A gory Slime by kivifreak

[raw]
made by kivifreak for LD25 (COMPO)
Thanks for looking this game up.
It is about a gory slime (gore you know ;) ) that loves to smash other cretures to feel itself big.
Gameplay: You have to move with LEFT and RIGHT Arrow keys.
Smash wolves and bunnies. Though the wolf can attack you from the side! Get as much blood as possible
Oh and the game wont run if you don't have audio output.

I have included both 32 bit and 64 bit for Windows/Linux verions.
The game was programmed with Processing and used Sketch Book, Pro Paintbrush and GarageBand to make the GUI and the Audio.
(bla bla i'm Kevin De Keyser and i'm from switzerland bla bla)
I'm only 15 and i thats why i probably slept 50% of the competition.

Have fun in gaming!

Ratings

Coolness 22% 1048
Overall 2.50 620
Audio 3.25 110
Fun 2.46 545
Graphics 2.69 471
Innovation 2.54 514
Theme 2.69 573

Feedback

Freakill
17. Dec 2012 路 04:05 UTC
Cool procedural trees in the background. At the end the game bugged two times for me, it starter to accumulate the drawing buffer and no more enemies appeared :(
SelectricSimian
17. Dec 2012 路 04:07 UTC
fractals are super cool. Couldn't tell from the screenshot but the movement is incredible. Bouncing is fun too - surprised more games don't have that
馃帳 kivifreak
17. Dec 2012 路 16:21 UTC
Yeah it has a little glitch :(
Out of memory sadly
Sergey Mohov
17. Dec 2012 路 17:37 UTC
It's a neat concept, and I'm assuming you used Processing for it? http://processing.org/learning/topics/tree.html
Rex Peppers
17. Dec 2012 路 21:50 UTC
Loved the trees..
ratking
17. Dec 2012 路 22:54 UTC
Very nice audio and trees.
馃帳 kivifreak
18. Dec 2012 路 16:22 UTC
Yes i used processing :D
It was an experiment with the trees. It is also on their learning processing page as you see. Now i now how to rotate radians plus lines XD
Dmitrix
19. Dec 2012 路 00:31 UTC
Made with processing! I've used it before. I like the song and the fractals. I think that the screen starts side scrolling a little too close to the edge, making it difficult to prepare for incoming wolves.
TakeNapEveryday
19. Dec 2012 路 02:15 UTC
Good job, but I had the same problem running into the wolves because of having to get too close to the edge of the screen to make it scroll - couldn't see what was coming. Music was well done.
TwilightFlandre
22. Dec 2012 路 04:28 UTC
Nice fractals! Music is also well done. But the game bugged for me also by running out of memory.
mokujin
27. Dec 2012 路 19:38 UTC
Step by step gameplay is interesting, but hero is too close to right side of screen.. Love fractal trees)
KevinWorkman
05. Jan 2013 路 18:16 UTC
This is a nice start, and others have said, the trees were a nice touch but the player is too close to the right edge so it's hard to control. But everything worked great for me, so great job.

By the way, if you're looking for a better host than dropbox, you might consider the free Processing hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
fishbrain
06. Jan 2013 路 13:00 UTC
Violence, and real-time recursive trees... nice.