{"author_link":"\/author\/infin8\/","author_name":"Infin8","author_uid":"4643","comments":[{"author_name":"Elite6809","author_uid":"5984","time":"Dec 15, 2013 @ 6:58pm","epoch":1387133580,"text":"Web link broken."},{"author_name":"spike_xp","author_uid":"24126","time":"Dec 15, 2013 @ 7:38pm","epoch":1387135980,"text":"404 web link DX\r<br\/>\r<br\/>Renamed it by accident?"},{"author_name":"ChrisMingay","author_uid":"15929","time":"Dec 15, 2013 @ 7:58pm","epoch":1387137180,"text":"Download exe complains about missing data directory"},{"author_name":"poingferret","author_uid":"31842","time":"Dec 15, 2013 @ 8:23pm","epoch":1387138680,"text":"404 error...just fix the link and you should be ok."},{"author_name":"Infin8","author_uid":"4643","time":"Dec 16, 2013 @ 3:03am","epoch":1387162680,"text":"Sorry for the broken links! They should be fixed now!"},{"author_name":"disdanes","author_uid":"25239","time":"Dec 16, 2013 @ 4:12pm","epoch":1387210020,"text":"Like the original concept, its kind of like a mix of old school arcade games like Time Crisis with some sword fighting thrown in. Took awhile to get the hang of how the sword feels. I think some UI feedback on how many swings you made\/missed or orbs you hit would help the player."},{"author_name":"errorage","author_uid":"20786","time":"Dec 16, 2013 @ 4:14pm","epoch":1387210140,"text":"It's rather difficult to get a feeling for depth. I think that if you made it possible to move your head a bit, that would help a lot."},{"author_name":"@TeddyNashor","author_uid":"24963","time":"Dec 16, 2013 @ 4:16pm","epoch":1387210260,"text":"Yep, link works now :).  Cool game and the ambient sounds are really good. I would suggest making it way faster though, like the sword follows your mouse directly or maybe it gets faster as you play more (and you could keep score of some sort)? The level seemed to restart when I hit a sphere? Not sure why? Still a cool game though, thanks!"},{"author_name":"Coblynau","author_uid":"29114","time":"Dec 16, 2013 @ 4:57pm","epoch":1387212720,"text":"Web link works for me; ambient audio really adds to the sense of the game. Well done. :)"},{"author_name":"MaTX","author_uid":"8087","time":"Dec 17, 2013 @ 8:18pm","epoch":1387311180,"text":"I like the idea, and I think the gameplay could be great fun, however the controls are not really working. There's too much delay of the sword movement from the mouse, and the animation seems to start later than the mouse click.\r<br\/>\r<br\/>I like the idea, I think it's not really well fit with the theme, but there's potential :)"},{"author_name":"Lyje","author_uid":"29064","time":"Dec 19, 2013 @ 1:05am","epoch":1387414800,"text":"Nice idea, but the controls are a bit broken, things disappear for no apparent reason and depth perception is virtually impossible. Would be really cool with some more polish."},{"author_name":"GingerMess","author_uid":"6526","time":"Dec 23, 2013 @ 12:42am","epoch":1387759020,"text":"Interesting concept, taken a little further it could be more fun."},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 24, 2013 @ 7:10pm","epoch":1387911900,"text":"Cool concept, nice game, I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http:\/\/youtu.be\/JK9Dz3oR_Xs"},{"author_name":"DanielSnd","author_uid":"27274","time":"Dec 24, 2013 @ 7:28pm","epoch":1387912980,"text":"The depth is a bit... weird."},{"author_name":"Diptoman","author_uid":"25325","time":"Dec 25, 2013 @ 9:27am","epoch":1387963320,"text":"The slashing felt a bit slow and the depth perception was really messed up. But nice aesthetics."},{"author_name":"xrm0","author_uid":"25867","time":"Jan 4, 2014 @ 1:03pm","epoch":1388840280,"text":"The sword moves a bit slow, like @Diptoman says"}],"images":["ld28\/4643-c76ce65f5089b3d1babe7c7901246c2a.jpg","ld28\/4643-8bb3c7b083839b78bda369f6ef12ac25.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/22986060\/OneStrike.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/22986060\/One-strike_Web\/One-strike_Web.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/22986060\/OneStrikeSource.zip","text":"Source"}],"metadata":{"g_key":"22494","g_author":"4643","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"22524","g_title":"A Blade in the Night","g_status":"UCHK1","g_place":"941","g_commentcount":"16","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/4643-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/4643-shot1.png-eq-900-500.jpg"],"text":"A \"SwordFighting\" game. Scaling Levels and difficulty.\r\n\r\nYou are the Lone Blade that guards the Night. Something sinister approaches...but it fights like mortal men would with blades. Parry and Strike!\r\n\r\nLeft click to slash.\r\nRight click to change the holding angle.\r\nSlash all the orbs to proceed to the next level and block the red slashes. One hit from a red slash will defeat you!\r\n\r\nThe original inspiration for the game was the one hit battles from Japanese samurai fights. The idea's evolved and digressed...but still is fun!\r\n\r\nThanks to the folks who let me know that the link's broken! I've updated both links to work correctly!","title":"A Blade in the Night"}