My Minions by treeman
The game doesn't really have a goal, build pathways for your minions to walk and
make them play sounds. Use the power of digital circuits and create something fun.
There's some wacky keybindings for this one:
Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K
Pause P
Increase speed Left Shift
Decrease speed Left Ctrl
Load map L
Save map S
Console, nothin fun :( F1
Exit the game F10
Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.
Use at your own risk :)
Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..
Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.
make them play sounds. Use the power of digital circuits and create something fun.
There's some wacky keybindings for this one:
Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K
Pause P
Increase speed Left Shift
Decrease speed Left Ctrl
Load map L
Save map S
Console, nothin fun :( F1
Exit the game F10
Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.
Use at your own risk :)
Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..
Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.
Ratings
| Coolness | 9% | 67 |
| Overall | 2.28 | 238 |
| Audio | 2.88 | 81 |
| Community | 3.08 | 80 |
| Fun | 2.39 | 196 |
| Graphics | 2.61 | 202 |
| Humor | 1.92 | 225 |
| Innovation | 3.50 | 50 |
| Theme | 1.35 | 283 |
The idea was that you're an alien orbiting a flat boring planet and just before your planet blew up your dad gave you a magical gun which allows you to make music and summon minions and stuff.
However I didn't have the time/planning to add it all, I started with an intro thing but in the end it wasn't to be.
The genesis was the farming mechanism in Minecraft? ;)
./startme: error while loading shared libraries: libopenal.so.1: cannot open shared object file: No such file or directory
The future might look pretty good for this and I might develop it further on the summer, but I haven't decided yet.
And genesis farming mechanism? No.. :p
Sempai:
Darn I forgot the openal dependency. You need to get openal from your repo or somewhere else depending on what distro you're using.
I guess I could include the lib but that wouldn't work across distros very well. The thing I could've done I think is to build it into the game, but I don't know how to do that though.
I'll look into it and keep it in mind in the future I guess. Thank you.