Darwinphony by philosophistry

[raw]
made by philosophistry for LD24 (COMPO)
Evolution is music to Darwin's ears.

The game might be confusing at first because there's no goal. Click on the video link or copy and paste this url to see its full potential: http://youtu.be/2KoSzB4jWxQ

This is a sandbox/music game. Evolve the little critters by painting with the "reproduce" brush (or Press '3'). To make sounds out of them, drop little turtles and when they collide, they'll beep. If you don't like what some of the critters are doing, pick up the bird and eat 'em up.

Ratings

Coolness 39% 742
Overall 3.31 196
Audio 4.21 3
Fun 3.18 183
Graphics 3.69 115
Humor 2.76 170
Innovation 4.04 15
Mood 3.30 100
Theme 3.29 222

Feedback

Brucef
27. Aug 2012 · 06:24 UTC
Super confusing at first, but I really liked playing around with this! well done
robcozzens
27. Aug 2012 · 06:30 UTC
Interesting idea. And the graphics were very cool.
panzermancer
27. Aug 2012 · 07:14 UTC
What an interesting way to use the theme of evolution. Really fun to fiddle with for a couple seconds, although for some reason I can never get the creatures (or whatever 3 produces) to move anywhere horizontally, or place them where I want to. Definitely confusing, but still.
Misericorde
27. Aug 2012 · 10:33 UTC
Graphics are nice, very original little game.
kbdmaster
27. Aug 2012 · 17:11 UTC
Confusing , You really need controls
🎤 philosophistry
28. Aug 2012 · 07:11 UTC
Here's a video that shows some of the cool things you can do in Darwinphony:

http://youtu.be/2KoSzB4jWxQ
Kmad
28. Aug 2012 · 07:46 UTC
That video you posted is very helpful, especially in understanding how the little creatures reproduce and evolve. The game itself is definitely one of the most original and innovate things that I've seen in the competition so far.
dredlockz
28. Aug 2012 · 07:55 UTC
really liked the visual style. It's a nice music toy.
axcho
28. Aug 2012 · 08:31 UTC
Once I watched the video, then I had fun with this! Very nice. :)
Volute
30. Aug 2012 · 21:15 UTC
Very creative !
yosh
02. Sep 2012 · 23:27 UTC
Generative music gameplay ftw !
wilbefast
02. Sep 2012 · 23:31 UTC
I like it :) glad you put a video up to explain how everything works though - I'd have been completely lost otherwise!
heuermh
04. Sep 2012 · 05:15 UTC
Nicely done.

While I discovered some real nice musical patterns they were always just a bit off.

I've done something similar to this before, using the physics of dropped balls, and I think the problem is that those curves just don't generate very musical intervals. I wonder how hard it would be to quantize a gravity simulation, or perhaps provide a quantized grid the triggers might be locked to if so desired.
zx81
08. Sep 2012 · 17:14 UTC
Umm... pretty confusing at first but then it was alright, quite interesting idea!
savethejets1
08. Sep 2012 · 17:19 UTC
Cool idea!
Andy Go
11. Sep 2012 · 11:59 UTC
Great graphics and music !
munchor
16. Sep 2012 · 20:27 UTC
Quite confusing at first, but when you get it, it's pretty fun!
Zelen3d
16. Sep 2012 · 23:18 UTC
It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy.
Zelen3d
16. Sep 2012 · 23:20 UTC
It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy. But once I got in, I just messed with it for a half hour striahgt.
Jedi
17. Sep 2012 · 03:17 UTC
I really like the innovative concept and it was fun to play with but I found it too hard to isolate the sounds I wanted to make anything very musical. That parrot is really aggressive!