 129
Humor 1.73 115
Innovation 3.61 26
Theme 4.00 15

Feedback

vitae
22. Aug 2010 · 22:48 UTC
Fun concept. Some non-obvious thinking required in some levels, which is nice.
AClockWorkLemon
23. Aug 2010 · 01:10 UTC
Really nice concept, but the music is annoying after a while
voxel
23. Aug 2010 · 01:27 UTC
Second AClockWorkLemon, really enjoyed this (especially when I finally beat the map where you're surrounded at the very start, but the music wasn't really my cup of tea.
Notch
23. Aug 2010 · 01:52 UTC
I liked this one a lot! Very well executed
mpc174
23. Aug 2010 · 07:52 UTC
Nice gameplay, simple yet challenging.
🎤 hamburger
23. Aug 2010 · 08:30 UTC
Awww I'm sad you guys don't like the music. I was really happy with it. Not yer typical game music, but it was exactly the tone I wanted. :)

If I had a little more time I would have put in some text-based cutscene-interludes, which maybe would have supported the intended tone of the music: lonely and overwhelmed.

Anyway I'm glad everyone's enjoying the gameplay.
Meep
23. Aug 2010 · 16:16 UTC
Very fun game! I liked the level shown in the screenshot where you had to guide the bullets around =P
ChainedLupine
24. Aug 2010 · 02:47 UTC
I liked the idea; The levels with the streaming bullets were most creative to me. A brief "get ready" sort of thing would be nice; Too many times I instantly died because of not having milli-second reaction times at the start of a level.
stqn
25. Aug 2010 · 15:10 UTC
This is pretty good, I like it. Only problems are a slight input lag, the borders sometimes blink which is annoying, and the life time of the projectiles seem to be variable which means I couldn't finish one level because there was no way to reach the squares. I think.
Nice music!
The Jahn
26. Aug 2010 · 03:11 UTC
I rather like this entry. It's an original, fun concept that I thoroughly enjoyed playing.
Jerm
26. Aug 2010 · 03:53 UTC
This one was fun! It would be better if the difficulty didn't go from easy to very hard so quickly, or perhaps there could be a difficulty rating on each level, I nearly gave up on the level before the one in the screenshot. I liked the music, although it was a bit bland and MIDIish.
Jonathan Whiting
26. Aug 2010 · 14:11 UTC
I didn't manage to finish it (got stuck on the ring-of-tendrils style level). Seemed a solid exploration of a simple but well realized mechanic (always a good thing). The music was great and fit, strangely, it felt like it oughtn't.

I don't understand what the title and theme text have to do with anything.
eli
03. Sep 2010 · 00:00 UTC
I got hit!
HybridMind
04. Sep 2010 · 18:03 UTC
Really like this game a lot. Some of the puzzles were fun and clever to solve. Others were fun in that they were solvable from a more arcade like perspective. I enjoyed the audio and the visuals too. I couldn't get past on of the later levels where you appear in a circle of "whip" enemies. I'd always end up with one "whip" enemy left and they couldn't be killed since the walls didn't bounce. Great effort though!
shaktool
06. Sep 2010 · 22:59 UTC
I think this was my favorite.
🎤 hamburger
07. Sep 2010 · 14:40 UTC
Thanks everyone for the feedback and votes! Overall a good run; I scored 15th overall. My weak points were humor and community. Story of my life.

I'll incorporate everyone's suggestions into the post compo version, whenever that occurs, including adding a "get ready" start moment.

The circle of whips that some of you are getting stuck on is in fact winnable! The secret is to entice the last two whips to destroy each other.

shaktool, I'm really happy this was your fave! That means a lot since there were so many amazing games this time.