Ten Seconds Second by soulrot
A 'puzzle' game by OxySocks and Soulrot, created with Unity.
Get the special 'Second' unit to the exit within 10 seconds and more importantly: keep him alive!
Unfortunately we ended up with only 2 levels and less mechanics than we had hoped, but.. have fun!
EDIT: In response to feedback in the comments, the web version of the game now uses "SPACE" to place waypoints instead of RMB!
Get the special 'Second' unit to the exit within 10 seconds and more importantly: keep him alive!
Unfortunately we ended up with only 2 levels and less mechanics than we had hoped, but.. have fun!
EDIT: In response to feedback in the comments, the web version of the game now uses "SPACE" to place waypoints instead of RMB!
Ratings
| Coolness | 49% | 1129 |
| Overall(Jam) | 2.67 | 484 |
| Audio(Jam) | 1.90 | 473 |
| Fun(Jam) | 2.00 | 578 |
| Graphics(Jam) | 2.48 | 507 |
| Innovation(Jam) | 2.86 | 345 |
| Mood(Jam) | 2.39 | 468 |
| Theme(Jam) | 3.04 | 305 |
Also, having buttons more closely together (like enter and backspace instead of space and del) makes the game smoother to play.
I think the concept is pretty neat and can be expanded upon!
Niggles aside, I think you made a great entry. There's variety in terms of obstructions, and there were interesting level design elements. It's a bit rough, but I think it got potential.
Looking forward to see what you guys come up with in future jams! :D