{"author_link":"\/author\/theduckcompany\/","author_name":"TheDuckCompany","author_uid":"92666","comments":[{"author_name":"mutonizer","author_uid":"91240","time":"Apr 18, 2016 @ 7:47am","epoch":1460965320,"text":"&quot;Concept&quot; sounded fun but controls made it impossible\/frustrating to play.\r<br\/>- Jumping's way loose and weird and &quot;collision&quot; with obstacles felt odd.\r<br\/>- QTE events slow everything, are very hard to comprehend and so fast you lack context to make a choice. Plus they seem to &quot;slow down&quot; things, which, when it happens when jumping, slows that too and kills you.\r<br\/>\r<br\/>Like the idea, couldn't play it proper :\/\r<br\/>++"},{"author_name":"TheDuckCompany","author_uid":"92666","time":"Apr 18, 2016 @ 7:56am","epoch":1460965860,"text":"Hi, thank's for your comment I've juste change the QTE event so the slow is more smooth"},{"author_name":"bobismijnnaam","author_uid":"20562","time":"Apr 18, 2016 @ 8:05am","epoch":1460966400,"text":"Hurry up with that Linux version!"},{"author_name":"TideS","author_uid":"11758","time":"Apr 18, 2016 @ 10:28am","epoch":1460974980,"text":"duckduck"},{"author_name":"mutonizer","author_uid":"91240","time":"Apr 18, 2016 @ 12:00pm","epoch":1460980500,"text":"Tried again with new build.\r<br\/>Managed to go past 1 obstacle, up to around 200 score I think, then same thing happened: QTE slowed time above fire while jumping, which slowed the jump and caused death :)\r<br\/>\r<br\/>I'll check again later this week, in case."},{"author_name":"FenyesJ","author_uid":"89477","time":"Apr 18, 2016 @ 12:52pm","epoch":1460983620,"text":"10\/10"},{"author_name":"Autovelop","author_uid":"58884","time":"Apr 19, 2016 @ 7:54am","epoch":1461052140,"text":"Funny game, enjoyed the different morphs. Was a bit hard to figure out at first. I suggest gradually speeding up the movement to help new\/young players get use to the mechanics. I respect that you guys did it in C++ for Windows and Linux"},{"author_name":"RockNRedPanda","author_uid":"32996","time":"Apr 19, 2016 @ 9:56pm","epoch":1461102660,"text":"Its not bad. A skater that turns itself into a duck is a cool concept but the controls aren't really smooth.\r<br\/>\r<br\/>Would keep working on it though."},{"author_name":"aCoupleGames","author_uid":"92795","time":"Apr 19, 2016 @ 9:58pm","epoch":1461102780,"text":"I loved the idea but the gameplay could have had a little more refining"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Apr 25, 2016 @ 3:05pm","epoch":1461596400,"text":"Very challenging game! I included it in my video compilation series of Ludum Dare games, if you&rsquo;d like to check them out :) https:\/\/youtu.be\/Q_baWrdQ2o4"}],"images":["ld35\/92666-74cac8ee8c9ce3bf5da77c80e20cad88.jpg","ld35\/92666-de8e8642acb38f555fb9014fa8a069fa.jpg"],"links":[{"url":"http:\/\/badpinkchicken.fr\/The_Duck_Reborn_LD35.rar","text":"Windows"},{"url":"http:\/\/badpinkchicken.fr\/The_Duck_Reborn_LD35_Linux.rar","text":"Linux"}],"metadata":{"g_key":"2303","g_author":"92666","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2240","g_title":"The duck Reborn","g_status":"UCHK1","g_place":"957","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92666-shot0-1460963672.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/92666-shot1-1460963672.png-eq-900-500.jpg"],"text":"Endless Runner with quick time event where you have pick the right shape for each obstacle !\r\n\r\nWe let you discover wich shape go with wich obstacle !\r\n\r\nEach key is Randomly set before each QTE so pay attention during the slow motion !\r\n\r\nHope you will enjoy the game\r\n\r\nIt was our first partitipation to LD and was great, will definitely do this again !\r\n\r\nWe made some of the graphics (we're not designers) but not all and we did'nt make the sounds but all the rest was made by us !\r\n\r\nTell us your highest score !\r\n\r\nThe game was made in C++ with SFML library\r\n\r\n===LINUX INSTALL===\r\n\r\nSorry but we could'nt share the libraries.\r\nIn order to run the game you need to install SFML2 (download the sources from the http:\/\/sfml-dev.org\/ or with your favorite packet manager)\r\nThen you can use the makefile with g++\r\nSorry again ! (any tips on this is welcome !)\r\n\r\n\r\nThe duckduck","title":"The duck Reborn"}