You Only Get One, Make it count. by cdgugler
First Ludum Dare for me. First time making an HTML5 game. I used the Phaser HTML5 game framework, Inkscape & Gimp for the placeholder graphics (didn't end up with time to remake them), and threw in a couple sound effects from BFXR at the last minute.
It only seems to perform well in Chrome. Firefox was pretty choppy for me.
It only seems to perform well in Chrome. Firefox was pretty choppy for me.
Ratings
| Coolness | 55% | 3 |
| Overall | 2.58 | 825 |
| Audio | 2.04 | 678 |
| Fun | 2.29 | 862 |
| Graphics | 2.17 | 843 |
| Humor | 2.55 | 370 |
| Innovation | 2.94 | 488 |
| Mood | 2.29 | 804 |
| Theme | 2.83 | 511 |
A way to reset the game after dying without refreshing the page would have been nice.
Actually controling the bear was quite a pain, though. I'm not sure I can explain exactly what was the problem - maybe the sliding, or the amount of energy.
Once, I was able to make the bear almost "fly" by rapidly clicking a little ahead of him, but I didn't manage to repeat that.
Thanks for the game, and congratulations on finishing your first Ludum Dare!
I love it when things explode unexpectedly.. :D
Good first effort at LD/Phaser/a game...