{"author_link":"\/author\/martinf\/","author_name":"Martin Fasterholdt","author_uid":"5594","comments":[{"author_name":"ratking","author_uid":"3663","time":"Aug 22, 2011 @ 2:31pm","epoch":1314023160,"text":"The idea is great, but sadly I don't see much connection to the theme. :-]"},{"author_name":"Martoon","author_uid":"2355","time":"Aug 22, 2011 @ 2:36pm","epoch":1314023460,"text":"That's really slick (and you definitely have a screenshot advantage ;) ).  I was hoping it was procedurally generated, though, and would keep zooming indefinitely.  Very pretty."},{"author_name":"Martoon","author_uid":"2355","time":"Aug 22, 2011 @ 2:39pm","epoch":1314023640,"text":"@ratking: You're opening a cube to free what's inside.  I think that qualifies as &quot;escape&quot;.  :)"},{"author_name":"Benjamin","author_uid":"2952","time":"Aug 22, 2011 @ 2:56pm","epoch":1314024660,"text":"Smart game ! And I agree with Martoon, this cube need infinite zooming levels !! ^____^"},{"author_name":"KavuDX","author_uid":"1932","time":"Aug 22, 2011 @ 6:15pm","epoch":1314036600,"text":"My mind was blown when there was a cube inside the cube.\r<br\/>Too bad that happened only once.\r<br\/>A &quot;You Win&quot; screen would be well-received, as I kept on clicking the sphere thinking the game was still on.\r<br\/>\r<br\/>Very cool game, if you gave it a bit more polish it would be a great puzzle! Congratulations!"},{"author_name":"panzermancer","author_uid":"5826","time":"Aug 22, 2011 @ 10:56pm","epoch":1314053460,"text":"I second Martoon and all of them. So I guess that means I fourth them?"},{"author_name":"triplefox","author_uid":"391","time":"Aug 23, 2011 @ 12:23am","epoch":1314058680,"text":"I like the concept but there's no feedback on how close you are to solving, which made me feel frustrated pretty quickly."},{"author_name":"martinf","author_uid":"5594","time":"Aug 23, 2011 @ 9:42am","epoch":1314092220,"text":"I am glad you like it :) \r<br\/>\r<br\/>The plan was indeed to make it zoom multiple times and of cause have more than one level as well. I was considering procedural levels, but I think they do need a bit of design to control. Difficulty, pieces which almost look right, or correct pieces in wrong places, or even levels with a theme or certain visuals in the pieces and patterns would be tricky and time consuming to get right with procedural. However a tool that generates a board and a cube as a starting point would be very useful. When I get time I will make a few more levels, and add a bit more feedback. In game tutorial would also be good. \r<br\/>\r<br\/>Is it allowed to just update my entry or should I place updates separately?"},{"author_name":"James Paige","author_uid":"4779","time":"Aug 23, 2011 @ 8:10pm","epoch":1314129900,"text":"Could you post a non-web-player version of this? Based on other Unity games I have seen in this competition, the Unity web plugin cannot be installed on Linux, but a standalone Windows Unity game works fine on Linux using wine."},{"author_name":"Andrew","author_uid":"5432","time":"Aug 25, 2011 @ 3:17pm","epoch":1314285120,"text":"Was rather frustrating before I found the rotate controls :)"},{"author_name":"Martin Fasterholdt","author_uid":"5594","time":"Aug 25, 2011 @ 6:20pm","epoch":1314296100,"text":"Here is a link to a standalone windows build as James Paige requested: martinf.dk\/cubecollapse\/CubeCollapse.zip\r<br\/>\r<br\/>Sorry Andrew, I am aware that the game badly needs some ingame intructions."},{"author_name":"Codexus","author_uid":"187","time":"Aug 27, 2011 @ 7:24am","epoch":1314429540,"text":"Nice concept but it's really easy if you've read the description and understand what you have to do."},{"author_name":"Martin Fasterholdt","author_uid":"5594","time":"Aug 28, 2011 @ 11:11pm","epoch":1314572760,"text":"Polished the game, added instructions and 3 more levels, try it here: www.martinf.dk\/uncube\/"},{"author_name":"Tulrath","author_uid":"4703","time":"Aug 30, 2011 @ 3:16am","epoch":1314673860,"text":"I liked it - agree with everyone (I think) that in-game instructions would have helped a lot.  Would have liked more challenging gameplay, that's a good thing :)"},{"author_name":"natpat","author_uid":"3501","time":"Aug 30, 2011 @ 12:55pm","epoch":1314708600,"text":"Nice idea, although I was upset when there were only 2 levels. The difficulty was just right though :)"},{"author_name":"marudziik","author_uid":"5431","time":"Sep 1, 2011 @ 1:22pm","epoch":1314883020,"text":"Fun idea, although a little too short. Very nice on graphics.\r<br\/>However, I don't see the source anywhere? This is a compo entry, right? :\/ In your journal you write about entering the jam, and there's no source to be found, but I'm rating this as a compo entry..."},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Sep 2, 2011 @ 2:25pm","epoch":1314973200,"text":"Novel idea and gameplay, solid graphics. Nice work!"}],"images":["ld21\/5594-4d3214ebb86153e7c744faee97d9f62d.jpg","ld21\/5594-1bd065b6b55dd4136590414b747161f1.jpg","ld21\/5594-f4591c646a3f05a82fc82724092f9047.jpg","ld21\/5594-30bbd1d9d5db87152cdbcda66903cb4b.jpg"],"links":[{"url":"http:\/\/martinf.dk\/cubecollapse\/","text":"Windows"},{"url":"http:\/\/martinf.dk\/cubecollapse\/","text":"Web"}],"metadata":{"g_key":"32432","g_author":"5594","g_event":"LD21","g_eventkey":"7","g_subevent":"-","g_urlkey":"32462","g_title":"Cube Collapse","g_status":"UCHK1","g_place":"214","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5594-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5594-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5594-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/62148\/5594-shot3.png-eq-900-500.jpg"],"text":"(29-08-2011, polished the game, added instructions and 3 more levels, try it here: www.martinf.dk\/uncube\/)\r\n\r\nUnlock the cube by marking the 6 pieces on the board that could be folded into the cube.\r\n\r\nControls:\r\nMark pieces with left mouse\r\nRotate view with arrow keys\r\n\r\nWork schedule:\r\n1\/2 hour brainstorm during family dinner\r\n1 hour paper prototyping in train\r\n8 1\/2 hours of development \r\n(Would have been 3 without the extension which saved me)\r\n\r\n10 hours in total<\/p>","title":"Cube Collapse"}