{"author_link":"\/author\/accidentalrebel\/","author_name":"Accidental Rebel","author_uid":"5728","comments":[{"author_name":"samoojamies","author_uid":"11043","time":"Aug 27, 2012 @ 3:41pm","epoch":1346081760,"text":"Very nice looking and solid game."},{"author_name":"SteelRaven7","author_uid":"7732","time":"Aug 27, 2012 @ 3:43pm","epoch":1346081880,"text":"A sleek game. Interesting mechanic and setting. The artstyle was very clear. I think that each platform element could be slightly larger to create more well defined holes in the ground if that makes sense."},{"author_name":"PeripheralGames","author_uid":"7076","time":"Aug 27, 2012 @ 3:43pm","epoch":1346081880,"text":"Great fun. Nice graphical style, best sound I have heard this LD, Great job!"},{"author_name":"Nickolai51","author_uid":"14348","time":"Aug 27, 2012 @ 3:47pm","epoch":1346082120,"text":"Really nice pace and graphics! Couldn't see the theme at all... and it's just a little too easy... awesome work though!"},{"author_name":"PixelOaks","author_uid":"15090","time":"Aug 27, 2012 @ 3:56pm","epoch":1346082660,"text":"Fun game, good aesthetics and great concept."},{"author_name":"Accidental Rebel","author_uid":"5728","time":"Aug 27, 2012 @ 4:01pm","epoch":1346082960,"text":"Hey guys, thanks for all your comments. Just want to say that the difficulty ramps up after awhile so be sure to stick awhile.\r<br\/>\r<br\/>Also, flash version now up!! :D"},{"author_name":"Blobby101","author_uid":"5567","time":"Aug 27, 2012 @ 6:23pm","epoch":1346091480,"text":"Very awesome! With a little more polish (in terms of dying mostly) this is the kind of game I'd expect someone to take much longer than 2 days making!"},{"author_name":"hungyg","author_uid":"8391","time":"Aug 27, 2012 @ 6:26pm","epoch":1346091660,"text":"pretty good. the &quot;ver&quot; counter doesn't reset between games however.. and apparently I do look up :) (when falling through holes :D)"},{"author_name":"Vordux","author_uid":"15280","time":"Aug 27, 2012 @ 6:27pm","epoch":1346091720,"text":"I liked your little secret (to do with looking). I am one of those people apparently.\r<br\/>\r<br\/>The setting of this was really cool, the screens and animations on them were pretty smart. \r<br\/>\r<br\/>Cool stuff!"},{"author_name":"Spotline","author_uid":"11703","time":"Aug 27, 2012 @ 6:30pm","epoch":1346091900,"text":"Nice and very good looking ! Too bad it gets a bit boring after a while (also the music doesn't loop well =\/)"},{"author_name":"TheSheep","author_uid":"11694","time":"Aug 27, 2012 @ 6:33pm","epoch":1346092080,"text":"Kudos for making a Linux version, unlike all the other Unity-based games."},{"author_name":"NostraDamon","author_uid":"13211","time":"Aug 27, 2012 @ 6:40pm","epoch":1346092500,"text":"Nice gameplay :)"},{"author_name":"CaptainIcy","author_uid":"7354","time":"Aug 27, 2012 @ 7:00pm","epoch":1346093700,"text":"Pretty nice game! I kept seeing your updates last night. Glad to see you got it finished.\r<br\/>\r<br\/>Also, nice touch with um... you probably know what I'm talking about. Let's just say humor: 5 stars, haha."},{"author_name":"Brassawiking","author_uid":"13137","time":"Aug 27, 2012 @ 7:59pm","epoch":1346097240,"text":"Beautiful graphics. Lovely sense of humor, especially the sign up in the air =) I was wondering why you didn't write the points for the third level, but that is because you hardly reach it haha. \r<br\/>\r<br\/>Nicely done, it all had a sharp pristine feel to it. Only thing is the music which was to loud and repetetive. Other than that it was all good."},{"author_name":"zkenshin","author_uid":"12839","time":"Aug 27, 2012 @ 8:43pm","epoch":1346099880,"text":"Fun game and very nicely done. :)"},{"author_name":"Pierrec","author_uid":"1874","time":"Aug 27, 2012 @ 9:11pm","epoch":1346101560,"text":"My favorite so far!\r<br\/>Simple, since very addictive. The music and the screens around ys convey a great mood.\r<br\/>I went to level 3 on my 3rd try, then didn't manage to beat it. But I'll probably retry"},{"author_name":"marudziik","author_uid":"5431","time":"Aug 28, 2012 @ 1:04am","epoch":1346115540,"text":"Addictive and so much fun to play. Feels very much complete. Great entry."