Psycho German Shepherd by FlashRocks
The character is actually modeled after my puppy ;)
Controls should be self-explanatory: Space to shoot, arrows to move, "r" to reload.
This was a team collab:
-FlashRocks, programming, design, sound FX (generated by cfxr)
-Matthew Petry (fire219), Art, design
Controls should be self-explanatory: Space to shoot, arrows to move, "r" to reload.
This was a team collab:
-FlashRocks, programming, design, sound FX (generated by cfxr)
-Matthew Petry (fire219), Art, design
| Web | http://magnesiumbeta.com/ld26/game.swf |
| SecurityCreep OS | https://magnesiumbeta.com/magnesium/ld26/game.swf |
| SecurityCare OS | https://dragonthunder.tk/magnesium/ld26/game.swf |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=16549 |
Ratings
| Coolness | 32% | 1689 |
| Overall(Jam) | 2.14 | 547 |
| Audio(Jam) | 1.79 | 434 |
| Fun(Jam) | 2.27 | 474 |
| Graphics(Jam) | 1.95 | 538 |
| Humor(Jam) | 2.32 | 226 |
| Innovation(Jam) | 1.60 | 551 |
| Mood(Jam) | 1.87 | 509 |
| Theme(Jam) | 2.43 | 504 |
I had fun playing it for a few minutes.
I think a taller screen would help. Then you would have more time to move and aim. As it is now it's almost too late to do anything by the time the enemies appear on screen.
I thought the dog was a mongoose (because of the snakes)...
Thanks
@aare
Supposed to be squirrels...
@ronsho
XD Thanks ;)