Square Circle Triangle by my.digital.decay

[raw]
made by my.digital.decay for LD26 (COMPO)
This is my (unfinished) entry to Ludum Dare 26.

Note: This is not actually a game. Any feedback is welcome though.

Ratings

Coolness 49% 1236
Overall 1.65 1346
Fun 1.32 1342
Graphics 2.42 1017
Innovation 2.44 1014
Mood 1.63 1249
Theme 3.12 937

Feedback

frr171
01. May 2013 · 02:20 UTC
If not a game, its an interesting idea nonetheless. This is pretty cool because I hadn't heard of Moai before - after checking it out, it looks pretty amazing! I definitely want to use it for a future project.

Also, I was able to get a Windows version working: http://db.tt/J4G8fh6E
Julian Ceipek
02. May 2013 · 03:14 UTC
This looks like it has some great potential to explore shape morphing as a mechanic, but unless I'm missing something, all there is is a single environment with a morphing shape and an invisible platform from which your avatar can tumble endlessly.
daniel2357
03. May 2013 · 07:37 UTC
Don't have OS/X
Jim Haslett
04. May 2013 · 01:33 UTC
No Mac. I can't play this game.
SneakySalmon
04. May 2013 · 01:47 UTC
Looks cool even without an objective. Does anyone know what that font is at the start? Also the shape morphing is very well done.
🎤 my.digital.decay
04. May 2013 · 02:06 UTC
@SneakySalmon The font is from here: http://www.04.jp.org/ . Specifically it is the font 04B-03B. Some really good bitmap fonts here.
matter123
04. May 2013 · 02:12 UTC
funr but not really game really minimal though
🎤 my.digital.decay
04. May 2013 · 02:12 UTC
Here's my blog post on this project for anyone that is interested: http://blog.mydigitaldecay.com/2013/04/ludum-dare-26.html

I never actually got a game level finished in time, but I managed to get the shape morphing to work as I envisioned.
bowlercaptain
04. May 2013 · 02:36 UTC
Hmm... Well, the graphics are nice. Continue developing this - I'd like to see where you go with it.
nintendoeats
04. May 2013 · 04:05 UTC
I'm not actually clear on what the mechanic will be. I know that it will look nice, but that's all I'm getting out of it. Will the shapes have powers? Is this a Trine sequel?
dalbinblue
04. May 2013 · 04:12 UTC
The shape morphing is nice and smooth and looks nice but it's unfortunate that a game did not come of the work.. Hopefully now that you are more familiar with Moai, you'll be able to put it to better use next competition.
DaveDobson
04. May 2013 · 04:32 UTC
Interesting morphing behavior, but that seems to be it. I made a yellow shape morph and hop - couldn't see any other commands or things to do. Cool look to the morphing, though.
tankete
04. May 2013 · 05:04 UTC
Neat morphing, but wish there was more.
Zim the Fox
04. May 2013 · 05:26 UTC
It looks nice! :3

It's a very empty prototype so I gave it a low score, but I think you are onto a very interesting mechanic. Keep working on it!
EggDestroyer
04. May 2013 · 09:05 UTC
Looks good, that's it. You should put some notice somewhere to help people figure out that you can't do anything but jump/morph :)
FREEZX
09. May 2013 · 09:28 UTC
Has nice potential, and I liked the morphing.
Spiridios
10. May 2013 · 04:59 UTC
Would like to see a mechanic come from the morphing. Like involving the physics engine so circles can roll, but triangles are more stable, etc.
paulopn
10. May 2013 · 05:19 UTC
The shape morphing mechanic really looks like it has a lot of potential, I look forward to seeing a game made from this! =D
lorancou
10. May 2013 · 11:27 UTC
Maybe a bit too minimalistic ;)