{"author_link":"\/author\/mtthwcmpbll\/","author_name":"mtthwcmpbll","author_uid":"3178","comments":[{"author_name":"skelethulu","author_uid":"1159","time":"Aug 22, 2011 @ 5:12pm","epoch":1314032820,"text":"Cool mechanic!  I wish you moved a little faster."},{"author_name":"kevglass","author_uid":"5134","time":"Aug 22, 2011 @ 10:00pm","epoch":1314050100,"text":"Cool idea but controls lack something. Continue the project after?"},{"author_name":"johnfn","author_uid":"3187","time":"Aug 23, 2011 @ 4:07am","epoch":1314072120,"text":"Cute, if short, puzzle platformer, and that mechanic has a lot of potential. Nice job with the fuzzy filter over the graphics; it gave the game a neat feel."},{"author_name":"mtthwcmpbll","author_uid":"3178","time":"Aug 23, 2011 @ 3:26pm","epoch":1314112860,"text":"Thanks for the comments folks - I'm really trying to get some time away to write up more details here on the entry page as well as a detailed postmortem (I promise!)."},{"author_name":"Angrycrow","author_uid":"5288","time":"Aug 24, 2011 @ 10:07am","epoch":1314180120,"text":"Vrai neat! I feel lost in it."},{"author_name":"Danik","author_uid":"2311","time":"Aug 25, 2011 @ 4:50pm","epoch":1314290700,"text":"Good prototype for what could be a really good game.\r<br\/>The huge text in the game was nice, I can see that concept used in a bigger game for the narrative.\r<br\/>The controls were really awkward though, it was hard to press 1-3 while moving with WSAD."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Aug 25, 2011 @ 6:22pm","epoch":1314296220,"text":"Nice mechanic and use of the basic functions!"},{"author_name":"KevinWorkman","author_uid":"5364","time":"Aug 26, 2011 @ 8:40pm","epoch":1314390900,"text":"This is an awesome start and I'd love to see where you take this with more time!"},{"author_name":"mikolalysenko","author_uid":"5670","time":"Aug 27, 2011 @ 3:53am","epoch":1314416880,"text":"Neat idea, but pretty short."},{"author_name":"Shigor","author_uid":"5242","time":"Aug 27, 2011 @ 2:04pm","epoch":1314453540,"text":"Nice idea, although I've seen almost exactly same mechanic in 4 entries already. It's a bit more interesting in 3d, could be used for some &quot;portal&quot; style puzzle fps."},{"author_name":"bach","author_uid":"5433","time":"Aug 28, 2011 @ 2:51am","epoch":1314499560,"text":"Love the colour change mechanic! Really cool idea. Wish there was some nice music to go along with it."},{"author_name":"Make A Game","author_uid":"5631","time":"Aug 28, 2011 @ 9:25pm","epoch":1314566400,"text":"Cool idea, truly creative, but it could have used a bit more polish."},{"author_name":"8bitmuse","author_uid":"4023","time":"Aug 30, 2011 @ 8:45am","epoch":1314693600,"text":"That was a clever mechanic! Reminded me a bit of portal\/Q.U.B.E\/Antichamber albeit too short. The atmosphere was nice but something seemed to be slowing the game down (maybe the noise shader?). I only say this because I've played other unity games on this computer and they were fine but this one lagged a little bit. Aside from that good job!"}],"images":["ld21\/3178-6c1caa426e5a56cb764198d734e67120.jpg"],"links":[{"url":"http:\/\/snowfortstudio.com\/share\/ludumdares\/LD21\/JamEntry.html","text":"Web"},{"url":"http:\/\/www.ludumdare.com\/compo\/2011\/08\/26\/huescape-postmortem\/","text":"Postmortem"}],"metadata":{"g_key":"32774","g_author":"3178","g_event":"LD21","g_eventkey":"7","g_subevent":"JAM","g_urlkey":"32804","g_title":"Huescape","g_status":"UCHK1","g_place":"27","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/3178-shot0.jpg-eq-900-500.jpg"],"text":"You wake up in a strange place.  Smooth, alien surfaces all around you, a voice commands you forward to be tested.  You are a rat in an elaborate maze, and something is watching you, trying to learn something from your futile instinct to escape.\r\n\r\nHuescape is a (very) short first-person puzzle platformer.  Use the traditional WASD\/mouse controls to move around.  You'll figure out the rest.\r\n\r\nWritten with Unity 3 using some of the included standard assets (primarily the FPS character controller and the noise post-processing shader), starting about noon Saturday (EST) and submitted for the Jam Sunday about midnight (a couple hours after the competition closed).\r\n\r\nPostmorten and details writeup are forthcoming - have fun, and thanks for playing :)\r\n\r\nNOTE:  I've changed the web URL from DropBox to my own host so that I can see how many people are playing :)  They're the same files though, no post-jam changes.<\/p>","title":"Huescape"}