D.RE.U by Pitzik4
A platformer all taking place in one screen's worth of space with portals and level modification. Hence, a lot made from a little, which is the idea of minimalism.
It reminds me a bit of a poor-graphics version of Nitrome's Test Subject Blue and sort of a storyline like Portal's.
It has a level editor, the button to go there is at the bottom-left of the title screen.
I may expand this description, later, but right now there's no time. I spent most of submission hour on bugfixes. (That is allowed, by the way.)
Oh, yeah, maybe I should mention that I used FlashDevelop, Flixel, GIMP, SFXR, Autotracker-bu, Audacity, and DAME. I hope I didn't forget anything.
Important thing to know: The tutorial guy lies a lot.
It reminds me a bit of a poor-graphics version of Nitrome's Test Subject Blue and sort of a storyline like Portal's.
It has a level editor, the button to go there is at the bottom-left of the title screen.
I may expand this description, later, but right now there's no time. I spent most of submission hour on bugfixes. (That is allowed, by the way.)
Oh, yeah, maybe I should mention that I used FlashDevelop, Flixel, GIMP, SFXR, Autotracker-bu, Audacity, and DAME. I hope I didn't forget anything.
Important thing to know: The tutorial guy lies a lot.
| Web (HTML5 port) | https://pitzik4.github.io/games/ld26/ |
| Timelapse | http://www.youtube.com/watch?v=ouikThQWIIE |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=8883 |
Ratings
| Coolness | 32% | 1689 |
| Overall | 3.26 | 457 |
| Audio | 2.67 | 580 |
| Fun | 3.29 | 288 |
| Humor | 3.40 | 100 |
| Innovation | 3.41 | 336 |
| Theme | 3.53 | 559 |
Feedback
Baknik
29. Apr 2013 · 21:15 UTC
Good humor and well designed levels. The level editor is a nice touch too.
hgouveia
30. Apr 2013 · 00:06 UTC
Cool, but confusing, but i think that was the idea :D
VictorGrunn
30. Apr 2013 · 00:12 UTC
Excellent. This was a brilliant way to deal with the minimalist concept. One level that shifts whenever you go through the 'portals' was just a superb idea - was a pleasure to see this one.
ChuiGum
30. Apr 2013 · 00:14 UTC
Very Nice game. Potato Cake... Hehe :P
Prelucid
30. Apr 2013 · 00:19 UTC
I played this for quite awhile. Good game!
SmilingCat
30. Apr 2013 · 00:26 UTC
Very nice, I definitely had a couple of those "Aha" moments when I discovered things about the puzzle mechanics.
sleepyhammer
30. Apr 2013 · 00:47 UTC
Minimalism makes for maximal fun. Playing this game reminded me of some stuff we played back in the 80s. But the sound is much better than ^G terminal beeps.
uncade
01. May 2013 · 14:44 UTC
Really rad concept! I loved the portal-style puzzles, the shifting levels, going back to the start and continuing left, great job!
Alink
03. May 2013 · 22:02 UTC
Very funny with some good puzzles. Valve should hire you for Portal 3 ;)
HelkeGames
05. May 2013 · 19:07 UTC
Nice game, i like the concept!
Spiridios
11. May 2013 · 06:19 UTC
Nice mechanic, good dialog, fun to play. The "ending" seemed a bit anticlimactic, but mainly because being taunted throughout the game, I don't trust that what I found really was the ending. :P
🎤 Pitzik4
17. May 2013 · 23:08 UTC
Spiridios: That was the ending, and yes, it is very anticlimactic. I was just getting really tired of making levels at that point. I wish I was better at level designing, then I probably could have made an actual false ending, which would have been cool.
🎤 Pitzik4
28. May 2013 · 07:37 UTC
I forgot to rate games again! I always do that! Gah.