Free My World by runnane
Free my world.
Destroy the evil Demon who is threatening your tiny world.
My first LD submission for learning myself XNA, somewhat shoehorned into theme :)
XNA4 Game.
The following prerequisites are required and will be installed by the setup.exe file (use the Web selection):
Windows Installer 3.1
Microsoft .NET Framework 4 Client Profile (x86 and x64)
Microsoft XNA Framework Redistributable 4.0
Destroy the evil Demon who is threatening your tiny world.
My first LD submission for learning myself XNA, somewhat shoehorned into theme :)
XNA4 Game.
The following prerequisites are required and will be installed by the setup.exe file (use the Web selection):
Windows Installer 3.1
Microsoft .NET Framework 4 Client Profile (x86 and x64)
Microsoft XNA Framework Redistributable 4.0
I think what your game misses is the "competition" based on meaningful decisions. It makes neither no difference to attack the enemies in a special order nor to do something else as button smashing.
I use XNA, too - nice framework :)
But my hand was hurting halfway through :-( maybe you should make a single button for hitting, or maybe accept "hold down" as multiple hits?
On the bright side, this IS a finished game that makes sense from beginning to end, which some sort of organic balancing (something many games didn't manage to have, specially in the 48 hours category). Congrats, I'd love to see the idea expanded and developed!