{"author_link":"\/author\/sarmagophilisstudios\/","author_name":"SarmagophilisStudios","author_uid":"29356","comments":[{"author_name":"Vi-King Games","author_uid":"30758","time":"Dec 17, 2013 @ 12:45am","epoch":1387240800,"text":"That screaming when he hit the rubber was scary... o.o\r<br\/>Well, the stuff that worked certainly worked. This was my first Ludum Dare too, and I didn't have time to do some of the features I wanted. :(\r<br\/>The idea, however, was very good and I will give you a good score in that department."},{"author_name":"Vi-King Games","author_uid":"30758","time":"Dec 17, 2013 @ 12:45am","epoch":1387240800,"text":"&quot;(Version 0.000001)&quot; Hahahahahahaha"},{"author_name":"Therrato","author_uid":"24775","time":"Dec 17, 2013 @ 12:52pm","epoch":1387284420,"text":"Okay, you actually scared me, didn't see that coming. To bad that there was no real goal, atleast not that i noticed. but still good job"},{"author_name":"David Colson","author_uid":"7076","time":"Dec 17, 2013 @ 5:38pm","epoch":1387301580,"text":"The sound effects made me jump in fright...."},{"author_name":"JohnnySix","author_uid":"20903","time":"Dec 19, 2013 @ 1:06am","epoch":1387414860,"text":"The noise when he's hurt with the phasing - aaaaaauuugh, scared the hell out of me as I'd turned the volume right up to hear what the quiet thudding noise was."},{"author_name":"floorman","author_uid":"10481","time":"Dec 19, 2013 @ 1:29am","epoch":1387416240,"text":"That screaming...good lord.\r<br\/>\r<br\/>I stopped playing after that. Sorry, but you sort of frightened me away from playing it."},{"author_name":"PaperBlurt","author_uid":"26530","time":"Dec 19, 2013 @ 9:07am","epoch":1387443720,"text":"Seems like Ludum Dare attracts more and more people.\r<br\/>And they keep impressing.. Very nice first entry!"},{"author_name":"Zephyr89","author_uid":"27354","time":"Dec 22, 2013 @ 7:06pm","epoch":1387738860,"text":"Why? Just why? Where do these people get their scream fx."},{"author_name":"glovecat","author_uid":"28794","time":"Dec 22, 2013 @ 7:24pm","epoch":1387739940,"text":"That scream scared me :D"},{"author_name":"GaTechGrad","author_uid":"19778","time":"Dec 24, 2013 @ 1:51am","epoch":1387849560,"text":"Wow... the screaming!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Dec 24, 2013 @ 7:09pm","epoch":1387911840,"text":"The screaming was really scarry. I included this game in part 8 of my Ludum Dare Compilation series, if you'd like to take a look :) http:\/\/youtu.be\/JK9Dz3oR_Xs"},{"author_name":"DanielSnd","author_uid":"27274","time":"Dec 24, 2013 @ 7:30pm","epoch":1387913100,"text":"Dat. Scream."},{"author_name":"SarmagophilisStudios","author_uid":"29356","time":"Dec 25, 2013 @ 4:35am","epoch":1387945800,"text":"Haha Guys I'm so sorry for the scream!  My teammate put it there and made me keep it lol"},{"author_name":"atombrot","author_uid":"7738","time":"Dec 29, 2013 @ 11:51pm","epoch":1388360760,"text":"it's creepy.. :)"}],"images":["ld28\/29356-21300cd346144ad1e066e02eae5cac65.jpg"],"links":[{"url":"https:\/\/db.tt\/vhNdvAm7","text":"Web (Unity)"}],"metadata":{"g_key":"22087","g_author":"29356","g_event":"LD28","g_eventkey":"20","g_subevent":"JAM","g_urlkey":"22116","g_title":"[You only get one enemy] (Version 0.000001)","g_status":"UCHK1","g_place":"552","g_commentcount":"14","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/29356-shot0.jpg-eq-900-500.jpg"],"text":"*********FOR THE LOVE OF GOD TURN THE VOLUME DOWN****************\r\n\r\nOk...So this was my first Ludum Dare (definitely not my last, I had a lot of fun).  Now, before someone plays this terrible abomination, I must explain some things haha...\r\nThis game was going to be \"You only get one enemy\"  the catch was that each time you played the game he had a different weakness and you had to run around this test facility to see what hurt him.  I made a lot of mistakes, mainly due to making too ambitious of a project, getting heavily distracted, and learning tools the day of.\r\n\r\nYou know what, though?  I turned something in...\r\n\r\n\r\nWhat worked?\r\n>Random Weaknesses are chosen at each start (I only enabled rubber)\r\n>AI Pathfinding\r\n>Audio Syncing\r\n>Buttons that work on multiple events\r\nWhat didn't work?\r\n>He would glitch out when walking.\r\n>No model.\r\n>One level (The test level)\r\n>Didn't include half the things I wanted included.\r\n","title":"[You only get one enemy] (Version 0.000001)"}