Urguff by Lerc
The way in which I was planning to follow the theme was to have a tiny critter planning a mission and a friend says "It's dangerous to go alone! Take this" and then indicates a huge Godzilla-ish monster. The actual adventurer is a tiny speck on top of the monster's head.
I didn't add an intro story instead opting for more level.
I only got one baddy in, I got a couple more drawn but nothing added in.
No menu, score, end, and there is only one level. It's pretty raw, but I kind of like the result.
I didn't add an intro story instead opting for more level.
I only got one baddy in, I got a couple more drawn but nothing added in.
No menu, score, end, and there is only one level. It's pretty raw, but I kind of like the result.
| Web | http://fingswotidun.com/Ludum20/ |
| Source | http://fingswotidun.com/Ludum20/LD_20_Lerc.7z |
| Original URL | https://ludumdare.com/compo/ludum-dare-20/?action=preview&uid=20 |
Ratings
| Coolness | 0% | 243 |
| Overall | 2.39 | 225 |
| Audio | 1.50 | 232 |
| Community | 2.00 | 224 |
| Fun | 2.32 | 209 |
| Graphics | 3.77 | 37 |
| Humor | 2.07 | 200 |
| Innovation | 1.96 | 263 |
| Theme | 1.86 | 254 |
Very nice graphical style though. Good job on that.
Especially the character doesn't fit in with the rest of the game at all.
However, the same graphical style becomes a burden on the actual animated sprites, in particular the player character. His very stiff animations hurt the overall impression, but given the LD time frame I cannot see how anyone would be able to achieve more than you have accomplished.
What I'm *trying* to say (looking back it does seem pretty critical) is that the graphical style you've set, especially in the backdrops an platforms, are f'in awesome, missing only a lively set of frontal sprites.
Given the humorous back story you proposed in your notes, maybe you could consider going for the comical "clay" style of graphics, giving you an open avenue for animated antics during the game proper?
In spite of all (and in case you get to the bottom of this wall of text): despite the lack of any (notable) gameplay, an excellent piece of work and a good basis for further work.
In the big picture I would've liked some more polish, but it is playable.