{"author_link":"\/author\/my-digital-decay\/","author_name":"my.digital.decay","author_uid":"22459","comments":[{"author_name":"frr171","author_uid":"1675","time":"May 1, 2013 @ 2:25am","epoch":1367374800,"text":"If not a game, its an interesting idea nonetheless. This is pretty cool because I hadn't heard of Moai before - after checking it out, it looks pretty amazing! I definitely want to use it for a future project.\r<br\/>\r<br\/>Also, I was able to get a Windows version working: http:\/\/db.tt\/J4G8fh6E"},{"author_name":"Julian Ceipek","author_uid":"8564","time":"May 2, 2013 @ 3:19am","epoch":1367464440,"text":"This looks like it has some great potential to explore shape morphing as a mechanic, but unless I'm missing something, all there is is a single environment with a morphing shape and an invisible platform from which your avatar can tumble endlessly."},{"author_name":"daniel2357","author_uid":"21129","time":"May 3, 2013 @ 7:42am","epoch":1367566620,"text":"Don't have OS\/X"},{"author_name":"Jim Haslett","author_uid":"11411","time":"May 4, 2013 @ 1:38am","epoch":1367631180,"text":"No Mac.  I can't play this game."},{"author_name":"SneakySalmon","author_uid":"21695","time":"May 4, 2013 @ 1:52am","epoch":1367632020,"text":"Looks cool even without an objective. Does anyone know what that font is at the start? Also the shape morphing is very well done."},{"author_name":"my.digital.decay","author_uid":"22459","time":"May 4, 2013 @ 2:11am","epoch":1367633160,"text":"@SneakySalmon The font is from here: http:\/\/www.04.jp.org\/ . Specifically it is the font 04B-03B. Some really good bitmap fonts here."},{"author_name":"matter123","author_uid":"10732","time":"May 4, 2013 @ 2:17am","epoch":1367633520,"text":"funr but not really game really minimal though"},{"author_name":"my.digital.decay","author_uid":"22459","time":"May 4, 2013 @ 2:17am","epoch":1367633520,"text":"Here's my blog post on this project for anyone that is interested: http:\/\/blog.mydigitaldecay.com\/2013\/04\/ludum-dare-26.html\r<br\/>\r<br\/>I never actually got a game level finished in time, but I managed to get the shape morphing to work as I envisioned."},{"author_name":"bowlercaptain","author_uid":"14337","time":"May 4, 2013 @ 2:41am","epoch":1367634960,"text":"Hmm... Well, the graphics are nice. Continue developing this - I'd like to see where you go with it."},{"author_name":"nintendoeats","author_uid":"22819","time":"May 4, 2013 @ 4:10am","epoch":1367640300,"text":"I'm not actually clear on what the mechanic will be. I know that it will look nice, but that's all I'm getting out of it. Will the shapes have powers? Is this a Trine sequel?"},{"author_name":"dalbinblue","author_uid":"13960","time":"May 4, 2013 @ 4:17am","epoch":1367640720,"text":"The shape morphing is nice and smooth and looks nice but it's unfortunate that a game did not come of the work..  Hopefully now that you are more familiar with Moai, you'll be able to put it to better use next competition."},{"author_name":"DaveDobson","author_uid":"10977","time":"May 4, 2013 @ 4:37am","epoch":1367641920,"text":"Interesting morphing behavior, but that seems to be it.  I made a yellow shape morph and hop - couldn't see any other commands or things to do.  Cool look to the morphing, though."},{"author_name":"tankete","author_uid":"21907","time":"May 4, 2013 @ 5:09am","epoch":1367643840,"text":"Neat morphing, but wish there was more."},{"author_name":"Zim the Fox","author_uid":"21185","time":"May 4, 2013 @ 5:31am","epoch":1367645160,"text":"It looks nice! :3\r<br\/>\r<br\/>It's a very empty prototype so I gave it a low score, but I think you are onto a very interesting mechanic. Keep working on it!"},{"author_name":"EggDestroyer","author_uid":"9406","time":"May 4, 2013 @ 9:10am","epoch":1367658300,"text":"Looks good, that's it. You should put some notice somewhere to help people figure out that you can't do anything but jump\/morph :)"},{"author_name":"FREEZX","author_uid":"20830","time":"May 9, 2013 @ 9:33am","epoch":1368091680,"text":"Has nice potential, and I liked the morphing."},{"author_name":"Spiridios","author_uid":"1158","time":"May 10, 2013 @ 5:04am","epoch":1368161940,"text":"Would like to see a mechanic come from the morphing. Like involving the physics engine so circles can roll, but triangles are more stable, etc."},{"author_name":"paulopn","author_uid":"21622","time":"May 10, 2013 @ 5:24am","epoch":1368163140,"text":"The shape morphing mechanic really looks like it has a lot of potential, I look forward to seeing a game made from this! =D"},{"author_name":"lorancou","author_uid":"8588","time":"May 10, 2013 @ 11:32am","epoch":1368185220,"text":"Maybe a bit too minimalistic ;)"}],"images":["ld26\/22459-28f59505b4417bf063ac8a25969fbe87.jpg"],"links":[{"url":"https:\/\/docs.google.com\/file\/d\/0B2SUZXY8o8ycSzFDSEc3Z3NVVkU\/edit?usp=sharing","text":"OS\/X"},{"url":"https:\/\/docs.google.com\/file\/d\/0B2SUZXY8o8ycM19aMC01cldYaTg\/edit?usp=sharing","text":"Windows"},{"url":"https:\/\/github.com\/my-digital-decay\/ld26","text":"Source"}],"metadata":{"g_key":"27166","g_author":"22459","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"27196","g_title":"Square Circle Triangle","g_status":"UCHK1","g_place":"1346","g_commentcount":"19","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/22459-shot0.png-eq-900-500.jpg"],"text":"This is my (unfinished) entry to Ludum Dare 26. \r\n\r\nNote: This is not actually a game. Any feedback is welcome though.<\/p>","title":"Square Circle Triangle"}