Catabolism Runner by igleyy

[raw]
made by igleyy for LD27 (COMPO)
I'm beginner if it comes to game development, it's my third game in my life. Earlier I was able to finish only tic-tac-toe and pong.

I'm glad that I managed to finish Catabolism Runner, feel free to comment.

Source code isn't to clean, that's because I focused at actually creating something playable rather than creating extra clean code, I will do better next time.

If someone would like to compile it by himself I added compile script into sources archive.

Added Windows port, have fun :). If you're missing MSVCR110.dll please install Visual C++ Redistributable from http://www.microsoft.com/en-us/download/details.aspx?id=30679

Ratings

Coolness 89% 2
Overall 2.24 1128
Audio 1.95 820
Fun 2.22 1043
Graphics 1.70 1148
Humor 2.06 660
Innovation 2.07 1095
Mood 1.83 1043
Theme 2.56 1009

Feedback

ghostonline
26. Aug 2013 路 08:44 UTC
I am not sure what framework you have used for your game and whether you are planning to port it, but you might want to create a Windows binary to increase your audience. Also remember that to participate in the competition, you have to submit your source code as well.
doonay21
26. Aug 2013 路 08:44 UTC
Windows or web port would be appreciated!
馃帳 igleyy
26. Aug 2013 路 08:54 UTC
Source code added.

After I get back from work I will try to port it to Windows. I used SFML only so it should be easy. We will see :).
deniska
26. Aug 2013 路 09:27 UTC
And linux build is 64 bit only and I can't see obvious way to build from sources.
William Bundy
26. Aug 2013 路 09:38 UTC
Yay! Linux games! It's kinda like Robots (or Tobor, if you're a windows oldie). If you wanted to extend it (so that the game doesn't become impossible past the 1/8th of a second mark), I'd suggest that you'd add a teleport function.
馃帳 igleyy
26. Aug 2013 路 11:34 UTC
@deniska
I added compile script to sources :).
Mjiig
26. Aug 2013 路 11:40 UTC
I get a missing library error when I try and run it, I'll see if I can install it later and get a rating done for you.
pythong
26. Aug 2013 路 12:38 UTC
as an advice for the future (and future LD's ^^ ) please always consider creating a Windows port as soon as possible. Since the time right after submissal is crucial, many ppl will see you entry, can't play it because they are using Windows (most used OS), and will just skip it without rating it. (also, see the hint page for more tips)
Latcarf
26. Aug 2013 路 13:36 UTC
FYI: The Linux binary didn't work on my ArchLinux (version mismatch in libGLEW), but thanks to the source code I managed to compile it and play it.

The first two levels are a bit boring, the third one is easy, the fourth one is very difficult (but I managed to beat it \o/) and after that it seems to be impossible.
It's a shame that you have to start over at level 1 when you lose and adding some more gameplay elements would make it less repetitive.

But it's a good start anyway, keep making games :)
馃帳 igleyy
26. Aug 2013 路 13:39 UTC
Thank you guys for your feedback. At the moment I'm installing VS on Windows to prepare Windows port.
sgehlich
26. Aug 2013 路 18:08 UTC
Can't start because MSVCR110.dll is missing :(
doonay21
26. Aug 2013 路 18:42 UTC
Congratulation on your third game in life! It is working well on Windows 7. If somebody is getting "MSVCR110.dll missing" error - try to install Visual C++ Redistributable.
Rabbits...
26. Aug 2013 路 19:41 UTC
Virtual high five for the linux build, I got to 0.125, then the ghost was just too fast.
Kragnir
28. Aug 2013 路 00:04 UTC
Getting the right timing when passing the ghost is critical. A nice short game that is lacking a bit in depth.
LittleThor
28. Aug 2013 路 10:11 UTC
Not bad. Try to add some level design and not only a ghost going faster. It can be more funny with maze for example.
TheDreik
28. Aug 2013 路 10:12 UTC
Not bad. I would like more variety in the game.
dumasflo
28. Aug 2013 路 10:25 UTC
This music made me crazy @.@ lol
Good job ;)
tripleVisionGames
28. Aug 2013 路 18:30 UTC
Shit just got serious! Great work, gets hard fast!
Jupiter_Hadley
29. Aug 2013 路 04:34 UTC
Wont start on my computer: "The program cant start because MSVCR110.dll is missing from your computer"
馃帳 igleyy
29. Aug 2013 路 06:39 UTC
Please install Visual C++ Redistributable from http://www.microsoft.com/en-us/download/details.aspx?id=30679 :)
keyboardmonkey
31. Aug 2013 路 12:48 UTC
Hey this looks great for a beginning game :)

I can't seem to compile SFML2 which is needed by your game. Any hints or links to suggest? :D
keyboardmonkey
31. Aug 2013 路 12:49 UTC
Pah, forgot to say, I am running 32-Linux so that is why I want to compile. My repo only has SFML 1.6.
keyboardmonkey
31. Aug 2013 路 13:19 UTC
Hello again, I got it working. For how I did this see below, but first comments!

This is a fun little game, go muscle mass! It gets difficult quickly, that Catabolism really goes quick after a few rounds. It is a nice idea that can be expanded on nicely with other tiles and different Catabolisms :)

Technicals: you should add a framerate limiter, it runs the hardware at 100% usage and skyrockets my pc via it's gpu fan. If you develop this more later, make the enemies move towards you diagonally too, on the first few stages you can twart it easily just by going up and down ;D

Good work!


---
Compiling SFML2 worked when I used the code from github (and not the download from the sfml site). Then secondly I had to 'export LD_LIBRARY_PATH=/usr/local/lib'.
馃帳 igleyy
31. Aug 2013 路 19:49 UTC
Thank you for suggestions :).
Kurisu
01. Sep 2013 路 17:12 UTC
Keep doing games :) I liked how you had done the effort to provide clear in game instruction.
Arrow-x
01. Sep 2013 路 17:52 UTC
very clear and fun game ..neat
hbocao
02. Sep 2013 路 00:13 UTC
Cool entry! It got hard quickly! haha
Kotstulle
02. Sep 2013 路 11:13 UTC
there are only two difficulty levels: super easy and unplayable hard :D a simple and funny game, but a bit unbalanced :D
rustybroomhandle
06. Sep 2013 路 12:02 UTC
You've got a good structure for a game here. As others have said, some variety in the levels would be a good next move; objects, stuff like that. Good stuff though, Windows build worked perfectly :)