{"author_link":"\/author\/fang\/","author_name":"Fang","author_uid":"8380","comments":[{"author_name":"BlackBulletIV","author_uid":"3915","time":"Dec 19, 2011 @ 5:16am","epoch":1324271460,"text":"No links appear on this entry for me. Is that a problem on your end?"},{"author_name":"Fang","author_uid":"8380","time":"Dec 19, 2011 @ 9:58am","epoch":1324288380,"text":"I just forgot the &quot;http:\/\/&quot; in URLs &gt;_&gt;... It should work now :)"},{"author_name":"Nanofi","author_uid":"6719","time":"Dec 19, 2011 @ 2:53pm","epoch":1324306080,"text":"I like this game. The supermeatboyish difficulty makes it feel a lot longer than it actually is. The graphics are also freat."},{"author_name":"Nanofi","author_uid":"6719","time":"Dec 19, 2011 @ 2:53pm","epoch":1324306080,"text":"I like this game. The supermeatboyish difficulty makes it feel a lot longer than it actually is. The graphics are also great."},{"author_name":"kato9","author_uid":"5821","time":"Dec 20, 2011 @ 6:13pm","epoch":1324404480,"text":"Very simple gameplay but I think it gives the game some charm. I like the concept, but I think you need to make the hitboxes a bit smaller. In level 3 I kept dieing even though on the screen it didn't even look like I had touched anybody. Better to give the player the benefit of the doubt!"},{"author_name":"rawbits","author_uid":"5167","time":"Dec 20, 2011 @ 8:27pm","epoch":1324412520,"text":"Hey this is good! You need a better collision detection though.\r<br\/>\r<br\/>Level 3 was easy. 1 and 2 are nothing. :)"},{"author_name":"Fang","author_uid":"8380","time":"Dec 21, 2011 @ 2:50pm","epoch":1324478700,"text":"Thank you for the comments, it's very motivating :)\r<br\/> \r<br\/>Indeed collision detection should be improved. I'll work on this next time.\r<br\/>\r<br\/>@rawbits I'll make a nightmare level for you in my next game :p"},{"author_name":"Stargoat","author_uid":"8618","time":"Dec 22, 2011 @ 3:54am","epoch":1324525740,"text":"hitbox is way too large (bigger than the player!?). The graphics are clean and pleasant, and the jumping feels good."},{"author_name":"Benjamin","author_uid":"2952","time":"Dec 22, 2011 @ 10:01pm","epoch":1324590960,"text":"The hitbox is too large. You dont't need complexe collision detection, just a point for the hero should be enough, it will give the player the feeling of dodging like true agoraphobic ninja ! The hours you spent on graphics are fruitful !"}],"images":["ld22\/8380-6f7d17f78550c4ff7abf7d2aedba35b3.jpg","ld22\/8380-b5c06fa36350fcb77c4b41c745d6d294.jpg","ld22\/8380-4f9a8437f7f4a19a221251705fbf153e.jpg"],"links":[{"url":"http:\/\/www.codeasyouare.com\/LD","text":"Web"},{"url":"http:\/\/www.codeasyouare.com\/LD\/src.zip","text":"Source"}],"metadata":{"g_key":"31692","g_author":"8380","g_event":"LD22","g_eventkey":"8","g_subevent":"COMPO","g_urlkey":"31722","g_title":"Mr Booo!","g_status":"UCHK1","g_place":"333","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8380-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8380-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/87574\/8380-shot2.png-eq-900-500.jpg"],"text":"Finally it's done :)!\r\n\r\nI am happy to bring you my first plateformer even if things didn't go as fast as i wanted.. Making the graphics took my hours, even if they are basic >_<.\r\n\r\nFor the tools i used:\r\nFlixel for AS3 code, which was really helpfull for tilemaps.\r\nTiled to create the levels.\r\nGraphic's Gale to do the sprites.\r\nBfxr for sounds and Audacity for encoding.\r\n\r\nThis version contains only 3 levels on the 10 i planned.. so level 3 is really hard to compensate xD! I hope i'll do more next time. \r\n\r\nEnjoy it!<\/p>","title":"Mr Booo!"}