{"author_link":"\/author\/lerc\/","author_name":"Lerc","author_uid":"20","comments":[{"author_name":"Kynrael","author_uid":"3913","time":"May 2, 2011 @ 5:02pm","epoch":1304355420,"text":"Cool graphics ! It's actually quite a tough game when the ennemies are all swarming around :)"},{"author_name":"Daniel X. Moore","author_uid":"2816","time":"May 3, 2011 @ 12:08am","epoch":1304380980,"text":"Neat graphics, reminds me of Toejam and Earl."},{"author_name":"erik","author_uid":"59","time":"May 3, 2011 @ 2:00am","epoch":1304387700,"text":"Obviously unfinished, but very nice art."},{"author_name":"Kvisle","author_uid":"3818","time":"May 3, 2011 @ 3:26pm","epoch":1304436060,"text":"I like the wacky graphics."},{"author_name":"mwest","author_uid":"24","time":"May 3, 2011 @ 6:31pm","epoch":1304447160,"text":"Pretty indeed!"},{"author_name":"Frib","author_uid":"3939","time":"May 3, 2011 @ 8:32pm","epoch":1304454420,"text":"The gameplay elements are there, but it's not really a game yet. But I guess you already know that :P\r<br\/>Very nice graphical style though. Good job on that."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"May 4, 2011 @ 1:35am","epoch":1304472600,"text":"Pretty.  Gonna finish it?"},{"author_name":"HighQuality","author_uid":"3537","time":"May 4, 2011 @ 7:12pm","epoch":1304536020,"text":"Sticking to one graphics style would make it look allot better.\r<br\/>Especially the character doesn't fit in with the rest of the game at all."},{"author_name":"TellusE","author_uid":"749","time":"May 4, 2011 @ 11:30pm","epoch":1304551500,"text":"It seems to me that you're walking a very thin line when using the sort of backdrop graphics you've applied. The upshot is that they are inherently organic, vibrant in their appearance and reminded me heavily of claymation-based video games like Clay Fighter or The Neverhood. The style brings a surreal sort of realism and believability to a game that simply cannot be attained through high-def graphics or live-action cutscenes. This is a definite strength I think you should play on if you want to delve further with the game.\r<br\/>\r<br\/>However, the same graphical style becomes a burden on the actual animated sprites, in particular the player character. His very stiff animations hurt the overall impression, but given the LD time frame I cannot see how anyone would be able to achieve more than you have accomplished.\r<br\/>\r<br\/>What I'm *trying* to say (looking back it does seem pretty critical) is that the graphical style you've set, especially in the backdrops an platforms, are f'in awesome, missing only a lively set of frontal sprites.\r<br\/>\r<br\/>Given the humorous back story you proposed in your notes, maybe you could consider going for the comical &quot;clay&quot; style of graphics, giving you an open avenue for animated antics during the game proper?\r<br\/>\r<br\/>In spite of all (and in case you get to the bottom of this wall of text): despite the lack of any (notable) gameplay, an excellent piece of work and a good basis for further work."},{"author_name":"FredericRP","author_uid":"4277","time":"May 12, 2011 @ 9:22pm","epoch":1305235020,"text":"Nice graphics, even not polished, but I do not see much innovation in here ? Congrats to make all this in 48h only though :)"},{"author_name":"Endurion","author_uid":"103","time":"May 14, 2011 @ 10:58am","epoch":1305370380,"text":"A promising start, works fine here on IE9. The graphics are great, the controls could need some fine tuning. Sometimes on dying I'd end up somewhere else than the start position.\r<br\/>\r<br\/>In the big picture I would've liked some more polish, but it is playable."}],"images":["ld20\/20-a284e59dedcadbd318aa4f01559015c2.jpg"],"links":[{"url":"http:\/\/fingswotidun.com\/Ludum20\/","text":"Web"},{"url":"http:\/\/fingswotidun.com\/Ludum20\/LD_20_Lerc.7z","text":"Source"}],"metadata":{"g_key":"33164","g_author":"20","g_event":"LD20","g_eventkey":"6","g_subevent":"COMPO","g_urlkey":"33194","g_title":"Urguff","g_status":"UCHK1","g_place":"225","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/45257\/20-shot0.jpg-eq-900-500.jpg"],"text":"The way in which I was planning to follow the theme was to have a tiny critter planning a mission and a friend says \"It's dangerous to go alone! Take this\"  and then indicates a huge Godzilla-ish monster.  The actual adventurer is a tiny speck on top of the monster's head.\r\n\r\nI didn't add an intro story instead opting for more level. \r\n\r\nI only got one baddy in,  I got a couple more drawn but nothing added in.\r\n\r\nNo menu, score, end, and there is only one level.  It's pretty raw, but I kind of like the result.\r\n\r\n<\/p>","title":"Urguff"}