{"author_link":"\/author\/hamburger\/","author_name":"hamburger","author_uid":"653","comments":[{"author_name":"vitae","author_uid":"1653","time":"Aug 22, 2010 @ 10:53pm","epoch":1282517280,"text":"Fun concept.  Some non-obvious thinking required in some levels, which is nice."},{"author_name":"AClockWorkLemon","author_uid":"1844","time":"Aug 23, 2010 @ 1:15am","epoch":1282525800,"text":"Really nice concept, but the music is annoying after a while"},{"author_name":"voxel","author_uid":"1789","time":"Aug 23, 2010 @ 1:32am","epoch":1282526820,"text":"Second AClockWorkLemon, really enjoyed this (especially when I finally beat the map where you're surrounded at the very start, but the music wasn't really my cup of tea."},{"author_name":"Notch","author_uid":"398","time":"Aug 23, 2010 @ 1:57am","epoch":1282528320,"text":"I liked this one a lot! Very well executed"},{"author_name":"mpc174","author_uid":"2493","time":"Aug 23, 2010 @ 7:57am","epoch":1282549920,"text":"Nice gameplay, simple yet challenging."},{"author_name":"hamburger","author_uid":"653","time":"Aug 23, 2010 @ 8:35am","epoch":1282552200,"text":"Awww I'm sad you guys don't like the music. I was really happy with it. Not yer typical game music, but it was exactly the tone I wanted. :)\r<br\/>\r<br\/>If I had a little more time I would have put in some text-based cutscene-interludes, which maybe would have supported the intended tone of the music: lonely and overwhelmed.\r<br\/>\r<br\/>Anyway I'm glad everyone's enjoying the gameplay."},{"author_name":"Meep","author_uid":"2629","time":"Aug 23, 2010 @ 4:21pm","epoch":1282580160,"text":"Very fun game! I liked the level shown in the screenshot where you had to guide the bullets around =P"},{"author_name":"ChainedLupine","author_uid":"1746","time":"Aug 24, 2010 @ 2:52am","epoch":1282618020,"text":"I liked the idea;  The levels with the streaming bullets were most creative to me.  A brief &quot;get ready&quot; sort of thing would be nice;  Too many times I instantly died because of not having milli-second reaction times at the start of a level."},{"author_name":"stqn","author_uid":"2181","time":"Aug 25, 2010 @ 3:15pm","epoch":1282749000,"text":"This is pretty good, I like it. Only problems are a slight input lag, the borders sometimes blink which is annoying, and the life time of the projectiles seem to be variable which means I couldn't finish one level because there was no way to reach the squares. I think.\r<br\/>Nice music!"},{"author_name":"The Jahn","author_uid":"2485","time":"Aug 26, 2010 @ 3:16am","epoch":1282792260,"text":"I rather like this entry. It's an original, fun concept that I thoroughly enjoyed playing."},{"author_name":"Jerm","author_uid":"518","time":"Aug 26, 2010 @ 3:58am","epoch":1282794780,"text":"This one was fun! It would be better if the difficulty didn't go from easy to very hard so quickly, or perhaps there could be a difficulty rating on each level, I nearly gave up on the level before the one in the screenshot. I liked the music, although it was a bit bland and MIDIish."},{"author_name":"Jonathan Whiting","author_uid":"527","time":"Aug 26, 2010 @ 2:16pm","epoch":1282831860,"text":"I didn't manage to finish it (got stuck on the ring-of-tendrils style level).  Seemed a solid exploration of a simple but well realized mechanic (always a good thing).  The music was great and fit, strangely, it felt like it oughtn't.\r<br\/>\r<br\/>I don't understand what the title and theme text have to do with anything."},{"author_name":"eli","author_uid":"1395","time":"Sep 3, 2010 @ 12:05am","epoch":1283472000,"text":"I got hit!"},{"author_name":"HybridMind","author_uid":"234","time":"Sep 4, 2010 @ 6:08pm","epoch":1283623380,"text":"Really like this game a lot.  Some of the puzzles were fun and clever to solve. Others were fun in that they were solvable from a more arcade like perspective. I enjoyed the audio and the visuals too. I couldn't get past on of the later levels where you appear in a circle of &quot;whip&quot; enemies. I'd always end up with one &quot;whip&quot; enemy left and they couldn't be killed since the walls didn't bounce. Great effort though!"},{"author_name":"shaktool","author_uid":"743","time":"Sep 6, 2010 @ 11:04pm","epoch":1283813940,"text":"I think this was my favorite."},{"author_name":"hamburger","author_uid":"653","time":"Sep 7, 2010 @ 2:45pm","epoch":1283870400,"text":"Thanks everyone for the feedback and votes! Overall a good run; I scored 15th overall. My weak points were humor and community. Story of my life.\r<br\/>\r<br\/>I'll incorporate everyone's suggestions into the post compo version, whenever that occurs, including adding a &quot;get ready&quot; start moment.\r<br\/>\r<br\/>The circle of whips that some of you are getting stuck on is in fact winnable! The secret is to entice the last two whips to destroy each other.\r<br\/>\r<br\/>shaktool, I'm really happy this was your fave! That means a lot since there were so many amazing games this time."}],"images":["ld18\/653-ba3dcfd0a18e4de817029e096c594561.jpg"],"links":[{"url":"http:\/\/davidrlorentz.com\/files\/leavemealone_vLD.html","text":"Web"},{"url":"http:\/\/davidrlorentz.com\/files\/leavemealone_vLD.zip","text":"Windows"},{"url":"http:\/\/davidrlorentz.com\/files\/leavemealone_source_v1.0.zip","text":"Source and Assets"}],"metadata":{"g_key":"33744","g_author":"653","g_event":"LD18","g_eventkey":"4","g_subevent":"COMPO","g_urlkey":"33774","g_title":"Leave Me Alone","g_status":"UCHK1","g_place":"15","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/22150\/653-shot0.png-eq-900-500.jpg"],"text":"Here it is my friends!\r\n\r\nThis game is called Leave Me Alone; it's about those sad times when life feels overwhelming.\r\n\r\nGoal: Entice the things to destroy each other.\r\n\r\nControls:\r\nArrows = Move.\r\nSpace = Restart Level.\r\nX = Start or Continue Game.\r\n-\/+\/0 = volume\/mute.\r\n\r\nPlease share your thoughts! This is a lonely game, and your thoughts will help me feel less lonely about it.\r\n\r\nCoded in AS3 with Flixel. Software used: FlashDevelop, sfxr, Mixcraft, Audacity, Photoshop, Flan.<\/p>","title":"Leave Me Alone"}