Don't Leave our Home! by EdiiKnorand
I made a shmup where the world is part of game. It was written in and uses SDL and has some bugs.
| Linux | https://github.com/epc09/ld23 |
| Windows (ported by kvisle) | http://dl.dropbox.com/u/1287557/dontleave.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11162 |
#0 0x0000000000402653 in game_destroy_bullet ()
#1 0x0000000000402827 in game_bullet_process ()
#2 0x0000000000401836 in scene_logic_game ()
#3 0x00000000004011e5 in engine_run ()
#4 0x0000000000400ed0 in main ()
I have not modified anything about the gameplay itself.
I've chosen to rate the entry in that state, so he can at least get some feedback on it.
Feedback;
This game is freaking hard, still has quite a few bugs - but I believe you've gotten a fair amount of practice out of it anyway. Keep coding!
As for the game, I like the base mechanics. Death seemed a little harsh, so maybe some health would be good or a short breather of some kind. Also I'd occasionally get in a state where I couldn't shoot - maybe because I just died? Not sure. Throw in some sound, music, and a little tuning and I think you've got a fun side-scrolling shooter.