},{"author_name":"r3d5","author_uid":"5042","time":"Aug 28, 2012 @ 6:45am","epoch":1346136000,"text":"Honestly one of my favorite games I've played today so far.\r<br\/>Very solid, simple, and tight mechanics. Most important, it's very fun.\r<br\/>\r<br\/>And yes we do look up sometimes :)"},{"author_name":"MortalWombat","author_uid":"14060","time":"Aug 28, 2012 @ 12:51pm","epoch":1346157960,"text":"It's a really well presented arcade game, i liked it.\r<br\/>My main criticism would be that you should have tweaked the movement a lot. It's way to floaty and imprecise at the moment which creates an artificial difficulty. That doesn't feel right for a game about movement and reflexes.\r<br\/>Apart from that it's quite fun and has even more potential to expand upon (think different height levels, for example)."},{"author_name":"Accidental Rebel","author_uid":"5728","time":"Aug 28, 2012 @ 2:33pm","epoch":1346164080,"text":"Hi guys. Thanks again for your comments and suggestions. I do have plans on continuing the game after the competition. Planning to clean and refactor my code first. Then improve upon the game."},{"author_name":"hamster_mk_4","author_uid":"4265","time":"Aug 29, 2012 @ 5:29am","epoch":1346217840,"text":"I like how the entry is comprised of simple shapes, yet ends up looking very complex. I followed your dev blog with great interest during the event, and the final result has not disappointing me."},{"author_name":"savethejets1","author_uid":"15315","time":"Aug 29, 2012 @ 6:12am","epoch":1346220420,"text":"I liked it! Kudos to having a mouse sensitivity option."},{"author_name":"Quentin","author_uid":"14620","time":"Aug 29, 2012 @ 7:12am","epoch":1346224020,"text":"Really awesome game, I was following updates for a while."},{"author_name":"Dietrich Epp","author_uid":"7606","time":"Aug 29, 2012 @ 11:07am","epoch":1346238120,"text":"Humans rarely look up, you know.  Solid gameplay, stylish graphics."},{"author_name":"Jiggawatt","author_uid":"5551","time":"Aug 29, 2012 @ 11:08am","epoch":1346238180,"text":"I was following the updates. The result's kind of cool, but post-jam multiplayer would kick this to a whole new level."},{"author_name":"rxi","author_uid":"16007","time":"Aug 29, 2012 @ 12:42pm","epoch":1346243820,"text":"You're the first fps entry I've tried that lets me invert the mouse controls. Thanks for realising that people who prefer inverted exist!"},{"author_name":"krangGAMES","author_uid":"2994","time":"Aug 29, 2012 @ 1:29pm","epoch":1346246640,"text":"Not sure why, but I actually really enjoyed this. Probably the dynamic platforming, I played it a couple times and by the time I was getting to 35-40ish points it got really intense. Nice"},{"author_name":"Mach60KAS","author_uid":"5788","time":"Aug 29, 2012 @ 1:33pm","epoch":1346246880,"text":"I liked the fun, arcade-style gameplay in this game. The graphics were very nicely done, though I noticed the music didn't loop properly. Still, awesome job! :) (And humans look up, sometimes anyway). ;)"},{"author_name":"thewiseguy99","author_uid":"14421","time":"Aug 30, 2012 @ 2:25am","epoch":1346293200,"text":"Fun game, I enjoyed playing it. Thanks for that.  Really good job! PS Appreciate your comment"},{"author_name":"Per","author_uid":"6781","time":"Aug 30, 2012 @ 6:50pm","epoch":1346352300,"text":"Fun! Nice game with humor and good controls.\r<br\/>Great game idea."},{"author_name":"dlan","author_uid":"11151","time":"Aug 30, 2012 @ 8:58pm","epoch":1346359980,"text":"Really well made, the difficulty curve ramp up nicely. The game concept seem simple on the surface, but you manage to execute it really well. My only grip is the lack of alternative key layout for us, non qwerty keyboard user :) I played with the arrow keys, but the jump key was too far to reach."},{"author_name":"Andrew","author_uid":"5432","time":"Aug 31, 2012 @ 1:31am","epoch":1346376360,"text":"It's incredibly frustrating that it's first person. Oddly enough I find that to be a very good thing for the game."