{"author_link":"\/author\/zxeno\/","author_name":"ZXeno","author_uid":"28862","comments":[{"author_name":"Cheshyr","author_uid":"20497","time":"Dec 16, 2013 @ 3:57am","epoch":1387165920,"text":"This had a nice flow to it, and the subtle things like timers and distance markers fleshed it out.  Well done."},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 16, 2013 @ 6:49am","epoch":1387176240,"text":"Your Linux build is broken.\r<br\/>\r<br\/>The .rar is not a .rar"},{"author_name":"apwolf","author_uid":"31848","time":"Dec 16, 2013 @ 6:53am","epoch":1387176480,"text":"The controls were a little wonky but it's a really cool game. I really enjoyed moving level to level to find my target and the timer was a good idea."},{"author_name":"ZXeno","author_uid":"28862","time":"Dec 16, 2013 @ 6:59am","epoch":1387176840,"text":"@HeroesGrave I recompressed it in a ZIP format and corrected the download link. Give it another shot and see if that fixes it!"},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 16, 2013 @ 7:16am","epoch":1387177860,"text":"The link is wrong, but I changed it and fixed it.\r<br\/>\r<br\/>Change it from\r<br\/>http:\/\/signalreceived.com\/LD28\/LD28.html\/LD28_Linux.zip\r<br\/>to\r<br\/>http:\/\/signalreceived.com\/LD28\/LD28_Linux.zip"},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 16, 2013 @ 7:19am","epoch":1387178040,"text":"Okay, it worked, but it was so slow it was unplayable.\r<br\/>I'll just leave it unrated for now. (apart from graphics, which were nice)"},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 16, 2013 @ 7:40am","epoch":1387179300,"text":"Okay, turns out all Unity games are running crap for me.\r<br\/>I'll give it another go tomorrow on my Windows Desktop."},{"author_name":"ZXeno","author_uid":"28862","time":"Dec 16, 2013 @ 7:56am","epoch":1387180260,"text":"Ah, thanks. I fixed the link (again). Sorry to hear the Unity games aren't running well on your *nix box. Hope you find out what's causing it!"},{"author_name":"EdoMiyamoto","author_uid":"18304","time":"Dec 16, 2013 @ 1:49pm","epoch":1387201440,"text":"Nice entry, the level design reminded me of Face 3 classic on ut2k4, best map to snipe everyone and be snipped too :D"},{"author_name":"TheCze","author_uid":"17841","time":"Dec 16, 2013 @ 6:50pm","epoch":1387219500,"text":"...wait I know that map! :D"},{"author_name":"Eric","author_uid":"30755","time":"Dec 16, 2013 @ 10:38pm","epoch":1387233180,"text":"Really well done."},{"author_name":"travislucia","author_uid":"11403","time":"Dec 16, 2013 @ 10:39pm","epoch":1387233240,"text":"Good fun, seems like a unity fps style game have very high sensitivity. Good game, would have liked it if it were more obvious on the death countdown."},{"author_name":"CarlsonAndPeeters","author_uid":"28902","time":"Dec 16, 2013 @ 10:41pm","epoch":1387233360,"text":"Nice game. Pretty fun to play. Like the semi-random enemy spawns. Very unforgiving but in a well-designed way."},{"author_name":"Ashedragon","author_uid":"31409","time":"Dec 16, 2013 @ 10:43pm","epoch":1387233480,"text":"Really fun to play.  Though sometimes it would not spawn the enemy and I'd just sit there waiting.  Nice graphics!"},{"author_name":"phi6","author_uid":"29305","time":"Dec 16, 2013 @ 11:13pm","epoch":1387235280,"text":"Once I figured out that the enemy was a red barrel and also that he could spawn on any floor (and I could go to the top floor!) the game really opened up. Really skillful, great job!"},{"author_name":"Ted Brown","author_uid":"12485","time":"Dec 17, 2013 @ 12:00am","epoch":1387238100,"text":"Great fun! Really enjoyed the concept and the gameplay, especially the teleporting levels (reminded me of a specific Unreal tournament map...). \r<br\/>\r<br\/>There might be an issue with getting on the top level and aiming down. I'd &quot;miss&quot; the enemy when it was in my crosshairs. Could be an odd raycasting issue."