Mechanical Menace by JustinMullin
Lead a group of heartless robots on a quest to take over the world. Caution: contains TANKS, ROBOTS, LASERS, and EXPLOSIONS.
Credits:
Daniel Grace and Justin Mullin: Programming, Design
Julia Grace and Joe Olson: Art, Sound Effects, Design
Written in Scala using the highly recommended LibGDX (http://code.google.com/p/libgdx/).
Credits:
Daniel Grace and Justin Mullin: Programming, Design
Julia Grace and Joe Olson: Art, Sound Effects, Design
Written in Scala using the highly recommended LibGDX (http://code.google.com/p/libgdx/).
Like lucas, I also found it easier once I had only one tank to worry about. Was there a special bonus or incentive to keeping more than one alive by the end of a stage?