AdapTanks by Cross

[raw]
made by Cross for LD24 (COMPO)
Initially I decided to simply have the enemy stats develop based upon what appears to be effective against the player. After some testing i decided to have the player vehicles stats develop based upon how the game is played.

Feedback

Guardian_Bob
28. Aug 2012 · 19:49 UTC
Interesting game, took a couple of plays to get the hang of it. I wasn't clear if my tank was changing or the enemies were.
diki
28. Aug 2012 · 19:57 UTC
I found this game rather hard due to the fast bullets and the enemies' tendency to spawn right next to the player, so I only ever got 5-10 kills. I'd have loved to see the evolution more pronounced, but I guess that's what I get for being bad at the game ;) The looping background music and the high-pitched shooting sound were quite annoying, tho.
Zed
30. Aug 2012 · 17:05 UTC
Pretty cool. You say the evolution happens according to how you play? How do you increase range? I kept killing things while at the absolute maximum range of my bullets, but range never went up.
CataclysmicKnight
07. Sep 2012 · 01:05 UTC
It was quite fun! I had to play on easy though because I kept dying on the harder levels... My only qualm was that on one play through I was doing pretty well, then a tank appears diagonally up-right from me, not even one full tank-size apart, and killed me very quickly. Perhaps a buffer space?
joekinley
08. Sep 2012 · 11:47 UTC
I'd have loved for a space-y background to have an even better mood. But it was fun. I liked the quirky music and the sound really much. Also it was fun to play, although mouse shoot is a pain in the lower back to play on a notebook without an external mouse.

Still nice and cool idea, would love to see it evolving into a complete game. This has some potential
BenW
16. Sep 2012 · 17:11 UTC
It was hard to see how my actions affected the evolutions except for the range. Also the enemies tracking your position made the game difficult but it was still fun.
johnfn
17. Sep 2012 · 20:41 UTC
The idea of evolving different stats was pretty cool, although I didn't get it at first. I also agree that this game is really hard... The third time through I got pretty far though, and the heals at the end of levels were nice.