Rainbow Cube Guy by Pavel M. Dlouhý
Update3 (15/9/2013): Playthrough video added!
Update2 (5/9/2013): Mac OS X version is available!
Update1: Mac OS X version will be available within few days!
Note for Windows: OpenAL is required. Use oalinst.exe to install OpenAL32.dll (you will find it in the same folder like RainbowCubeGuy.exe).
Controls in game: just left, right, up and down
Element selection navigation: up, down and enter
What to do in a game? You have 10 seconds to wait to Game Over! But Game Over is not a good end of the story. Collect hourglasses to have 10 seconds again for each! Collect all 10 hourglasses to enter next world with new music and new graphics!
We made this game as a team:
Brigita Linerova (24 years old) - art and design
Jirka Kantor (26 years old) - programming
Pavel Dlouhy (35 years old) - programming
Vaclav Spiral (16 years old) - music
Thanks for playing!
Feel free to contact us.
NOTE: Our game is based on NEU Engine (Google for "90Edges Universe Development Kit")
Update2 (5/9/2013): Mac OS X version is available!
Update1: Mac OS X version will be available within few days!
Note for Windows: OpenAL is required. Use oalinst.exe to install OpenAL32.dll (you will find it in the same folder like RainbowCubeGuy.exe).
Controls in game: just left, right, up and down
Element selection navigation: up, down and enter
What to do in a game? You have 10 seconds to wait to Game Over! But Game Over is not a good end of the story. Collect hourglasses to have 10 seconds again for each! Collect all 10 hourglasses to enter next world with new music and new graphics!
We made this game as a team:
Brigita Linerova (24 years old) - art and design
Jirka Kantor (26 years old) - programming
Pavel Dlouhy (35 years old) - programming
Vaclav Spiral (16 years old) - music
Thanks for playing!
Feel free to contact us.
NOTE: Our game is based on NEU Engine (Google for "90Edges Universe Development Kit")
Ratings
| Coolness | 48% | 1156 |
| Overall(Jam) | 2.93 | 374 |
| Audio(Jam) | 3.48 | 97 |
| Fun(Jam) | 2.52 | 446 |
| Graphics(Jam) | 3.56 | 217 |
| Humor(Jam) | 2.13 | 365 |
| Innovation(Jam) | 2.30 | 531 |
| Mood(Jam) | 3.17 | 196 |
| Theme(Jam) | 2.70 | 461 |
https://www.facebook.com/RCGgame
However, I love the way that the song changes according to the level and the graphic style, so I forgive you the camera issue, good game!
With regard to slow camera: It is my mistake. At the moment of implementation I saw only one other (worst in point of view of some gameplay challenge) way how to quickly implement camera movement. Now I see third (better) option and I will realise it in a new version some day later after rating. It will be better game experience and still the same challenge! :)
LemmingSurvivor: Yes, we run out of time and made actual gameplay in last two hours.
GarethIW: Thank you! Vaclav Spiral (member of our LD27 team) is excellent music composer. He managed to compose all this music during those 72 hours. It's unbelievable (not only for me)!
The camera needs to be faster though, so the player doesn't have to wait for it to catch up.
But I, too, didn't quite like the camera...