{"author_link":"\/author\/abstroke\/","author_name":"abstroke","author_uid":"11423","comments":[{"author_name":"angrygeometry","author_uid":"5579","time":"Apr 24, 2012 @ 1:59am","epoch":1335232440,"text":"the link to the web applet doesn't seem to work!"},{"author_name":"ThatSnail","author_uid":"3051","time":"Apr 24, 2012 @ 2:01am","epoch":1335232560,"text":"Need to drag your file to the Public folder and right-click -&gt; Dropbox -&gt; Get Public Link from there.  Looks pretty cool though."},{"author_name":"abstroke","author_uid":"11423","time":"Apr 24, 2012 @ 2:13am","epoch":1335233280,"text":"Thanks guys, should be good now"},{"author_name":"robbiehunt","author_uid":"10796","time":"Apr 24, 2012 @ 3:49am","epoch":1335239040,"text":"Nice little game - what really strikes me is the pixel art. Really great, dude! Definitely needs music and sounds!\r<br\/>\r<br\/>Flesh it out! I'd play this, and I bet lots of other would, outside of the context of the compo."},{"author_name":"zdanielz","author_uid":"1860","time":"Apr 24, 2012 @ 4:30pm","epoch":1335284700,"text":"Very nice graphics - somewhat akward gameplay, but cool!"},{"author_name":"vilya","author_uid":"10456","time":"Apr 24, 2012 @ 4:38pm","epoch":1335285180,"text":"Love the background - looks beautiful! It's still a bit buggy (I got stuck somewhere I couldn't get out of), but I really like the idea."},{"author_name":"jrasmussen24","author_uid":"11788","time":"Apr 25, 2012 @ 1:12am","epoch":1335316020,"text":"Nicely done concept. One thing that seemed a little strange was the large difference in resolution between the environment\/ background sprites and the character and animals. Even with the discrepancy in resolutions, looks great!"},{"author_name":"MinerCraftGuy","author_uid":"7648","time":"Apr 25, 2012 @ 1:14pm","epoch":1335359340,"text":"After you dive into the water, you get stuck. The game itself is both funny and daring."},{"author_name":"4urentertainment","author_uid":"11521","time":"Apr 25, 2012 @ 1:23pm","epoch":1335359880,"text":"Hmm, I couldn't seem to get past the first level. I get this book and then..where do I go?"},{"author_name":"gnx","author_uid":"8333","time":"Apr 25, 2012 @ 1:28pm","epoch":1335360180,"text":"There is something nice about the art style. Except the font which doesn't sit at all with the graphics.\r<br\/>\r<br\/>The movement is a bit glitchy and I seemed to get stuck a lot.\r<br\/>Also I am not a big fan of having action keys when you're already touching whatever you want interact with.\r<br\/>\r<br\/>I think sound could've done a lot here. Some jungle ambience etc."},{"author_name":"abstroke","author_uid":"11423","time":"Apr 25, 2012 @ 4:05pm","epoch":1335369600,"text":"Thanks for all the feedback here, be sure i note this for a future release.\r<br\/>I' agree for the glitchy movement it comes from the collision map behind, i got to soften it a bit and yeah you don't want to swim too, and liana will sometime make you stuck in a tree :). platforming behaviors like jump fall swim climb or duck needs either some tweaks or a new ways to handle them, it's my first platformer so i need to dive in to find some reliable behaviors.\r<br\/>Animation is quite awfull too in my opinion that may contribute to the glitchy feeling.\r<br\/>I'm glad you like the art style,it needs some tweak too as you said resolution discrepancy , the font i kind of like it but yeah there's something weird about it's too much monkey island :)\r<br\/>I know the sound was a pifall as people said and i fell right in! One of the numerous first timer mistakes i did.\r<br\/>Thanks again, keep it going ;) \r<br\/>Max."