},{"author_name":"Thurig","author_uid":"14830","time":"Aug 31, 2012 @ 6:17am","epoch":1346393520,"text":"Nice game."},{"author_name":"ReveLorenfield","author_uid":"15526","time":"Aug 31, 2012 @ 10:14am","epoch":1346407740,"text":"Really nice and clean game.\r<br\/>I had some problems with my AZERTY keyboard. Even if I change my keyboard language into english, it doesn't recognize WASD correctly so I had to play with the arrow :("},{"author_name":"RobProductions","author_uid":"7405","time":"Aug 31, 2012 @ 12:46pm","epoch":1346416860,"text":"That was great! Simple, fun first person platforming that was not too dificult! And FINALLY SOMEONE BESIDES ME USES A PAUSE MENU! Great job! :D"},{"author_name":"hgcummings","author_uid":"11392","time":"Sep 1, 2012 @ 1:12pm","epoch":1346504820,"text":"Excellent game. It feels really polished, and the mechanic is very fun (frantically search for and running after repair nodes while carefully avoiding gaps). I love the use of the theme (the *terrain* evolves - making the game different each time). I found it quite hard at first until I had a repair node spawn somewhere I thought was unreachable, and realised that you could jump. Still nicely challenging though. Might be nice to make it slightly more tactical (e.g. choosing where to deploy each repair node rather than it just taking effect wherever you pick it up, or having multiple repair nodes appear at a time and having to choose which one to go for)."},{"author_name":"jplur","author_uid":"1066","time":"Sep 1, 2012 @ 8:33pm","epoch":1346531280,"text":"Novel idea, loved the hexagonal arena."},{"author_name":"Richard Matey","author_uid":"16170","time":"Sep 1, 2012 @ 9:03pm","epoch":1346533080,"text":"Great game, really unique feel for the first person perspective, love the little touches of helping the player know when the blocks will fall. There is alot of potential here for expansion."},{"author_name":"localcoder","author_uid":"1113","time":"Sep 2, 2012 @ 5:24am","epoch":1346563140,"text":"I love the crisp and clear look of the game. The tiles, background, and repair nodes look great and are easy to see.\r<br\/>\r<br\/>The music got a bit repetitive, and I would have preferred less 'floaty' movement (i.e. faster acceleration and deceleration) in this style of game.\r<br\/>\r<br\/>I like the personality that comes through from the virus' facial expressions."},{"author_name":"Aceria","author_uid":"15100","time":"Sep 2, 2012 @ 3:31pm","epoch":1346599560,"text":"Pretty enjoyable, although when I started I had a &quot;So, what am I supposed to do?&quot; moment. Once that was out of the way it was a very nice experience, the screens on the side were a very nice addition."},{"author_name":"ghRibacki","author_uid":"7839","time":"Sep 3, 2012 @ 1:51am","epoch":1346636760,"text":"I looked up when I was falling for the first time! =P\r<br\/>Made it close to the end of the 3rd level (48\/50 points). Gets hard pretty fast but feels like the right thing to do on this game. You learn the mechanics pretty fast and then it's a challenge. The collision box for the repair nodes could be less cruel, though, it is smaller than the other nodes' since it's easier to fall than to get the repair node, but I guess it makes part of the challenge.\r<br\/>Graphics are awesome and the music is good. Very nice mood. =)"},{"author_name":"Zelen3d","author_uid":"13310","time":"Sep 4, 2012 @ 7:54pm","epoch":1346788140,"text":"The compo version is really challenging, but nice looking. The post-compo version is easier, but not as fun, since when you click you get negative points that you need to reaccumulate to get to the next level.\r<br\/>\r<br\/>\r<br\/>Here is what I propose: make the repair nodes give you two kinds of points: repair points and level points, but without making them repair the random nodes they are on.Then, you would be able to repair the system in the places you wish with the repair points(by clicking), and the virus would level-up after a fix amount of level-up points, not considering how many times you repaired the system, but how many times you got repair points."