},{"author_name":"HeroesGrave","author_uid":"13812","time":"Dec 17, 2013 @ 3:12am","epoch":1387249620,"text":"It worked better on Windows for me.\r<br\/>\r<br\/>Nice game."},{"author_name":"ashen","author_uid":"29060","time":"Dec 17, 2013 @ 8:02am","epoch":1387267020,"text":"Good fun target shooting game.  Reminded me a bit of that old 8bit Sentinel game from the eighties.  I seemed to have more than 1.5 seconds to shoot."},{"author_name":"Raphy","author_uid":"24241","time":"Dec 17, 2013 @ 8:47am","epoch":1387269720,"text":"Hey, it looks like &quot;Facing worlds&quot; from UT99 ! Nice game."},{"author_name":"cwkx","author_uid":"26001","time":"Dec 17, 2013 @ 9:33am","epoch":1387272480,"text":"Yeah this is very fun, and the facing worlds nostalgia tops it :D"},{"author_name":"ZXeno","author_uid":"28862","time":"Dec 17, 2013 @ 9:46pm","epoch":1387316460,"text":"@ashen Yea, I bumped the enemy snipers up from 1 second, to 1.5 seconds to 3 seconds for balance purposes. I forgot to change the wording when I posted the description. I'll probably change it when I have more time later.\r<br\/>\r<br\/>@Raphy &amp;&amp; @cwkx - Facing worlds was my inspiration. I did it completely from memory. I would have put more detail into it if I'd had more time. I think it turned out pretty well, and obviously the reference was clear enough for at least some people to get! :)"},{"author_name":"ZXeno","author_uid":"28862","time":"Dec 17, 2013 @ 9:47pm","epoch":1387316520,"text":"And thanks everyone for the kind words! I'm thinking I might continue working on it as a continuing project. Let me know what you think at my blog: http:\/\/www.signalreceived.com\/"},{"author_name":"csanyk","author_uid":"10473","time":"Dec 30, 2013 @ 9:14pm","epoch":1388437740,"text":"The web build at least was too laggy for me to play well. \r<br\/>\r<br\/>This reminds me of a certain multiplayer map in Unreal Tournament QUITE a lot..."},{"author_name":"BradleySmith","author_uid":"14944","time":"Jan 4, 2014 @ 5:09pm","epoch":1388855040,"text":"Interesting take on theme. :)"}],"images":["ld28\/28862-ed9ebb6858cfd021da2bc50ecc4c004b.jpg","ld28\/28862-94e2a5a140e19f9ae010fa1f31cc1af9.jpg","ld28\/28862-9a4a5edb637e8c0467e21fda7c32e8df.jpg","ld28\/28862-f39c6c67ecadb2f60ad60ba9e0692f55.jpg"],"links":[{"url":"http:\/\/signalreceived.com\/LD28\/LD28_Windows.rar","text":"Windows"},{"url":"http:\/\/signalreceived.com\/LD28\/VirtualSniperTrials.app.rar","text":"OS\/X"},{"url":"http:\/\/signalreceived.com\/LD28\/LD28_Linux.zip","text":"Linux"},{"url":"http:\/\/signalreceived.com\/LD28\/LD28.html","text":"Web"},{"url":"http:\/\/signalreceived.com\/LD28\/LD28_source.zip","text":"Source"}],"metadata":{"g_key":"22584","g_author":"28862","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"22614","g_title":"Virtual Sniper Trials","g_status":"UCHK1","g_place":"465","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/28862-shot0.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/28862-shot1.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/28862-shot2.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/28862-shot3.png-eq-900-500.jpg"],"text":"You are a sniper trainee set sometime in the distant future. You train in a virtual environment, which has proven to be far superior to traditional methods. \r\n\r\nControls:\r\nW-A-S-D for movement.\r\nMouse for view rotation.\r\nRight-Mouse to enter scope.\r\nLeft-Mouse to fire.\r\n\r\nRed Capsule is your goal target. Gray cylinders are enemy snipers. Blue cylinders in your base are teleporters. You have 1.5 seconds to get your shot off before the enemy snipers take their shot (They are bloody accurate!). Good luck!\r\n\r\nTools\/APIs\/etc used:\r\n\r\nas3sfxr: (http:\/\/www.superflashbros.net\/as3sfxr\/)\r\nAudacity\r\nVisual Studio 2012\r\nUnity3D\r\nNGUI for Unity\r\nProBuilder 2.x for Unity\r\nPaint.NET\r\nDiet Coke\r\nStarbucks\r\nCoffee Pot\r\nLots of sleep.\r\nSheer determination.","title":"Virtual Sniper Trials"}