{"author_link":"\/author\/paveldlouhy\/","author_name":"Pavel M. Dlouh\u00fd","author_uid":"8583","comments":[{"author_name":"stewthepoo","author_uid":"24779","time":"Aug 27, 2013 @ 1:17pm","epoch":1377609120,"text":"the visuals and sound is lush, but the camera scrolls far too slowly, i had trouble completing the levels cause of it"},{"author_name":"Pavel Dlouhy","author_uid":"8583","time":"Aug 27, 2013 @ 2:49pm","epoch":1377614640,"text":"stewthepoo: Thank you for the comment. Me too. :) Without this slow camera it would be too easy. It is intentional. I hope majority of players will like it. But I may be wrong... :) Now I will check out your game. Screenshots looks interesting!"},{"author_name":"lazyeels","author_uid":"17400","time":"Aug 27, 2013 @ 5:27pm","epoch":1377624120,"text":"Love the 8-bit style graphics, you have a good palette worked out. Nice little game."},{"author_name":"Almax27","author_uid":"21581","time":"Aug 27, 2013 @ 5:53pm","epoch":1377625680,"text":"My character got lost off screen a fair bit but all in all, really nice.  Really cute art too.  :)"},{"author_name":"brigitalinerova","author_uid":"27387","time":"Aug 27, 2013 @ 8:15pm","epoch":1377634200,"text":"Thanx guys, it was hell of a weekend and so much work on art. I am so glad to see, it was worth it :)"},{"author_name":"brigitalinerova","author_uid":"27387","time":"Aug 27, 2013 @ 8:15pm","epoch":1377634200,"text":"Feel free to join us on FB:\r<br\/>https:\/\/www.facebook.com\/RCGgame"},{"author_name":"Crazi456","author_uid":"20961","time":"Aug 28, 2013 @ 7:55am","epoch":1377676200,"text":"Great looking visuals, wasn't a big fan of the camera scrolling either."},{"author_name":"Zekyon","author_uid":"20619","time":"Aug 29, 2013 @ 1:03pm","epoch":1377781080,"text":"As the other people, I've to say the camera moves too slow, and that makes it difficult have a good game experience. \r<br\/>However, I love the way that the song changes according to the level and the graphic style, so I forgive you the camera issue, good game!"},{"author_name":"LemmingSurvivor","author_uid":"24803","time":"Aug 29, 2013 @ 1:24pm","epoch":1377782340,"text":"Level design is a bit sloppy - it's basically the same &quot;loop around the square taking everything in your path&quot; four times with a palette swap. But this might just be a time issue."},{"author_name":"GarethIW","author_uid":"20364","time":"Aug 29, 2013 @ 4:13pm","epoch":1377792480,"text":"A bit of level variety in terms of layout would have been lovely, but otherwise it's nicely put together. I must follow suit with others and tip my hat to the music choices."},{"author_name":"Pavel Dlouhy","author_uid":"8583","time":"Aug 29, 2013 @ 7:16pm","epoch":1377803460,"text":"Thank you very much for your comments.\r<br\/>\r<br\/>With regard to slow camera: It is my mistake. At the moment of implementation I saw only one other (worst in point of view of some gameplay challenge) way how to quickly implement camera movement. Now I see third (better) option and I will realise it in a new version some day later after rating. It will be better game experience and still the same challenge! :)\r<br\/>\r<br\/>LemmingSurvivor: Yes, we run out of time and made actual gameplay in last two hours.\r<br\/>\r<br\/>GarethIW: Thank you! Vaclav Spiral (member of our LD27 team) is excellent music composer. He managed to compose all this music during those 72 hours. It's unbelievable (not only for me)!"},{"author_name":"blackotus","author_uid":"19282","time":"Aug 30, 2013 @ 5:54pm","epoch":1377884940,"text":"I like how colorful the visuals are.\r<br\/>\r<br\/>The camera needs to be faster though, so the player doesn't have to wait for it to catch up."},{"author_name":"kristof","author_uid":"11354","time":"Sep 9, 2013 @ 8:52pm","epoch":1378759620,"text":"The music is very cool. Also the graphics are quite nice, although the parallax effect was a bit too strong and the camera was too slow."},{"author_name":"GFM","author_uid":"7375","time":"Sep 13, 2013 @ 3:47pm","epoch":1379086920,"text":"The graphics are great, specially because of that parallax!\r<br\/>But I, too, didn't quite like the camera..."},{"author_name":"01rafael","author_uid":"11984","time":"Sep 15, 2013 @ 10:50pm","epoch":1379285100,"text":"Wow! amazing atmosphere! impressive!"}],"images":["ld27\/8583-1387f3a96a4f8039cd1737a0ff9ea064.jpg","ld27\/8583-b5f4dfb21a586e6dc7076959499a9939.jpg","ld27\/8583-33b948fc8856f1c6062774122206f440.jpg","ld27\/8583-94bd9c45eed9b535d8b16abe27dca9f7.jpg","ld27\/8583-fb8073a0a7475a4e18600f6ac4cfa39e.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/43382869\/LudumDare\/LD27Jam\/RainbowCubeGuy.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/43382869\/LudumDare\/LD27Jam\/RainbowCubeGuy.dmg","text":"OS\/X"},{"url":"http:\/\/www.youtube.com\/watch?v=ryLhnsTndPg","text":"Playthrough (YouTube)"}],"metadata":{"g_key":"22987","g_author":"8583","g_event":"LD27","g_eventkey":"18","g_subevent":"JAM","g_urlkey":"23017","g_title":"Rainbow Cube Guy","g_status":"UCHK1","g_place":"374","g_commentcount":"15","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8583-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8583-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8583-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8583-shot3.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/273708\/8583-shot4.PNG-eq-900-500.jpg"],"text":"Update3 (15\/9\/2013): Playthrough video added!\r\nUpdate2 (5\/9\/2013): Mac OS X version is available!\r\nUpdate1: Mac OS X version will be available within few days!\r\n\r\nNote for Windows: OpenAL is required. Use oalinst.exe to install OpenAL32.dll (you will find it in the same folder like RainbowCubeGuy.exe).\r\n\r\nControls in game: just left, right, up and down\r\nElement selection navigation: up, down and enter\r\n\r\nWhat to do in a game? You have 10 seconds to wait to Game Over! But Game Over is not a good end of the story. Collect hourglasses to have 10 seconds again for each! Collect all 10 hourglasses to enter next world with new music and new graphics!\r\n\r\nWe made this game as a team:\r\nBrigita Linerova (24 years old) - art and design\r\nJirka Kantor (26 years old) - programming\r\nPavel Dlouhy (35 years old) - programming\r\nVaclav Spiral (16 years old) - music\r\n\r\nThanks for playing!\r\n\r\nFeel free to contact us.\r\n\r\nNOTE: Our game is based on NEU Engine (Google for \"90Edges Universe Development Kit\")","title":"Rainbow Cube Guy"}