VT74: Escape from EEPROM by Ria

[raw]
made by Ria for LD21 (-)
Nowhere near finished, but a worthy first game and entrance. There'll probably be a jam one as well. Just keep heading right. Also, you may occasionly get stuck in the terrain, in which case simply press R or N.

Ratings

Coolness 0% 418
Overall 2.31 406
Audio 1.00 371
Community 2.88 161
Fun 2.15 380
Graphics 2.31 354
Humor 1.33 389
Innovation 2.69 265
Theme 2.15 431

Feedback

thevtm
22. Aug 2011 · 17:53 UTC
Interesting.
Keep it up!
mlb
23. Aug 2011 · 18:08 UTC
A fellow processing user :)
Liked the style of the game, but sadly I fell through the ground on almost every level, which made it quite unplayable :(
Winterblood
23. Aug 2011 · 22:22 UTC
Little bit sluggish, and there are a few places I kept dropping through. Could do with some extra hazards. Quite like the blue on grey vector aesthetic though!
demonpants
25. Aug 2011 · 02:52 UTC
So, I unfortunately couldn't really beat any of the levels, because I kept disappearing off the map. I think it's a really cool start and could be great, but as of now just isn't complete.
Dark Acre Jack
28. Aug 2011 · 16:49 UTC
Wow, very nice concept here. If polished this could do very well as a fun diversion.
joekinley
03. Sep 2011 · 14:34 UTC
I did not quite get it at first. It stated to press F? Though pressing W did way more.
Well not finished at all, but it could work out with a lot of polish and finishing. Sadly no timelapse.
summaky
04. Sep 2011 · 12:15 UTC
Not very deep gameplay; all I had to do is keep pressing W to move forward. I was expecting some kind of hazard, and I was disappointed.

I like that retro vector graphics and the general idea is OK. The implementation, in my opinion, isn't very polished as more often than not I disappeared from screen.
Codexus
11. Sep 2011 · 09:12 UTC
Like others I keep going through the floor, nice idea unfortunately unfinished.
Benjamin
12. Sep 2011 · 11:41 UTC
the driving feeling is ok. It would have been great with a few more gameplay elements like bonus to catch or a time limit to reach the border
🎤 Ria
13. Sep 2011 · 20:55 UTC
Thanks for all the feedback! Very encouraging for my first LD. Sorry about not clearing it up so much! I learnt afterwards why some of the bugs were happening, like the fall through floor part (Was because the generator creates a concave shape, but the library experiences problems if it doesn't receive a convex shape). Anyways, thanks for playing. Already working on tools for next time...