Tiny World by Guns_Are_Toys

[raw]
made by Guns_Are_Toys for LD23 (JAM)
Tiny World By Carter Patterson

NOTE: currently I only have the source code release, you will need a Java
editor such as netbeans or eclips to run this. I will release a Jar file
when I can.

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You awake to find yourself alone in a strange world filled with
shoadowy creatures. You have no idea how you got there, but you do know
that if you don't find something to eat soon you will die.
Welcome to your tiny new world.

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The objective is to simply not die. While you could stay inside the
house to avoid the monsters, you will howerver eventually starve to death
if you don't find food.

At the start of each new day you will be warped back to your house, then
a random amount of monsters and chests will be created and randomly placed
throughout the world. The chests will ether hold potions to heal yourself,
food that you can eat to prevent yourself from starving to death, or bonus
points.

Controls:
Arrow keys: move the character
spacebar: use potion to heal yourself
E key: eat food

Thanks you for playing, sorry it isn't much. There was allot more I
wanted to add but sadly I ran out of time before that. If you have any
tips, suggestions, feedback, or bug-reports you can submit them on the
ludum dare page or my twitter (@SgtQuad) thanks!

Timelaps coming soon!
subscribe to my youtube (http://www.youtube.com/user/SgtQuad)

Feedback

Chtulhu
24. Apr 2012 · 21:21 UTC
You should have built a JAR file :/ Some people just don't have Eclipse installed or don't know what to do with your sources.
Canard Sauvage
24. Apr 2012 · 21:26 UTC
Do you need some help? I can create a jar and upload it for you.
Canard Sauvage
24. Apr 2012 · 21:43 UTC
Some hints on java: Don't use raw types like ArrayList, use the generic types and the interface. For example: Don't do something like "ArrayList house = new ArrayList();" but "List house = new ArrayList<Actor>(); instead.

Also I can't run your programm, I get a NPE on the spawnChests (World.java on Line 339).

Also I think the path of the resources are wrong for a jar (new Scanner(new File("resources/levels/" + file)); --> you won't find that in the jar, you need to get the class loader and load as resource) Don't catch exceptions and return null, it prevents you from debugging your code, as you won't find the real place to debug ("Fail early, fail often")
Canard Sauvage
24. Apr 2012 · 22:02 UTC
So, I changed some things to get it running as jar and tried it out :) Good work so far, I get the idea. There are even animations, the hero looks really cute when running :D
Shigor
27. Apr 2012 · 12:36 UTC
Canard: could you pls upload the jar somewhere for us lazy?
Ovno
27. Apr 2012 · 12:45 UTC
Sorry would have played it but can't compile java, drop a comment on my games page and i'll come back and have a look once you've sorted out a jar file.
Canard Sauvage
27. Apr 2012 · 17:04 UTC
I can upload the jar, but I thought it would be impolite without the permission from the author. Also I'm not sure if this is ok with the rules, as I needed to change the way his game loads the the resources, to bundle the game as a single jar.
Canard Sauvage
27. Apr 2012 · 17:14 UTC
@Guns_Are_Toys: Leave a comment if you want me to delete the files. Here it is:

JAR: http://ld23.waschnick.de/TinyWorld-by-Guns_Are_Toys.jar
SRC: http://ld23.waschnick.de/TinyWorld-by-Guns_Are_Toys-src.zip (build with maven)
PabloAM
28. Apr 2012 · 12:44 UTC
I can´t play the game :(