{"author_link":"\/author\/cdgugler\/","author_name":"cdgugler","author_uid":"15070","comments":[{"author_name":"jayemjee","author_uid":"21660","time":"Dec 16, 2013 @ 3:29am","epoch":1387164240,"text":"The game was fun, and I like the concept; very original.  The controls were a bit slippery, and I was unable to finish (The exit was in a corner, so I couldn't pull the bear to it without placing the spiky on top of it, so I would always die before I could reach the exit.)  Also, while I'm not sure, it sounds like the goal is to not pick up the bonuses, which seems a bit counter-intuitive.\r<br\/>\r<br\/>A way to reset the game after dying without refreshing the page would have been nice."},{"author_name":"delfino","author_uid":"20596","time":"Dec 16, 2013 @ 5:06am","epoch":1387170060,"text":"I also couldn't beat it but decent job overall.  I feel your pain on not having time to replace placeholder assets!  Nice first jump into making an HTML5 game"},{"author_name":"SilentBunny","author_uid":"21833","time":"Dec 16, 2013 @ 5:08am","epoch":1387170180,"text":"neat idea. was fun to see the cute little bear sprite get fried. Wish the movement had a little more control to it."},{"author_name":"ENDESGA","author_uid":"19270","time":"Dec 16, 2013 @ 5:18am","epoch":1387170780,"text":"Odd controls but, cool game nonetheless! Very nice :)"},{"author_name":"caranha","author_uid":"7847","time":"Dec 16, 2013 @ 8:37am","epoch":1387182720,"text":"That is a very cool idea for the control - use an attractor to guide your character, but if he gets too close you die. It seems that you can also die from falling from big heights?\r<br\/>\r<br\/>Actually controling the bear was quite a pain, though. I'm not sure I can explain exactly what was the problem - maybe the sliding, or the amount of energy.\r<br\/>\r<br\/>Once, I was able to make the bear almost &quot;fly&quot; by rapidly clicking a little ahead of him, but I didn't manage to repeat that.\r<br\/>\r<br\/>Thanks for the game, and congratulations on finishing your first Ludum Dare!"},{"author_name":"Xeke_Death","author_uid":"19338","time":"Dec 16, 2013 @ 10:52am","epoch":1387190820,"text":"Wow, that is not easy... \r<br\/>I love it when things explode unexpectedly.. :D\r<br\/>\r<br\/>Good first effort at LD\/Phaser\/a game..."},{"author_name":"anvoz","author_uid":"30146","time":"Dec 16, 2013 @ 1:27pm","epoch":1387200120,"text":"Pretty nice idea. Like it!"},{"author_name":"xyrix","author_uid":"22764","time":"Dec 16, 2013 @ 11:35pm","epoch":1387236600,"text":"I like the mechanic - this being Ludum Dare I'm absolutely prepared to play lots of half-baked platformers, so playing one that stands out in gameplay is a treat :-)."},{"author_name":"Icoates","author_uid":"25284","time":"Dec 19, 2013 @ 3:40am","epoch":1387424100,"text":"Very nice."},{"author_name":"ratboy2713","author_uid":"5162","time":"Dec 21, 2013 @ 3:36pm","epoch":1387639860,"text":"Interesting concept, though very difficult to control, and it wasn't immediately clear where the exit was."}],"images":["ld28\/15070-eec0f404a985831899f8bed2db5147d7.jpg"],"links":[{"url":"http:\/\/cdgugler.github.io\/ludumdare28\/","text":"Windows"},{"url":"http:\/\/cdgugler.github.io\/ludumdare28\/","text":"Linux"},{"url":"http:\/\/cdgugler.github.io\/ludumdare28\/","text":"Web"},{"url":"https:\/\/github.com\/cdgugler\/ludumdare28","text":"Source"}],"metadata":{"g_key":"21653","g_author":"15070","g_event":"LD28","g_eventkey":"20","g_subevent":"COMPO","g_urlkey":"21682","g_title":"You Only Get One, Make it count.","g_status":"UCHK1","g_place":"825","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/308734\/15070-shot0.png-eq-900-500.jpg"],"text":"First Ludum Dare for me. First time making an HTML5 game. I used the Phaser HTML5 game framework, Inkscape & Gimp for the placeholder graphics (didn't end up with time to remake them), and threw in a couple sound effects from BFXR at the last minute.\r\nIt only seems to perform well in Chrome. Firefox was pretty choppy for me.","title":"You Only Get One, Make it count."}