Lord Deadrock's Adventures by abstroke
Hey!
Here's my entry.
Controls:
Arrow Keys to move
Space to jump
C to collect
I'm solo if you don't count lizards!
I was going for the compo but i didn't know base as to be shared before start. No Problem here i come to the jam!
I'n Lord DeadRock adventures you are Lord Deadrock, a proud british explorator lost in the jungle
// If the cutscene would be implemented you would see him and his hand Lance flying in a baloon over the jungle until a parrot sudenly pierse it badly (yeah). DeadRock has fall alone in the jungle... //
The goal of the game is to catch the maximum species you can in each levels (if there was more than one :)) and make your way into the jungle.
Enjoy!
Sorry for nosound stupid conversion problem inextremis..
Same for UI navigation i got it but not in time.
Here's my entry.
Controls:
Arrow Keys to move
Space to jump
C to collect
I'm solo if you don't count lizards!
I was going for the compo but i didn't know base as to be shared before start. No Problem here i come to the jam!
I'n Lord DeadRock adventures you are Lord Deadrock, a proud british explorator lost in the jungle
// If the cutscene would be implemented you would see him and his hand Lance flying in a baloon over the jungle until a parrot sudenly pierse it badly (yeah). DeadRock has fall alone in the jungle... //
The goal of the game is to catch the maximum species you can in each levels (if there was more than one :)) and make your way into the jungle.
Enjoy!
Sorry for nosound stupid conversion problem inextremis..
Same for UI navigation i got it but not in time.
| Windows | http://dl.dropbox.com/u/13027880/DeadRock.swf |
| Web | http://dl.dropbox.com/u/13027880/DeadRock.swf |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11423 |
Ratings
| Coolness | 46% | 688 |
| Overall(Jam) | 2.79 | 164 |
| Fun(Jam) | 2.25 | 204 |
| Graphics(Jam) | 3.42 | 111 |
| Humor(Jam) | 1.86 | 189 |
| Innovation(Jam) | 2.58 | 175 |
| Mood(Jam) | 2.77 | 134 |
| Theme(Jam) | 2.35 | 211 |
Flesh it out! I'd play this, and I bet lots of other would, outside of the context of the compo.
The movement is a bit glitchy and I seemed to get stuck a lot.
Also I am not a big fan of having action keys when you're already touching whatever you want interact with.
I think sound could've done a lot here. Some jungle ambience etc.
I' agree for the glitchy movement it comes from the collision map behind, i got to soften it a bit and yeah you don't want to swim too, and liana will sometime make you stuck in a tree :). platforming behaviors like jump fall swim climb or duck needs either some tweaks or a new ways to handle them, it's my first platformer so i need to dive in to find some reliable behaviors.
Animation is quite awfull too in my opinion that may contribute to the glitchy feeling.
I'm glad you like the art style,it needs some tweak too as you said resolution discrepancy , the font i kind of like it but yeah there's something weird about it's too much monkey island :)
I know the sound was a pifall as people said and i fell right in! One of the numerous first timer mistakes i did.
Thanks again, keep it going ;)
Max.
Also, If I can make a suggestion: I don't know if this was on purpose or not, but I liked that when you pressed down, the character kind of "climbed down" wherever platform he was in. On the tree, doing that felt good, even when I got stuck.