{"author_link":"\/author\/justinmullin\/","author_name":"JustinMullin","author_uid":"3128","comments":[{"author_name":"TehSkull","author_uid":"13948","time":"Dec 18, 2012 @ 8:00am","epoch":1355817300,"text":"Fun, but VERY unforgiving. Changing levels should give you a new squad, or at least 5 more tanks."},{"author_name":"JustinMullin","author_uid":"3128","time":"Dec 18, 2012 @ 10:22pm","epoch":1355869020,"text":"@TehSkull It could be made WAY more obvious, but you do get a new tank for picking up the treasures. There are at most 3 per level though, so you won't get 5 more."},{"author_name":"lucas-b.eyer.be","author_uid":"19014","time":"Dec 19, 2012 @ 12:40am","epoch":1355877300,"text":"Quite a fun idea, but I often felt it was easier when I had only one tank! Would have been nice with a background music."},{"author_name":"Meep","author_uid":"2629","time":"Dec 19, 2012 @ 12:44am","epoch":1355877540,"text":"I find my tanks keep spawning in an awkward spot that I'd lose 90% of my tanks immediately, and have to clear everything with only one or two tanks alone. Despite that, it's very fun. :)"},{"author_name":"recursive frog","author_uid":"8342","time":"Dec 26, 2012 @ 2:47pm","epoch":1356532920,"text":"This is some good fun.  I wasn't sure at all how I was supposed to play just by reading the instructions but I figured it out really quickly once in the game.\r<br\/>\r<br\/>Like lucas, I also found it easier once I had only one tank to worry about.  Was there a special bonus or incentive to keeping more than one alive by the end of a stage?"},{"author_name":"Norgg","author_uid":"5283","time":"Jan 6, 2013 @ 12:29am","epoch":1357431840,"text":"Interesting mechanic and a generally fun and innovative game, felt a bit unfair when one enemy tank was able to shoot 4 or 5 of my tanks within a fraction of a second before I could react at all."}],"images":["ld25\/3128-0f4d80c41b3e2c2e4ff4f3b20bff7e34.jpg","ld25\/3128-cf6f43559fcdc0bb167ccab45b52be64.jpg","ld25\/3128-e33e207287c342479c984884ccededf3.jpg"],"links":[{"url":"https:\/\/s3.amazonaws.com\/MechanicalMenace\/MechanicalMenace.jar","text":"Java JAR"},{"url":"https:\/\/s3.amazonaws.com\/MechanicalMenace\/MechanicalMenace.exe","text":"Windows"}],"metadata":{"g_key":"28540","g_author":"3128","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"28570","g_title":"Mechanical Menace","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/3128-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/3128-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/3128-shot2.png-eq-900-500.jpg"],"text":"Lead a group of heartless robots on a quest to take over the world.  Caution: contains TANKS, ROBOTS, LASERS, and EXPLOSIONS.\r\n\r\nCredits:\r\nDaniel Grace and Justin Mullin: Programming, Design\r\nJulia Grace and Joe Olson: Art, Sound Effects, Design\r\n\r\nWritten in Scala using the highly recommended LibGDX (http:\/\/code.google.com\/p\/libgdx\/).<\/p>","title":"Mechanical Menace"}