The duck Reborn by TheDuckCompany

[raw]
made by TheDuckCompany for LD35 (JAM)
Endless Runner with quick time event where you have pick the right shape for each obstacle !

We let you discover wich shape go with wich obstacle !

Each key is Randomly set before each QTE so pay attention during the slow motion !

Hope you will enjoy the game

It was our first partitipation to LD and was great, will definitely do this again !

We made some of the graphics (we're not designers) but not all and we did'nt make the sounds but all the rest was made by us !

Tell us your highest score !

The game was made in C++ with SFML library

===LINUX INSTALL===

Sorry but we could'nt share the libraries.
In order to run the game you need to install SFML2 (download the sources from the http://sfml-dev.org/ or with your favorite packet manager)
Then you can use the makefile with g++
Sorry again ! (any tips on this is welcome !)


The duckduck

Ratings

Coolness 71% 3
Overall(Jam) 2.76 957
Fun(Jam) 2.78 814
Humor(Jam) 3.03 281
Innovation(Jam) 2.74 798
Mood(Jam) 2.80 764
Theme(Jam) 3.35 544

Feedback

mutonizer
18. Apr 2016 路 07:42 UTC
"Concept" sounded fun but controls made it impossible/frustrating to play.
- Jumping's way loose and weird and "collision" with obstacles felt odd.
- QTE events slow everything, are very hard to comprehend and so fast you lack context to make a choice. Plus they seem to "slow down" things, which, when it happens when jumping, slows that too and kills you.

Like the idea, couldn't play it proper :/
++
馃帳 TheDuckCompany
18. Apr 2016 路 07:51 UTC
Hi, thank's for your comment I've juste change the QTE event so the slow is more smooth
bobismijnnaam
18. Apr 2016 路 08:00 UTC
Hurry up with that Linux version!
TideS
18. Apr 2016 路 10:23 UTC
duckduck
mutonizer
18. Apr 2016 路 11:55 UTC
Tried again with new build.
Managed to go past 1 obstacle, up to around 200 score I think, then same thing happened: QTE slowed time above fire while jumping, which slowed the jump and caused death :)

I'll check again later this week, in case.
FenyesJ
18. Apr 2016 路 12:47 UTC
10/10
Autovelop
19. Apr 2016 路 07:49 UTC
Funny game, enjoyed the different morphs. Was a bit hard to figure out at first. I suggest gradually speeding up the movement to help new/young players get use to the mechanics. I respect that you guys did it in C++ for Windows and Linux
RockNRedPanda
19. Apr 2016 路 21:51 UTC
Its not bad. A skater that turns itself into a duck is a cool concept but the controls aren't really smooth.

Would keep working on it though.
aCoupleGames
19. Apr 2016 路 21:53 UTC
I loved the idea but the gameplay could have had a little more refining
Jupiter_Hadley
25. Apr 2016 路 15:00 UTC
Very challenging game! I included it in my video compilation series of Ludum Dare games, if you鈥檇 like to check them out :) https://youtu.be/Q_baWrdQ2o4