{"author_link":"\/author\/igleyy\/","author_name":"igleyy","author_uid":"25735","comments":[{"author_name":"ghostonline","author_uid":"4422","time":"Aug 26, 2013 @ 8:49am","epoch":1377506640,"text":"I am not sure what framework you have used for your game and whether you are planning to port it, but you might want to create a Windows binary to increase your audience. Also remember that to participate in the competition, you have to submit your source code as well."},{"author_name":"doonay21","author_uid":"18952","time":"Aug 26, 2013 @ 8:49am","epoch":1377506640,"text":"Windows or web port would be appreciated!"},{"author_name":"igleyy","author_uid":"25735","time":"Aug 26, 2013 @ 8:59am","epoch":1377507240,"text":"Source code added.\r<br\/>\r<br\/>After I get back from work I will try to port it to Windows. I used SFML only so it should be easy. We will see :)."},{"author_name":"deniska","author_uid":"25389","time":"Aug 26, 2013 @ 9:32am","epoch":1377509220,"text":"And linux build is 64 bit only and I can't see obvious way to build from sources."},{"author_name":"William Bundy","author_uid":"8500","time":"Aug 26, 2013 @ 9:43am","epoch":1377509880,"text":"Yay! Linux games! It's kinda like Robots (or Tobor, if you're a windows oldie). If you wanted to extend it (so that the game doesn't become impossible past the 1\/8th of a second mark), I'd suggest that you'd add a teleport function."},{"author_name":"igleyy","author_uid":"25735","time":"Aug 26, 2013 @ 11:39am","epoch":1377516840,"text":"@deniska\r<br\/>I added compile script to sources :)."},{"author_name":"Mjiig","author_uid":"5877","time":"Aug 26, 2013 @ 11:45am","epoch":1377517200,"text":"I get a missing library error when I try and run it, I'll see if I can install it later and get a rating done for you."},{"author_name":"pythong","author_uid":"717","time":"Aug 26, 2013 @ 12:43pm","epoch":1377520680,"text":"as an advice for the future (and future LD's ^^ ) please always consider creating a Windows port as soon as possible. Since the time right after submissal is crucial, many ppl will see you entry, can't play it because they are using Windows (most used OS), and will just skip it without rating it. (also, see the hint page for more tips)"},{"author_name":"Latcarf","author_uid":"19457","time":"Aug 26, 2013 @ 1:41pm","epoch":1377524160,"text":"FYI: The Linux binary didn't work on my ArchLinux (version mismatch in libGLEW), but thanks to the source code I managed to compile it and play it.\r<br\/>\r<br\/>The first two levels are a bit boring, the third one is easy, the fourth one is very difficult (but I managed to beat it \\o\/) and after that it seems to be impossible.\r<br\/>It's a shame that you have to start over at level 1 when you lose and adding some more gameplay elements would make it less repetitive.\r<br\/>\r<br\/>But it's a good start anyway, keep making games :)"},{"author_name":"igleyy","author_uid":"25735","time":"Aug 26, 2013 @ 1:44pm","epoch":1377524340,"text":"Thank you guys for your feedback. At the moment I'm installing VS on Windows to prepare Windows port."},{"author_name":"sgehlich","author_uid":"15282","time":"Aug 26, 2013 @ 6:13pm","epoch":1377540480,"text":"Can't start because MSVCR110.dll is missing :("},{"author_name":"doonay21","author_uid":"18952","time":"Aug 26, 2013 @ 6:47pm","epoch":1377542520,"text":"Congratulation on your third game in life! It is working well on Windows 7. If somebody is getting &quot;MSVCR110.dll missing&quot; error - try to install Visual C++ Redistributable."},{"author_name":"Rabbits...","author_uid":"11321","time":"Aug 26, 2013 @ 7:46pm","epoch":1377546060,"text":"Virtual high five for the linux build, I got to 0.125, then the ghost was just too fast."},{"author_name":"Kragnir","author_uid":"26709","time":"Aug 28, 2013 @ 12:09am","epoch":1377648240,"text":"Getting the right timing when passing the ghost is critical. A nice short game that is lacking a bit in depth."},{"author_name":"LittleThor","author_uid":"26496","time":"Aug 28, 2013 @ 10:16am","epoch":1377684660,"text":"Not bad. Try to add some level design and not only a ghost going faster. It can be more funny with maze for example."},{"author_name":"TheDreik","author_uid":"11876","time":"Aug 28, 2013 @ 10:17am","epoch":1377684720,"text":"Not bad. I would like more variety in the game."},{"author_name":"dumasflo","author_uid":"19626","time":"Aug 28, 2013 @ 10:30am","epoch":1377685500,"text":"This music made me crazy @.