Cube Collapse by Martin Fasterholdt
(29-08-2011, polished the game, added instructions and 3 more levels, try it here: www.martinf.dk/uncube/)
Unlock the cube by marking the 6 pieces on the board that could be folded into the cube.
Controls:
Mark pieces with left mouse
Rotate view with arrow keys
Work schedule:
1/2 hour brainstorm during family dinner
1 hour paper prototyping in train
8 1/2 hours of development
(Would have been 3 without the extension which saved me)
10 hours in total
Unlock the cube by marking the 6 pieces on the board that could be folded into the cube.
Controls:
Mark pieces with left mouse
Rotate view with arrow keys
Work schedule:
1/2 hour brainstorm during family dinner
1 hour paper prototyping in train
8 1/2 hours of development
(Would have been 3 without the extension which saved me)
10 hours in total
| Windows | http://martinf.dk/cubecollapse/ |
| Web | http://martinf.dk/cubecollapse/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-21/?action=preview&uid=5594 |
Ratings
| Coolness | 1% | 311 |
| Overall | 2.95 | 214 |
| Audio | 1.00 | 371 |
| Community | 2.00 | 336 |
| Fun | 2.44 | 307 |
| Graphics | 3.39 | 109 |
| Humor | 1.38 | 374 |
| Innovation | 3.84 | 36 |
| Theme | 1.82 | 478 |
Too bad that happened only once.
A "You Win" screen would be well-received, as I kept on clicking the sphere thinking the game was still on.
Very cool game, if you gave it a bit more polish it would be a great puzzle! Congratulations!
The plan was indeed to make it zoom multiple times and of cause have more than one level as well. I was considering procedural levels, but I think they do need a bit of design to control. Difficulty, pieces which almost look right, or correct pieces in wrong places, or even levels with a theme or certain visuals in the pieces and patterns would be tricky and time consuming to get right with procedural. However a tool that generates a board and a cube as a starting point would be very useful. When I get time I will make a few more levels, and add a bit more feedback. In game tutorial would also be good.
Is it allowed to just update my entry or should I place updates separately?
Sorry Andrew, I am aware that the game badly needs some ingame intructions.
However, I don't see the source anywhere? This is a compo entry, right? :/ In your journal you write about entering the jam, and there's no source to be found, but I'm rating this as a compo entry...