Mr Booo! by Fang
Finally it's done :)!
I am happy to bring you my first plateformer even if things didn't go as fast as i wanted.. Making the graphics took my hours, even if they are basic >_<.
For the tools i used:
Flixel for AS3 code, which was really helpfull for tilemaps.
Tiled to create the levels.
Graphic's Gale to do the sprites.
Bfxr for sounds and Audacity for encoding.
This version contains only 3 levels on the 10 i planned.. so level 3 is really hard to compensate xD! I hope i'll do more next time.
Enjoy it!
I am happy to bring you my first plateformer even if things didn't go as fast as i wanted.. Making the graphics took my hours, even if they are basic >_<.
For the tools i used:
Flixel for AS3 code, which was really helpfull for tilemaps.
Tiled to create the levels.
Graphic's Gale to do the sprites.
Bfxr for sounds and Audacity for encoding.
This version contains only 3 levels on the 10 i planned.. so level 3 is really hard to compensate xD! I hope i'll do more next time.
Enjoy it!
| Web | http://www.codeasyouare.com/LD |
| Source | http://www.codeasyouare.com/LD/src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-22/?action=preview&uid=8380 |
Ratings
| Coolness | 28% | 457 |
| Overall | 2.69 | 333 |
| Audio | 1.89 | 440 |
| Community | 1.60 | 666 |
| Fun | 2.58 | 252 |
| Graphics | 3.58 | 91 |
| Humor | 2.44 | 156 |
| Innovation | 1.85 | 557 |
| Mood | 1.43 | 635 |
| Theme | 2.33 | 461 |
Level 3 was easy. 1 and 2 are nothing. :)
Indeed collision detection should be improved. I'll work on this next time.
@rawbits I'll make a nightmare level for you in my next game :p