SpeedRoid by Psifour
Fast-paced asteroid-esque game written in Java. Your ships basic parameters (speed, firepower, firerate, and spread) will change every 10 seconds.
Controls:
W - Up
A - Left
S - Down
D - Right
Mouse - Aim
Left Mouse Button - Fire
Controls:
W - Up
A - Left
S - Down
D - Right
Mouse - Aim
Left Mouse Button - Fire
| PC (Windows/Linux/Mac) | http://kronikka.com/SpeedRoids.jar |
| Original URL | https://ludumdare.com/compo/ludum-dare-27/?action=preview&uid=22305 |
Ratings
| Coolness | 45% | 1281 |
| Overall(Jam) | 2.93 | 374 |
| Audio(Jam) | 2.28 | 430 |
| Fun(Jam) | 2.37 | 500 |
| Graphics(Jam) | 2.59 | 480 |
| Innovation(Jam) | 2.59 | 434 |
| Mood(Jam) | 2.43 | 459 |
| Theme(Jam) | 3.37 | 171 |
There is a menu button on the credits screen. Perhaps naming it 'Back' would have been more intuitive.
@Rabbits...
No worries, Java makes it easy to support most desktop environments with minimal fuss.
@DissidentDan
Sounds like you had a spot of bad luck with the UFO wave :D One of the others had the same issue and gets a UFO wave super early every time (I usually don't see one til 30+ seconds in).
@All Others
Thank you for your kind words :D
interesting 10 second implementation of ship change.
I have a droid build that I am working on right now, but do to lack of optimization it won't run on low-end devices at all.
@namrog84
Thanks for the feedback. For me personally the word 'fast' is one of the highest compliments you could pay our game. I really was hoping for a frenetic chaotic asteroids-esque game, and judging from feedback we hit that mark relatively well.
@HD408
I see what you mean. I come from a school of thought that death is not a bad thing in games. I will happily die repeatedly just to learn the move set of an obscure mini-boss in a game. I think our biggest failing was that we didn't include a way for more casual players to enjoy a bite of the pie without committing to a full slice (and all the deaths that entails). I will pass along your comment about the sprites to Drake as he will be glad to hear positive feedback about them.