A Blade in the Night by Infin8

[raw]
made by Infin8 for LD28 (COMPO)
A "SwordFighting" game. Scaling Levels and difficulty.

You are the Lone Blade that guards the Night. Something sinister approaches...but it fights like mortal men would with blades. Parry and Strike!

Left click to slash.
Right click to change the holding angle.
Slash all the orbs to proceed to the next level and block the red slashes. One hit from a red slash will defeat you!

The original inspiration for the game was the one hit battles from Japanese samurai fights. The idea's evolved and digressed...but still is fun!

Thanks to the folks who let me know that the link's broken! I've updated both links to work correctly!

Ratings

Coolness 37% 1329
Overall 2.33 941
Audio 2.38 561
Fun 1.95 958
Graphics 2.38 760
Innovation 2.38 814
Mood 2.25 822
Theme 2.30 805

Feedback

Elite6809
15. Dec 2013 路 18:53 UTC
Web link broken.
spike_xp
15. Dec 2013 路 19:33 UTC
404 web link DX

Renamed it by accident?
ChrisMingay
15. Dec 2013 路 19:53 UTC
Download exe complains about missing data directory
poingferret
15. Dec 2013 路 20:18 UTC
404 error...just fix the link and you should be ok.
馃帳 Infin8
16. Dec 2013 路 02:58 UTC
Sorry for the broken links! They should be fixed now!
disdanes
16. Dec 2013 路 16:07 UTC
Like the original concept, its kind of like a mix of old school arcade games like Time Crisis with some sword fighting thrown in. Took awhile to get the hang of how the sword feels. I think some UI feedback on how many swings you made/missed or orbs you hit would help the player.
errorage
16. Dec 2013 路 16:09 UTC
It's rather difficult to get a feeling for depth. I think that if you made it possible to move your head a bit, that would help a lot.
@TeddyNashor
16. Dec 2013 路 16:11 UTC
Yep, link works now :). Cool game and the ambient sounds are really good. I would suggest making it way faster though, like the sword follows your mouse directly or maybe it gets faster as you play more (and you could keep score of some sort)? The level seemed to restart when I hit a sphere? Not sure why? Still a cool game though, thanks!
Coblynau
16. Dec 2013 路 16:52 UTC
Web link works for me; ambient audio really adds to the sense of the game. Well done. :)
MaTX
17. Dec 2013 路 20:13 UTC
I like the idea, and I think the gameplay could be great fun, however the controls are not really working. There's too much delay of the sword movement from the mouse, and the animation seems to start later than the mouse click.

I like the idea, I think it's not really well fit with the theme, but there's potential :)
Lyje
19. Dec 2013 路 01:00 UTC
Nice idea, but the controls are a bit broken, things disappear for no apparent reason and depth perception is virtually impossible. Would be really cool with some more polish.
GingerMess
23. Dec 2013 路 00:37 UTC
Interesting concept, taken a little further it could be more fun.
Jupiter_Hadley
24. Dec 2013 路 19:05 UTC
Cool concept, nice game, I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/JK9Dz3oR_Xs
DanielSnd
24. Dec 2013 路 19:23 UTC
The depth is a bit... weird.
Diptoman
25. Dec 2013 路 09:22 UTC
The slashing felt a bit slow and the depth perception was really messed up. But nice aesthetics.
xrm0
04. Jan 2014 路 12:58 UTC
The sword moves a bit slow, like @Diptoman says