[You only get one enemy] (Version 0.000001) by SarmagophilisStudios

[raw]
made by SarmagophilisStudios for LD28 (JAM)
*********FOR THE LOVE OF GOD TURN THE VOLUME DOWN****************

Ok...So this was my first Ludum Dare (definitely not my last, I had a lot of fun). Now, before someone plays this terrible abomination, I must explain some things haha...
This game was going to be "You only get one enemy" the catch was that each time you played the game he had a different weakness and you had to run around this test facility to see what hurt him. I made a lot of mistakes, mainly due to making too ambitious of a project, getting heavily distracted, and learning tools the day of.

You know what, though? I turned something in...


What worked?
>Random Weaknesses are chosen at each start (I only enabled rubber)
>AI Pathfinding
>Audio Syncing
>Buttons that work on multiple events
What didn't work?
>He would glitch out when walking.
>No model.
>One level (The test level)
>Didn't include half the things I wanted included.

Ratings

Coolness 35% 1379
Overall(Jam) 1.71 552
Audio(Jam) 2.07 425
Fun(Jam) 1.87 522
Graphics(Jam) 1.94 516
Innovation(Jam) 2.24 475
Theme(Jam) 2.29 428

Feedback

Vi-King Games
17. Dec 2013 · 00:40 UTC
That screaming when he hit the rubber was scary... o.o
Well, the stuff that worked certainly worked. This was my first Ludum Dare too, and I didn't have time to do some of the features I wanted. :(
The idea, however, was very good and I will give you a good score in that department.
Vi-King Games
17. Dec 2013 · 00:40 UTC
"(Version 0.000001)" Hahahahahahaha
Therrato
17. Dec 2013 · 12:47 UTC
Okay, you actually scared me, didn't see that coming. To bad that there was no real goal, atleast not that i noticed. but still good job
David Colson
17. Dec 2013 · 17:33 UTC
The sound effects made me jump in fright....
JohnnySix
19. Dec 2013 · 01:01 UTC
The noise when he's hurt with the phasing - aaaaaauuugh, scared the hell out of me as I'd turned the volume right up to hear what the quiet thudding noise was.
floorman
19. Dec 2013 · 01:24 UTC
That screaming...good lord.

I stopped playing after that. Sorry, but you sort of frightened me away from playing it.
PaperBlurt
19. Dec 2013 · 09:02 UTC
Seems like Ludum Dare attracts more and more people.
And they keep impressing.. Very nice first entry!
Zephyr89
22. Dec 2013 · 19:01 UTC
Why? Just why? Where do these people get their scream fx.
glovecat
22. Dec 2013 · 19:19 UTC
That scream scared me :D
GaTechGrad
24. Dec 2013 · 01:46 UTC
Wow... the screaming!
Jupiter_Hadley
24. Dec 2013 · 19:04 UTC
The screaming was really scarry. I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http://youtu.be/JK9Dz3oR_Xs
DanielSnd
24. Dec 2013 · 19:25 UTC
Dat. Scream.
🎤 SarmagophilisStudios
25. Dec 2013 · 04:30 UTC
Haha Guys I'm so sorry for the scream! My teammate put it there and made me keep it lol
atombrot
29. Dec 2013 · 23:46 UTC
it's creepy.. :)