Prison Lander by stefanmielke

[raw]
made by stefanmielke for LD21 (-)
This is my first entry for a game programming competition! Hope you enjoy playing it as much as I enjoyed making it!

Be guided by the light as you play!

P.S.: You may need Game Maker 8.1 Pro to play with the source code.

Ratings

Coolness 1% 311
Overall 3.36 94
Audio 1.89 296
Community 2.00 336
Fun 3.00 142
Graphics 2.67 259
Humor 1.80 263
Innovation 2.91 212
Theme 3.36 132

Feedback

Jorjon
23. Aug 2011 路 05:44 UTC
Very nice! Simple and fun. But it crashed after "dogs" level.
馃帳 stefanmielke
23. Aug 2011 路 16:28 UTC
It actually ends there (there's a sound for a "gun").
But I think it isn't THAT clear (the sound is not exactly of a gun)...
TellusE
24. Aug 2011 路 10:07 UTC
I liked the mechanics a lot. I've wondered about a game with similar visibility issues, but you've pulled it off pretty fine.
If I had to put a finger on something, I'd mostly put it on the difficulty. I never got past the "Lasers" level (although obviously did - well done XD), and every time I actually progressed it was more a question of luckily pushing against the proper part of darkness :P

None the less, a really good entry. Well done.
pmeier747
25. Aug 2011 路 16:25 UTC
Very enjoyable game. The mechanics worked really well with each other and it was fun to play. Shame it was so short would have loved to play more of it.
Shigor
25. Aug 2011 路 23:56 UTC
It seemed as a yet another simple platformer, but the light mechanics gave it that little needed extra twist. Not bad at all.
DrPetter
26. Aug 2011 路 22:17 UTC
I think I finished all of it. My favorite part is where you can "escape" by jumping right before the gunman starts laughing. You'll disappear straight through the ceiling and presumably sneak out of harm's way?
N0_Named_Guy
02. Sep 2011 路 19:32 UTC
Your game is cool... And it would benefit (in my opinion) to be possible the immediate surrounding of the guy... Not just a blink. I couldn't manage to get past from the Laser level =(
馃帳 stefanmielke
03. Sep 2011 路 14:10 UTC
N0_Named_Guy, you don't need to know the surround of the character for passing through the game, you just need to know your location to travel between the lights.
The lights are there so you know where to go, and they show hints of their surroundings so you can understand how you can go there.

And thanks for everyone who's playing and posting comments! /o/