Complexitivity by Accidental Rebel
Intruder alert! A virus has entered your system!
==== Objectives ====
Try to collect as many repair nodes as you can and watch out for the pitfall holes! The virus evolves after some time making him more fiercer and faster. It is my take on the theme as opposition usually spurs evolution.
==== Video! ====
http://www.youtube.com/watch?v=D4GKgRoeH7s
==== Note ====
Difficulty ramps up every level so be sure to stick around a bit. Also, if you liked the game, kindly rate my game on Kongregate! Thanks!
==== Controls: ====
WASD keys for movement, space bar to jump
==== Post-Compo Update (v1.25) ===
- GUI improvements
- Screen fades to black when dying
- Added tutorial section for controls
==== Post-Compo Update (v.1.2) ===
- Improved UI and Graphics!
- Added volume, keyboard, mouse settings
- Added "How to Play" section
==== Objectives ====
Try to collect as many repair nodes as you can and watch out for the pitfall holes! The virus evolves after some time making him more fiercer and faster. It is my take on the theme as opposition usually spurs evolution.
==== Video! ====
http://www.youtube.com/watch?v=D4GKgRoeH7s
==== Note ====
Difficulty ramps up every level so be sure to stick around a bit. Also, if you liked the game, kindly rate my game on Kongregate! Thanks!
==== Controls: ====
WASD keys for movement, space bar to jump
==== Post-Compo Update (v1.25) ===
- GUI improvements
- Screen fades to black when dying
- Added tutorial section for controls
==== Post-Compo Update (v.1.2) ===
- Improved UI and Graphics!
- Added volume, keyboard, mouse settings
- Added "How to Play" section
| Web (Unity) | http://goo.gl/uNnOE |
| Windows / Mac | http://goo.gl/6XBCI |
| Linux (Unity-Flash Exported) | http://goo.gl/CltMj |
| Post-Compo (v1.25) | http://goo.gl/cTfcW |
| Sources (soon) | http://www.kongregate.com/games/accidentalrebel/complexitivity |
| Original URL | https://ludumdare.com/compo/ludum-dare-24/?action=preview&uid=5728 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.59 | 39 |
| Audio(Jam) | 3.27 | 78 |
| Fun(Jam) | 3.56 | 30 |
| Graphics(Jam) | 3.90 | 54 |
| Humor(Jam) | 2.47 | 110 |
| Innovation(Jam) | 3.48 | 40 |
| Mood(Jam) | 3.18 | 71 |
| Theme(Jam) | 2.34 | 185 |
Also, flash version now up!! :D
The setting of this was really cool, the screens and animations on them were pretty smart.
Cool stuff!
Also, nice touch with um... you probably know what I'm talking about. Let's just say humor: 5 stars, haha.
Nicely done, it all had a sharp pristine feel to it. Only thing is the music which was to loud and repetetive. Other than that it was all good.
Simple, since very addictive. The music and the screens around ys convey a great mood.
I went to level 3 on my 3rd try, then didn't manage to beat it. But I'll probably retry
Very solid, simple, and tight mechanics. Most important, it's very fun.
And yes we do look up sometimes :)
My main criticism would be that you should have tweaked the movement a lot. It's way to floaty and imprecise at the moment which creates an artificial difficulty. That doesn't feel right for a game about movement and reflexes.
Apart from that it's quite fun and has even more potential to expand upon (think different height levels, for example).
Great game idea.
I had some problems with my AZERTY keyboard. Even if I change my keyboard language into english, it doesn't recognize WASD correctly so I had to play with the arrow :(
The music got a bit repetitive, and I would have preferred less 'floaty' movement (i.e. faster acceleration and deceleration) in this style of game.
I like the personality that comes through from the virus' facial expressions.
Made it close to the end of the 3rd level (48/50 points). Gets hard pretty fast but feels like the right thing to do on this game. You learn the mechanics pretty fast and then it's a challenge. The collision box for the repair nodes could be less cruel, though, it is smaller than the other nodes' since it's easier to fall than to get the repair node, but I guess it makes part of the challenge.
Graphics are awesome and the music is good. Very nice mood. =)
Here is what I propose: make the repair nodes give you two kinds of points: repair points and level points, but without making them repair the random nodes they are on.Then, you would be able to repair the system in the places you wish with the repair points(by clicking), and the virus would level-up after a fix amount of level-up points, not considering how many times you repaired the system, but how many times you got repair points.
Takes a while to figure out what to do, though. Also sad: No evolution :(
You should put the flash version on newgrounds and watch as you become famous compared to all the other games there!
That way when you promote it you'll have more supporters!
There aren't so much features sadly but I'm happy about you making it better post-compo.