Celluloid Combat! by Vertebro
The second link will allow you to NOT install the font.
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TO PLAY, RUN LAUNCHER.EXE, thanks.
REQUIREMENTS :
* You NEED to install the font in the zip.
* To launch game correctly and modify resolution, don't launch directly game.exe please.
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GAMEPLAY :
* This is a game that let you control a spaceship in the human body, fighting with cells. There is no end, it's a game like Asteroids, a Shoot'Em'Up. It's funny and distracting, the game will be harder as long as you earn points.
CONTROLS : (can be found in the launcher)
* ZQSD or WASD to move spaceship. Left Click to fire lasers and right click to launch a rocket. A debug mode is also here, just press TAB, you will see all the movements.
NOTICE :
* Unfornately, I couldn't do more, because of the time, my family is important...
GRAPHICS :
* I've created a part using Paint.NET and found another part on the internet, during the 48h.
SOUND :
* sfxr
PROGRAMMING :
* AutoIt3
RENDERING/PHYSICS :
* I've created my own engine, named VCore, using GDI+ and Bass. Development was done before the contest, but I had to modify it a lot, it taked much time.
I will share it when i will think it's ready.
SOURCE :
* Source code is included in the zip with the binaries.
You can't compile it because you don't have the engine. I will make it public soon :)
------------------------------------
TO PLAY, RUN LAUNCHER.EXE, thanks.
REQUIREMENTS :
* You NEED to install the font in the zip.
* To launch game correctly and modify resolution, don't launch directly game.exe please.
------------------------------------
GAMEPLAY :
* This is a game that let you control a spaceship in the human body, fighting with cells. There is no end, it's a game like Asteroids, a Shoot'Em'Up. It's funny and distracting, the game will be harder as long as you earn points.
CONTROLS : (can be found in the launcher)
* ZQSD or WASD to move spaceship. Left Click to fire lasers and right click to launch a rocket. A debug mode is also here, just press TAB, you will see all the movements.
NOTICE :
* Unfornately, I couldn't do more, because of the time, my family is important...
GRAPHICS :
* I've created a part using Paint.NET and found another part on the internet, during the 48h.
SOUND :
* sfxr
PROGRAMMING :
* AutoIt3
RENDERING/PHYSICS :
* I've created my own engine, named VCore, using GDI+ and Bass. Development was done before the contest, but I had to modify it a lot, it taked much time.
I will share it when i will think it's ready.
SOURCE :
* Source code is included in the zip with the binaries.
You can't compile it because you don't have the engine. I will make it public soon :)
| Windows + Source | http://dl.dropbox.com/u/36988040/Celluloid_LD23.rar |
| Fixed Update ! | http://dl.dropbox.com/u/36988040/Celluloid_LD23_fixed.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7294 |
Ratings
| Coolness | 74% | 3 |
| Overall | 2.28 | 811 |
| Audio | 1.91 | 634 |
| Fun | 2.47 | 622 |
| Graphics | 2.56 | 602 |
| Humor | 1.86 | 625 |
| Innovation | 1.88 | 856 |
| Mood | 2.10 | 752 |
| Theme | 2.72 | 580 |
Let me reiterate to other players that you NEED to install the font in the zip. The game will appear to run properly, but the HUD won't show up, and you won't know your score or ship health.
Good concept! Unfortunately I didn't notice that I had to install the font until after playing through. Couple of other things that annoyed me were not being able to reload after dying and stuff spawning right near me when I first started. Movement also felt a tiny bit off. Looks like it could be a pretty fun game with a bit more work though.
The game was cool -- I think the spaceship should be a bit smaller - at its current size, it contrasts too much with the other sprites in the screen. The lasers and missiles were a nice touch, as well as the progression of difficulty.
It would be nice if the ship turned around a bit faster.
- In锚s Almeida from Evil Sandwich Studios