},{"author_name":"Accidental Rebel","author_uid":"5728","time":"Sep 4, 2012 @ 8:16pm","epoch":1346789460,"text":"Hi Zelen3d, Thank you for your comment. I've noticed the same problem and came up with pretty much the same solution with some slight changes. I've uploaded the new version 1.1. Thanks."},{"author_name":"dj_pale","author_uid":"9921","time":"Sep 4, 2012 @ 9:22pm","epoch":1346793420,"text":"Nice idea, mood and graphics. Becomes a tad repetitve a(nd the music too)"},{"author_name":"aare","author_uid":"15039","time":"Sep 4, 2012 @ 9:26pm","epoch":1346793660,"text":"Oh my... first person platformer never is a good idea. TTP would fit better to this actually interesting mechanic."},{"author_name":"aare","author_uid":"15039","time":"Sep 4, 2012 @ 9:28pm","epoch":1346793780,"text":"*TPP"},{"author_name":"zx81","author_uid":"15382","time":"Sep 5, 2012 @ 11:27am","epoch":1346844120,"text":"Very nice game, quite challenging at times, very fun!!"},{"author_name":"someone","author_uid":"1207","time":"Sep 5, 2012 @ 3:08pm","epoch":1346857380,"text":"Cool game, Its great you made a flash version although the lack of mouse grab made it very hard to play."},{"author_name":"Datw","author_uid":"11318","time":"Sep 5, 2012 @ 3:45pm","epoch":1346859600,"text":"Man, your game is hard! But is fun to play anyway, and really polished."},{"author_name":"raarlac","author_uid":"11711","time":"Sep 5, 2012 @ 4:07pm","epoch":1346860920,"text":"Awesome game! Spent a lot of time trying to beat the highscore, but is impossible!! I got 40 and died"},{"author_name":"raarlac","author_uid":"11711","time":"Sep 5, 2012 @ 4:09pm","epoch":1346861040,"text":"I also loved the post compo version. It makes much more sense now."},{"author_name":"galman","author_uid":"5971","time":"Sep 5, 2012 @ 7:55pm","epoch":1346874600,"text":"Great game :-) Really liked it! Very playable and fun!"},{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Sep 5, 2012 @ 10:44pm","epoch":1346884740,"text":"Nice work! Love the music, and the graphics are simple + efficient.\r<br\/>\r<br\/>Takes a while to figure out what to do, though. Also sad: No evolution :("},{"author_name":"RosyPenguin","author_uid":"5628","time":"Sep 6, 2012 @ 1:25am","epoch":1346894400,"text":"Fantastic game with a minimal art style and game mechanic. It is really easy to pick up; even without reading the instructions I figured out what I was supposed to do. The extra level of interaction in the post-compo version with the clicking mechanic is perfect. My favorite Unity game yet!"},{"author_name":"darkshadow","author_uid":"15698","time":"Sep 6, 2012 @ 12:01pm","epoch":1346932560,"text":"Fun and well polished game, one downside was I didn't see how it fitted the theme at all."},{"author_name":"Mesene","author_uid":"6870","time":"Sep 6, 2012 @ 3:15pm","epoch":1346944200,"text":"I enjoyed it, the &quot;helmet&quot; gives inmersion"},{"author_name":"reismann","author_uid":"14580","time":"Sep 6, 2012 @ 10:16pm","epoch":1346969460,"text":"Very fun game. Looking forward to your version with upgraded graphics!"},{"author_name":"mohammad","author_uid":"14064","time":"Sep 7, 2012 @ 12:28am","epoch":1346977380,"text":"Hey, Great job!\r<br\/>You should put the flash version on newgrounds and watch as you become famous compared to all the other games there!\r<br\/>That way when you promote it you'll have more supporters!"},{"author_name":"flyingbear","author_uid":"16232","time":"Sep 7, 2012 @ 2:10am","epoch":1346983500,"text":"47 points! Good simple gameplay, and I appreciated how the randomly disappearing tile sections changed the terrain."},{"author_name":"Gama11","author_uid":"16160","time":"Sep 7, 2012 @ 9:13am","epoch":1347008880,"text":"One of the best games I've played in this LD, it seems very complete already and is a lot of fun - I like the mechanic a lot.  Audio was great, as well as overall atmosphere! :D"},{"author_name":"ahm99","author_uid":"11270","time":"Sep 8, 2012 @ 12:36am","epoch":1347064260,"text":"Very fun. This game is awesome and I played for a long time. Good job."},{"author_name":"Codexus","author_uid":"187","time":"Sep 8, 2012 @ 1:26pm","epoch":1347110460,"text":"Interesting concept but being a first person game really kills it. I need to see where I'm landing to play this game."