Huescape by mtthwcmpbll
You wake up in a strange place. Smooth, alien surfaces all around you, a voice commands you forward to be tested. You are a rat in an elaborate maze, and something is watching you, trying to learn something from your futile instinct to escape.
Huescape is a (very) short first-person puzzle platformer. Use the traditional WASD/mouse controls to move around. You'll figure out the rest.
Written with Unity 3 using some of the included standard assets (primarily the FPS character controller and the noise post-processing shader), starting about noon Saturday (EST) and submitted for the Jam Sunday about midnight (a couple hours after the competition closed).
Postmorten and details writeup are forthcoming - have fun, and thanks for playing :)
NOTE: I've changed the web URL from DropBox to my own host so that I can see how many people are playing :) They're the same files though, no post-jam changes.
Huescape is a (very) short first-person puzzle platformer. Use the traditional WASD/mouse controls to move around. You'll figure out the rest.
Written with Unity 3 using some of the included standard assets (primarily the FPS character controller and the noise post-processing shader), starting about noon Saturday (EST) and submitted for the Jam Sunday about midnight (a couple hours after the competition closed).
Postmorten and details writeup are forthcoming - have fun, and thanks for playing :)
NOTE: I've changed the web URL from DropBox to my own host so that I can see how many people are playing :) They're the same files though, no post-jam changes.
Ratings
| Coolness | 1% | 311 |
| Overall(Jam) | 3.00 | 27 |
| Audio(Jam) | 1.00 | 70 |
| Community | 1.29 | 501 |
| Fun(Jam) | 2.71 | 23 |
| Graphics(Jam) | 3.19 | 34 |
| Humor(Jam) | 1.25 | 68 |
| Innovation(Jam) | 3.86 | 6 |
| Theme(Jam) | 2.95 | 37 |
The huge text in the game was nice, I can see that concept used in a bigger game for the narrative.
The controls were really awkward though, it was hard to press 1-3 while moving with WSAD.