Space Highway Clearance Simulator by milugames

[raw]
made by milugames for LD28 (COMPO)
Clear all the asteroids using your 1 solitary nuke! Try not to blow yourself up!

WASD flies the ship.
SPACE shoots the nuke. Use it to pulverize the asteroids and then catch it again with your ship before the timer runs out and makes it go boom.

Physics based spaceflight so it's pretty tricky. Holding SHIFT engages the inertial damper to stop the ship.

Made with Game Maker Studio. And I'm really really too sleepy to be writing this here.

Come talk gamedev with me on twitter @GamesByMilu

Ratings

Coolness 63% 3
Overall 3.31 255
Audio 2.82 336
Fun 3.19 291
Graphics 3.81 128
Humor 3.04 213
Innovation 3.03 411
Mood 3.00 326
Theme 3.91 37

Feedback

bodsey
16. Dec 2013 · 10:26 UTC
This is good ! I've got the feeling that it would be better on a bigger map, but I don't know
alcorrius
16. Dec 2013 · 10:27 UTC
Well made little game with bad end...
explosivose
16. Dec 2013 · 10:36 UTC
Looks awesome, funny circumstances :-)
TobiasNL
16. Dec 2013 · 10:41 UTC
Pretty cool concept, I like the cathing, and it wasn't too hard either. Still very challenging though ;)
Solid gameplay once you get used to it!
Crowbeak
16. Dec 2013 · 11:00 UTC
This is at once the most difficult and the most interesting asteroids variant I have played. I salute you. Also, budgetary constraints, lol.
stephan_h
16. Dec 2013 · 11:02 UTC
Nice little entry.
Not much content but what is there I like.
Intro Screen has too much text in small font sizes.
psychomonster
16. Dec 2013 · 12:03 UTC
I like the Artwork very much. Deep space, shiny planets, dark nebulas... cool :) Nice minimalistic gameplay.
David Colson
16. Dec 2013 · 12:40 UTC
I enjoyed this, its a little difficult but its not impossible with some practice, also I like the graphics, very nice.
windwalkerranger
16. Dec 2013 · 13:54 UTC
Really enjoyed it, waiting for a polished version now :)
PlugNPlay
16. Dec 2013 · 15:52 UTC
Nice asteroids clone with good graphics.
Is it intended that the nuke gets removed when you press control?
Coblynau
16. Dec 2013 · 17:41 UTC
This is really well polished, shame I died though. ;) Good game, music was the only thing that was missing!
Solluxx
16. Dec 2013 · 18:06 UTC
Haha had a lot of fun with this. And your humor shines through wonderfully :D
broepi
17. Dec 2013 · 10:55 UTC
Good game, but you used Game Maker Studio? Shame on you!
broepi
17. Dec 2013 · 10:57 UTC
Good game, especially the physics are authentic ^^ bother also bothering. but you used Game Maker Studio? Shame on you!
🎤 milugames
17. Dec 2013 · 17:08 UTC
Thank you everybody for the absolutely awesome feedback! :) I especially enjoyed the comments that picked up on the humor in the game. I would've added a lot more if I had time. Maybe in the "real" version. If I ever get to it. Thank you again!


@broepi What do you have against GM:S and why shame? Read the rules. I clearly did not break any rule nor the spirit of this competition!

@PlugNPlay I was 100% sure I removed that. I just used that for testing. That's pretty bad that that was left in. But then again 48 hours.It happens.
multikorv
17. Dec 2013 · 21:36 UTC
Nice sluggish controls on the ship. Feels solid also, nice work!
broepi
17. Dec 2013 · 23:33 UTC
No, don't worry, you didn't break any rules. It's just a personal feeling because GM:S is highly proprietary and commercial. Just think about "Ubuntu Linux Export" +$99.99 extra charge , WTF is that?
mrjordan
18. Dec 2013 · 06:35 UTC
Brought back memories of the old arcade Asteroid game!
jomomomo
19. Dec 2013 · 03:22 UTC
Can't play windows games. :-(
Nelien
19. Dec 2013 · 03:23 UTC
Great take on Asteroids. Loved angular momentum and inertial dampers (while unrealistic :P) are vital in these cirscumstances. A bit more variety -- different kinds of asteroids, maybe black holes that suck you in etc would be cool if you plan to develop it further. Very fun entry, good job!
Snuti
21. Dec 2013 · 01:20 UTC
Found it a bit challenging to move around, the thrusters should probably have been a bit more responsive. Really like the idea of throwing and fetching a nuclear bomb to destroy asteroids, fits well with the theme. :)
d__adee
23. Dec 2013 · 06:36 UTC
It's pretty hard! I get lost of the control and direction easily. xD
Otherwise it's a pretty nice idea.
oskardevelopment
31. Dec 2013 · 14:30 UTC
Awesome graphics and interface! Good luck! :)
nyrrrr
05. Jan 2014 · 02:55 UTC
good job mate :) (forgot to add a comment when I rated it last time)
themachinestarts
05. Jan 2014 · 23:33 UTC
Made me laugh.