{"author_link":"\/author\/kivifrewak\/","author_name":"kivifreak","author_uid":"10516","comments":[{"author_name":"Freakill","author_uid":"14167","time":"Dec 17, 2012 @ 4:10am","epoch":1355717100,"text":"Cool procedural trees in the background. At the end the game bugged two times for me, it starter to accumulate the drawing buffer and no more enemies appeared :("},{"author_name":"SelectricSimian","author_uid":"19392","time":"Dec 17, 2012 @ 4:12am","epoch":1355717220,"text":"fractals are super cool.  Couldn't tell from the screenshot but the movement is incredible.  Bouncing is fun too - surprised more games don't have that"},{"author_name":"kivifreak","author_uid":"10516","time":"Dec 17, 2012 @ 4:26pm","epoch":1355761260,"text":"Yeah it has a little glitch :( \r<br\/>Out of memory sadly"},{"author_name":"Sergey Mohov","author_uid":"9963","time":"Dec 17, 2012 @ 5:42pm","epoch":1355765820,"text":"It's a neat concept, and I'm assuming you used Processing for it? http:\/\/processing.org\/learning\/topics\/tree.html"},{"author_name":"Rex Peppers","author_uid":"4914","time":"Dec 17, 2012 @ 9:55pm","epoch":1355781000,"text":"Loved the trees.."},{"author_name":"ratking","author_uid":"3663","time":"Dec 17, 2012 @ 10:59pm","epoch":1355784840,"text":"Very nice audio and trees."},{"author_name":"kivifreak","author_uid":"10516","time":"Dec 18, 2012 @ 4:27pm","epoch":1355847720,"text":"Yes i used processing :D\r<br\/>It was an experiment with the trees. It is also on their learning processing page as you see. Now i now how to rotate radians plus lines XD"},{"author_name":"Dmitrix","author_uid":"10093","time":"Dec 19, 2012 @ 12:36am","epoch":1355877060,"text":"Made with processing! I've used it before. I like the song and the fractals. I think that the screen starts side scrolling a little too close to the edge, making it difficult to prepare for incoming wolves."},{"author_name":"TakeNapEveryday","author_uid":"18126","time":"Dec 19, 2012 @ 2:20am","epoch":1355883300,"text":"Good job, but I had the same problem running into the wolves because of having to get too close to the edge of the screen to make it scroll - couldn't see what was coming. Music was well done."},{"author_name":"TwilightFlandre","author_uid":"14448","time":"Dec 22, 2012 @ 4:33am","epoch":1356150480,"text":"Nice fractals! Music is also well done. But the game bugged for me also by running out of memory."},{"author_name":"mokujin","author_uid":"14120","time":"Dec 27, 2012 @ 7:43pm","epoch":1356637080,"text":"Step by step gameplay is interesting, but hero is too close to right side of screen.. Love fractal trees)"},{"author_name":"KevinWorkman","author_uid":"5364","time":"Jan 5, 2013 @ 6:21pm","epoch":1357409760,"text":"This is a nice start, and others have said, the trees were a nice touch but the player is too close to the right edge so it's hard to control. But everything worked great for me, so great job.\r<br\/>\r<br\/>By the way, if you're looking for a better host than dropbox, you might consider the free Processing hosting I offer at http:\/\/StaticVoidGames.com. Either way, happy coding!"},{"author_name":"fishbrain","author_uid":"3007","time":"Jan 6, 2013 @ 1:05pm","epoch":1357477200,"text":"Violence, and real-time recursive trees... nice."}],"images":["ld25\/10516-d56b332dc9f57fcb847ed6cd3ef04c73.jpg","ld25\/10516-18d1a49f5b2b7da4fcac1bdf4b245b07.jpg","ld25\/10516-9a30de6196374af31a0060327097b31b.jpg","ld25\/10516-00a74d193410e357cc7ae2dafd843bfa.jpg","ld25\/10516-5cd0e26fa091a9ea0253bcfc03f2c64a.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/33873630\/Slime%20gore\/Slime%20Gore%20Windows.zip","text":"Windows"},{"url":"https:\/\/dl.dropbox.com\/u\/33873630\/Slime%20gore\/Slime%20Gore%20Mac.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropbox.com\/u\/33873630\/Slime%20gore\/Slime%20Gore%20Linux.zip","text":"Linux"},{"url":"https:\/\/dl.dropbox.com\/u\/33873630\/Slime%20gore\/web-export\/index.html","text":"Web (not working yet)"},{"url":"https:\/\/dl.dropbox.com\/u\/33873630\/Slime%20gore\/source.zip","text":"Source"}],"metadata":{"g_key":"27883","g_author":"10516","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27913","g_title":"A gory Slime","g_status":"UCHK1","g_place":"620","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10516-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10516-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10516-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10516-shot3.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/10516-shot4.jpg-eq-900-500.jpg"],"text":"Thanks for looking this game up.\r\nIt is about a gory slime (gore you know ;) ) that loves to smash other cretures to feel itself big.\r\nGameplay: You have to move with LEFT and RIGHT Arrow keys.\r\nSmash wolves and bunnies. Though the wolf can attack you from the side! Get as much blood as possible\r\nOh and the game wont run if you don't have audio output.\r\n\r\nI have included both 32 bit and 64 bit for Windows\/Linux verions.\r\nThe game was programmed with Processing and used Sketch Book, Pro Paintbrush and GarageBand to make the GUI and the Audio. \r\n(bla bla i'm Kevin De Keyser and i'm from switzerland bla bla)\r\nI'm only 15 and i thats why i probably slept 50% of the competition.\r\n\r\nHave fun in gaming!\r\n<\/p>","title":"A gory Slime"}