{"author_link":"\/author\/cross\/","author_name":"Cross","author_uid":"7242","comments":[{"author_name":"Guardian_Bob","author_uid":"15211","time":"Aug 28, 2012 @ 7:54pm","epoch":1346183340,"text":"Interesting game, took a couple of plays to get the hang of it.  I wasn't clear if my tank was changing or the enemies were."},{"author_name":"diki","author_uid":"688","time":"Aug 28, 2012 @ 8:02pm","epoch":1346183820,"text":"I found this game rather hard due to the fast bullets and the enemies' tendency to spawn right next to the player, so I only ever got 5-10 kills. I'd have loved to see the evolution more pronounced, but I guess that's what I get for being bad at the game ;) The looping background music and the high-pitched shooting sound were quite annoying, tho."},{"author_name":"Zed","author_uid":"4687","time":"Aug 30, 2012 @ 5:10pm","epoch":1346346300,"text":"Pretty cool. You say the evolution happens according to how you play? How do you increase range? I kept killing things while at the absolute maximum range of my bullets, but range never went up."},{"author_name":"CataclysmicKnight","author_uid":"1082","time":"Sep 7, 2012 @ 1:10am","epoch":1346979900,"text":"It was quite fun! I had to play on easy though because I kept dying on the harder levels... My only qualm was that on one play through I was doing pretty well, then a tank appears diagonally up-right from me, not even one full tank-size apart, and killed me very quickly. Perhaps a buffer space?"},{"author_name":"joekinley","author_uid":"3012","time":"Sep 8, 2012 @ 11:52am","epoch":1347104820,"text":"I'd have loved for a space-y background to have an even better mood. But it was fun. I liked the quirky music and the sound really much. Also it was fun to play, although mouse shoot is a pain in the lower back to play on a notebook without an external mouse. \r<br\/>\r<br\/>Still nice and cool idea, would love to see it evolving into a complete game. This has some potential"},{"author_name":"BenW","author_uid":"128","time":"Sep 16, 2012 @ 5:16pm","epoch":1347815460,"text":"It was hard to see how my actions affected the evolutions except for the range. Also the enemies tracking your position made the game difficult but it was still fun."},{"author_name":"johnfn","author_uid":"3187","time":"Sep 17, 2012 @ 8:46pm","epoch":1347914460,"text":"The idea of evolving different stats was pretty cool, although I didn't get it at first. I also agree that this game is really hard... The third time through I got pretty far though, and the heals at the end of levels were nice."}],"images":["ld24\/7242-693b969a386329ff2dda1137ec2145e3.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/46225469\/LD24\/index.html","text":"Web"},{"url":"https:\/\/dl.dropbox.com\/u\/46225469\/LD24\/LD24%20-%20Cross.zip","text":"Source"}],"metadata":{"g_key":"28730","g_author":"7242","g_event":"LD24","g_eventkey":"12","g_subevent":"COMPO","g_urlkey":"28760","g_title":"AdapTanks","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/163678\/7242-shot0.png-eq-900-500.jpg"],"text":"Initially I decided to simply have the enemy stats develop based upon what appears to be effective against the player. After some testing i decided to have the player vehicles stats develop based upon how the game is played.<\/p>","title":"AdapTanks"}