},{"author_name":"moonmagic","author_uid":"4706","time":"Apr 26, 2012 @ 3:39am","epoch":1335411240,"text":"I really enjoyed the low resolution backgrounds; I found them very expressive, and they established a nice sense of place. I found myself wishing for actors that would provoke the same sense of mystery that the background did. I found the movement hilarious."},{"author_name":"Datamosh","author_uid":"10942","time":"Apr 26, 2012 @ 2:39pm","epoch":1335450840,"text":"Along with the details that were already mentioned, you can keep in mind the contrast (how the background is almost as brighter as the ground\/platforms), which is why text is also difficult to read (besides what you've been told already :P). But I still wanted to keep playing which is THE most important feature on a videogame! And you got that. Also, LOVED how many animations the character has. Swimming, falling, looking up...\r<br\/>\r<br\/>Also, If I can make a suggestion: I don't know if this was on purpose or not, but I liked that when you pressed down, the character kind of &quot;climbed down&quot; wherever platform he was in. On the tree, doing that felt good, even when I got stuck."},{"author_name":"Make A Game","author_uid":"5631","time":"Apr 26, 2012 @ 7:53pm","epoch":1335469680,"text":"I like the concept but I eventually got stuck in the wall. Pleasant visuals!"},{"author_name":"otaviogood","author_uid":"12630","time":"Apr 28, 2012 @ 3:56pm","epoch":1335628260,"text":"The art style is cool. Love that you have a map. But the game is just too buggy. I would play this game more if it wasn't so buggy."},{"author_name":"gregdevice","author_uid":"8124","time":"Apr 30, 2012 @ 3:51pm","epoch":1335800760,"text":"Digging the pixel theme and adventure concept. There's a lot of potential to work from here. A little hard to control, my character kept getting stuck in places."},{"author_name":"azurenimbus","author_uid":"12119","time":"May 2, 2012 @ 11:44pm","epoch":1336001940,"text":"Really enjoyed the graphics. I think the controls and collisions could be improved a bit, I got stuck in weird places and stuff. But it was a lot of fun."}],"images":["ld23\/11423-883a092437e65773f55929d8aeb16a92.jpg","ld23\/11423-834c37c0c0dc80727ac1772172f3c8d1.jpg","ld23\/11423-d31c23f6a014fc54114e45af9c71680d.jpg","ld23\/11423-becfa1aba2b98f92f68a9e53196777cd.jpg"],"links":[{"url":"http:\/\/dl.dropbox.com\/u\/13027880\/DeadRock.swf","text":"Windows"},{"url":"http:\/\/dl.dropbox.com\/u\/13027880\/DeadRock.swf","text":"Web"}],"metadata":{"g_key":"30981","g_author":"11423","g_event":"LD23","g_eventkey":"10","g_subevent":"JAM","g_urlkey":"31011","g_title":"Lord Deadrock's Adventures","g_status":"UCHK1","g_place":"164","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11423-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11423-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11423-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/123793\/11423-shot3.png-eq-900-500.jpg"],"text":"Hey!\r\n\r\nHere's my entry.\r\n\r\nControls:\r\nArrow Keys to move\r\nSpace to jump\r\nC to collect\r\n\r\n\r\nI'm solo if you don't count lizards!\r\nI was going for the compo but i didn't know base as to be shared before start. No Problem here i come to the jam!\r\n\r\nI'n Lord DeadRock adventures you are Lord Deadrock, a proud british explorator lost in the jungle\r\n\/\/ If the cutscene would be implemented you would see him and his hand Lance flying in a baloon over the jungle until a parrot  sudenly pierse it badly (yeah). DeadRock has fall alone in the jungle... \/\/\r\n\r\nThe goal of the game is to catch the maximum species you can in each levels (if there was more than one :)) and make your way into the jungle.\r\n\r\nEnjoy!\r\n\r\nSorry for nosound stupid conversion problem inextremis..\r\nSame for UI navigation i got it but not in time.\r\n\r\n<\/p>","title":"Lord Deadrock's Adventures"}