{"author_link":"\/author\/philosophistry\/","author_name":"philosophistry","author_uid":"14735","comments":[{"author_name":"Brucef","author_uid":"14164","time":"Aug 27, 2012 @ 6:29am","epoch":1346048640,"text":"Super confusing at first, but I really liked playing around with this! well done"},{"author_name":"robcozzens","author_uid":"10944","time":"Aug 27, 2012 @ 6:35am","epoch":1346049000,"text":"Interesting idea. And the graphics were very cool."},{"author_name":"panzermancer","author_uid":"5826","time":"Aug 27, 2012 @ 7:19am","epoch":1346051640,"text":"What an interesting way to use the theme of evolution. Really fun to fiddle with for a couple seconds, although for some reason I can never get the creatures (or whatever 3 produces) to move anywhere horizontally, or place them where I want to. Definitely confusing, but still."},{"author_name":"Misericorde","author_uid":"15380","time":"Aug 27, 2012 @ 10:38am","epoch":1346063580,"text":"Graphics are nice, very original little game."},{"author_name":"kbdmaster","author_uid":"14243","time":"Aug 27, 2012 @ 5:16pm","epoch":1346087460,"text":"Confusing , You really need controls"},{"author_name":"philosophistry","author_uid":"14735","time":"Aug 28, 2012 @ 7:16am","epoch":1346137860,"text":"Here's a video that shows some of the cool things you can do in Darwinphony:\r<br\/>\r<br\/>http:\/\/youtu.be\/2KoSzB4jWxQ"},{"author_name":"Kmad","author_uid":"15598","time":"Aug 28, 2012 @ 7:51am","epoch":1346139960,"text":"That video you posted is very helpful, especially in understanding how the little creatures reproduce and evolve. The game itself is definitely one of the most original and innovate things that I've seen in the competition so far."},{"author_name":"dredlockz","author_uid":"15024","time":"Aug 28, 2012 @ 8:00am","epoch":1346140500,"text":"really liked the visual style. It's a nice music toy."},{"author_name":"axcho","author_uid":"8060","time":"Aug 28, 2012 @ 8:36am","epoch":1346142660,"text":"Once I watched the video, then I had fun with this! Very nice. :)"},{"author_name":"Volute","author_uid":"11243","time":"Aug 30, 2012 @ 9:20pm","epoch":1346361300,"text":"Very creative !"},{"author_name":"yosh","author_uid":"6851","time":"Sep 2, 2012 @ 11:32pm","epoch":1346628420,"text":"Generative music gameplay ftw !"},{"author_name":"wilbefast","author_uid":"14535","time":"Sep 2, 2012 @ 11:36pm","epoch":1346628660,"text":"I like it :) glad you put a video up to explain how everything works though - I'd have been completely lost otherwise!"},{"author_name":"heuermh","author_uid":"1864","time":"Sep 4, 2012 @ 5:20am","epoch":1346735700,"text":"Nicely done.\r<br\/>\r<br\/>While I discovered some real nice musical patterns they were always just a bit off.\r<br\/>\r<br\/>I've done something similar to this before, using the physics of dropped balls, and I think the problem is that those curves just don't generate very musical intervals.  I wonder how hard it would be to quantize a gravity simulation, or perhaps provide a quantized grid the triggers might be locked to if so desired."},{"author_name":"zx81","author_uid":"15382","time":"Sep 8, 2012 @ 5:19pm","epoch":1347124440,"text":"Umm... pretty confusing at first but then it was alright, quite interesting idea!"},{"author_name":"savethejets1","author_uid":"15315","time":"Sep 8, 2012 @ 5:24pm","epoch":1347124740,"text":"Cool idea!"},{"author_name":"Andy Go","author_uid":"14759","time":"Sep 11, 2012 @ 12:04pm","epoch":1347364740,"text":"Great graphics and music !"},{"author_name":"munchor","author_uid":"7348","time":"Sep 16, 2012 @ 8:32pm","epoch":1347827220,"text":"Quite confusing at first, but when you get it, it's pretty fun!"},{"author_name":"Zelen3d","author_uid":"13310","time":"Sep 16, 2012 @ 11:23pm","epoch":1347837480,"text":"It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy."},{"author_name":"Zelen3d","author_uid":"13310","time":"Sep 16, 2012 @ 11:25pm","epoch":1347837600,"text":"It takes time to understand that its the weird shapes that evolve and make music, not the turtles. Also, the buttons are kindof glitchy. But once I got in, I just messed with it for a half hour striahgt."},{"author_name":"Jedi","author_uid":"4799","time":"Sep 17, 2012 @ 3:22am","epoch":1347851820,"text":"I really like the innovative concept and it was fun to play with but I found it too hard to isolate the sounds I wanted to make anything very musical. That parrot is really aggressive!"}],"images":["ld24\/14735-187b1c03823816a3c5aea631497dedea.jpg","ld24\/14735-872004d40afc4a377afcc7da41985d74.jpg","ld24\/14735-9b0f85476124a20155b59d004b97e9dd.jpg","ld24\/14735-37f798862d79e0f509977a012368d259.jpg"],"links":[{"url":"http:\/\/youtu.be\/2KoSzB4jWxQ","text":"Video"},{"url":"http:\/\/philosophistry.com\/games\/darwinphony","text":"Flash Web"},{"url":"https:\/\/github.com\/philipkd\/Darwinphony","text":"Source"}],"metadata":{"g_key":"29384","g_author":"14735","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"29414","g_title":"Darwinphony","g_status":"UCHK1","g_place":"196","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14735-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14735-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14735-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/14735-shot3.png-eq-900-500.jpg"],"text":"Evolution is music to Darwin's ears.\r\n\r\nThe game might be confusing at first because there's no goal. Click on the video link or copy and paste this url to see its full potential: http:\/\/youtu.be\/2KoSzB4jWxQ\r\n\r\nThis is a sandbox\/music game. Evolve the little critters by painting with the \"reproduce\" brush (or Press '3'). To make sounds out of them, drop little turtles and when they collide, they'll beep. If you don't like what some of the critters are doing, pick up the bird and eat 'em up.<\/p>","title":"Darwinphony"}