Virtual Sniper Trials by ZXeno
You are a sniper trainee set sometime in the distant future. You train in a virtual environment, which has proven to be far superior to traditional methods.
Controls:
W-A-S-D for movement.
Mouse for view rotation.
Right-Mouse to enter scope.
Left-Mouse to fire.
Red Capsule is your goal target. Gray cylinders are enemy snipers. Blue cylinders in your base are teleporters. You have 1.5 seconds to get your shot off before the enemy snipers take their shot (They are bloody accurate!). Good luck!
Tools/APIs/etc used:
as3sfxr: (http://www.superflashbros.net/as3sfxr/)
Audacity
Visual Studio 2012
Unity3D
NGUI for Unity
ProBuilder 2.x for Unity
Paint.NET
Diet Coke
Starbucks
Coffee Pot
Lots of sleep.
Sheer determination.
Controls:
W-A-S-D for movement.
Mouse for view rotation.
Right-Mouse to enter scope.
Left-Mouse to fire.
Red Capsule is your goal target. Gray cylinders are enemy snipers. Blue cylinders in your base are teleporters. You have 1.5 seconds to get your shot off before the enemy snipers take their shot (They are bloody accurate!). Good luck!
Tools/APIs/etc used:
as3sfxr: (http://www.superflashbros.net/as3sfxr/)
Audacity
Visual Studio 2012
Unity3D
NGUI for Unity
ProBuilder 2.x for Unity
Paint.NET
Diet Coke
Starbucks
Coffee Pot
Lots of sleep.
Sheer determination.
Ratings
| Coolness | 53% | 3 |
| Overall | 3.04 | 465 |
| Audio | 2.04 | 678 |
| Fun | 3.00 | 389 |
| Graphics | 3.11 | 399 |
| Humor | 1.83 | 685 |
| Innovation | 2.54 | 726 |
| Mood | 2.83 | 453 |
| Theme | 2.63 | 631 |
The .rar is not a .rar
Change it from
http://signalreceived.com/LD28/LD28.html/LD28_Linux.zip
to
http://signalreceived.com/LD28/LD28_Linux.zip
I'll just leave it unrated for now. (apart from graphics, which were nice)
I'll give it another go tomorrow on my Windows Desktop.
There might be an issue with getting on the top level and aiming down. I'd "miss" the enemy when it was in my crosshairs. Could be an odd raycasting issue.
Nice game.
@Raphy && @cwkx - Facing worlds was my inspiration. I did it completely from memory. I would have put more detail into it if I'd had more time. I think it turned out pretty well, and obviously the reference was clear enough for at least some people to get! :)
This reminds me of a certain multiplayer map in Unreal Tournament QUITE a lot...