@ lol\r<br\/>Good job ;)"},{"author_name":"tripleVisionGames","author_uid":"12495","time":"Aug 28, 2013 @ 6:35pm","epoch":1377714600,"text":"Shit just got serious! Great work, gets hard fast!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Aug 29, 2013 @ 4:39am","epoch":1377750840,"text":"Wont start on my computer: &quot;The program cant start because MSVCR110.dll is missing from your computer&quot;"},{"author_name":"igleyy","author_uid":"25735","time":"Aug 29, 2013 @ 6:44am","epoch":1377758340,"text":"Please install Visual C++ Redistributable from http:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=30679 :)"},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 31, 2013 @ 12:53pm","epoch":1377953280,"text":"Hey this looks great for a beginning game :) \r<br\/>\r<br\/>I can't seem to compile SFML2 which is needed by your game. Any hints or links to suggest? :D"},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 31, 2013 @ 12:54pm","epoch":1377953340,"text":"Pah, forgot to say, I am running 32-Linux so that is why I want to compile. My repo only has SFML 1.6."},{"author_name":"keyboardmonkey","author_uid":"26303","time":"Aug 31, 2013 @ 1:24pm","epoch":1377955140,"text":"Hello again, I got it working. For how I did this see below, but first comments!\r<br\/>\r<br\/>This is a fun little game, go muscle mass! It gets difficult quickly, that Catabolism really goes quick after a few rounds. It is a nice idea that can be expanded on nicely with other tiles and different Catabolisms :)\r<br\/>\r<br\/>Technicals: you should add a framerate limiter, it runs the hardware at 100% usage and skyrockets my pc via it's gpu fan. If you develop this more later, make the enemies move towards you diagonally too, on the first few stages you can twart it easily just by going up and down ;D\r<br\/>\r<br\/>Good work!\r<br\/>\r<br\/>\r<br\/>---\r<br\/>Compiling SFML2 worked when I used the code from github (and not the download from the sfml site). Then secondly I had to 'export LD_LIBRARY_PATH=\/usr\/local\/lib'."},{"author_name":"igleyy","author_uid":"25735","time":"Aug 31, 2013 @ 7:54pm","epoch":1377978540,"text":"Thank you for suggestions :)."},{"author_name":"Kurisu","author_uid":"15449","time":"Sep 1, 2013 @ 5:17pm","epoch":1378055520,"text":"Keep doing games :) I liked how you had done the effort to provide clear in game instruction."},{"author_name":"Arrow-x","author_uid":"17767","time":"Sep 1, 2013 @ 5:57pm","epoch":1378057920,"text":"very clear and fun game ..neat"},{"author_name":"hbocao","author_uid":"25980","time":"Sep 2, 2013 @ 12:18am","epoch":1378080780,"text":"Cool entry! It got hard quickly! haha"},{"author_name":"Kotstulle","author_uid":"23043","time":"Sep 2, 2013 @ 11:18am","epoch":1378120380,"text":"there are only two difficulty levels: super easy and unplayable hard :D a simple and funny game, but a bit unbalanced :D"},{"author_name":"rustybroomhandle","author_uid":"10871","time":"Sep 6, 2013 @ 12:07pm","epoch":1378468920,"text":"You've got a good structure for a game here. As others have said, some variety in the levels would be a good next move; objects, stuff like that. Good stuff though, Windows build worked perfectly :)"}],"images":["ld27\/25735-5485f180f8e0af32fa28178e4281eb1d.jpg"],"links":[{"url":"http:\/\/igleyy.mydevil.net\/CatabolismRunner.tar.gz","text":"Linux"},{"url":"http:\/\/igleyy.mydevil.net\/CatabolismRunnerWindowsPort.zip","text":"Windows"},{"url":"http:\/\/igleyy.mydevil.net\/cr-src.zip","text":"Source"}],"metadata":{"g_key":"24319","g_author":"25735","g_event":"LD27","g_eventkey":"18","g_subevent":"COMPO","g_urlkey":"24349","g_title":"Catabolism Runner","g_status":"UCHK1","g_place":"1128","g_commentcount":"29","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/25735-shot0.png-eq-900-500.jpg"],"text":"I'm beginner if it comes to game development, it's my third game in my life. Earlier I was able to finish only tic-tac-toe and pong.\r\n\r\nI'm glad that I managed to finish Catabolism Runner, feel free to comment.\r\n\r\nSource code isn't to clean, that's because I focused at actually creating something playable rather than creating extra clean code, I will do better next time.\r\n\r\nIf someone would like to compile it by himself I added compile script into sources archive.\r\n\r\nAdded Windows port, have fun :). If you're missing MSVCR110.dll please install Visual C++ Redistributable from http:\/\/www.microsoft.com\/en-us\/download\/details.aspx?id=30679","title":"Catabolism Runner"}