},{"author_name":"yettatore","author_uid":"15358","time":"Sep 10, 2012 @ 8:50pm","epoch":1347309900,"text":"Polish and playable game. The graphics really looks fine! Good job."},{"author_name":"RawBits","author_uid":"5167","time":"Sep 11, 2012 @ 3:40am","epoch":1347334500,"text":"Gfx and audio nicely fitting together in this one. I didn't feel the evolving AI in it though.\r<br\/>\r<br\/>There aren't so much features sadly but I'm happy about you making it better post-compo."},{"author_name":"SecondDimension","author_uid":"14838","time":"Sep 11, 2012 @ 1:21pm","epoch":1347369360,"text":"Really nice audio\/visual fell to this, very coherent.  Nice idea as well, think it fits well with the theme"},{"author_name":"olav_st","author_uid":"7758","time":"Sep 11, 2012 @ 4:29pm","epoch":1347380640,"text":"Great work! Feels very polished."},{"author_name":"goerp","author_uid":"14225","time":"Sep 11, 2012 @ 5:19pm","epoch":1347383640,"text":"Woo, that was some heavy bass drum in my headphones! certainly fits the pace of the game. Looks sleek too."},{"author_name":"ncannasse","author_uid":"8497","time":"Sep 12, 2012 @ 8:47pm","epoch":1347482520,"text":"Interesting but quite repetitive, and not very related to the theme"},{"author_name":"robcozzens","author_uid":"10944","time":"Sep 13, 2012 @ 3:17am","epoch":1347505920,"text":"I didn't notice the tie-in to the theme, but it was an excellent and fun game!"},{"author_name":"ConflictiveLabs","author_uid":"15810","time":"Sep 16, 2012 @ 4:31am","epoch":1347769560,"text":"As other users have said, it's a bit repetitive and the connection with the theme is rather vague. Anyway, doing a solid 3D game like this in ~72hrs is quite an accomplishment on its own. Kudos!"},{"author_name":"Puzzlem00n","author_uid":"11003","time":"Sep 17, 2012 @ 11:21pm","epoch":1347923760,"text":"Pretty cool. I normally agree that first person platforming is awful, but you've pulled it off rather nicely. Well done."}],"images":["ld24\/5728-080224d9c992d9f8d08e124aa4e929a3.jpg","ld24\/5728-51960881680a28d04a903a64448b9684.jpg","ld24\/5728-5d160e62a7e7df935d499792a2a99176.jpg","ld24\/5728-d9f637674db7444df6541d125b6397b6.jpg","ld24\/5728-bfb89588f5ce321f827d3e748ec4fee0.jpg"],"links":[{"url":"http:\/\/goo.gl\/uNnOE","text":"Web (Unity)"},{"url":"http:\/\/goo.gl\/6XBCI","text":"Windows \/ Mac"},{"url":"http:\/\/goo.gl\/CltMj","text":"Linux (Unity-Flash Exported)"},{"url":"http:\/\/goo.gl\/cTfcW","text":"Post-Compo (v1.25)"},{"url":"http:\/\/www.kongregate.com\/games\/accidentalrebel\/complexitivity","text":"Sources (soon)"}],"metadata":{"g_key":"28875","g_author":"5728","g_event":"LD24","g_eventkey":"12","g_subevent":"JAM","g_urlkey":"28905","g_title":"Complexitivity","g_status":"UCHK1","g_place":"39","g_commentcount":"71","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5728-shot0.gif-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5728-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5728-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5728-shot3.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/5728-shot4.PNG-eq-900-500.jpg"],"text":"Intruder alert! A virus has entered your system! \r\n\r\n==== Objectives ====\r\nTry to collect as many repair nodes as you can and watch out for the pitfall holes! The virus evolves after some time making him more fiercer and faster. It is my take on the theme as opposition usually spurs evolution.\r\n\r\n==== Video! ====\r\nhttp:\/\/www.youtube.com\/watch?v=D4GKgRoeH7s\r\n\r\n==== Note ====\r\nDifficulty ramps up every level so be sure to stick around a bit. Also, if you liked the game, kindly rate my game on Kongregate! Thanks!\r\n\r\n==== Controls: ====\r\nWASD keys for movement, space bar to jump\r\n\r\n==== Post-Compo Update (v1.25) ===\r\n- GUI improvements\r\n- Screen fades to black when dying\r\n- Added tutorial section for controls\r\n\r\n==== Post-Compo Update (v.1.2) ===\r\n- Improved UI and Graphics!\r\n- Added volume, keyboard, mouse settings\r\n- Added \"How to Play\" section<\/p>","title":"Complexitivity"}